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Cross-play on PlayStation 4 is now available for all developers to use in their games

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Cerebralbore101 said:

Forza is the Madden of racing games.

Care to elaborate what you mean by this?

Cerebralbore101 said:

The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

Are you talking about Halo 5 or Halo Wars 2? Because Halo 5 did feature Master Chief and Halo Wars as a series isn't about those characters. 

Cerebralbore101 said:

4K/30 on the Pro is tantamount to 1440/60 on a PC, so IMO all Sony really needs to do is give people the option of lowering the resolution to up the FPS. 

If I'm understanding what you're trying to say correctly (that lowering the resolution on some games on the PS4 Pro would allow them to run at 60 fps), that's not really how it works for some 30 fps games. The bottleneck requiring a 30 fps lock is that the CPU can't run the game logic and simulation at 60 fps, even if the GPU has additional headroom from the lower resolution. 

To explain it better, imagine we have a PC with a GTX 1060 running Counter Strike GO at 1440p and it's paired with... say... a dual core i3 processor. That's hardly going to push the GPU while for the sake of discussion let's say the CPU is maxed out pushing 72 frames per second. Dropping the resolution to 1080p isn't going to suddenly increase the framerate to 144 fps because the GPU is now pushing half the pixels. If the i3 processor is already the bottleneck, the framerate will barely increase in comparison to the expected increase.



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Cerebralbore101 said:
melbye said:
March 2020.

zero129 said:

Exactly, and with Sony now allowing some of their biggest PS4 games to be playable on PC with PSNow I imagine its only a matter of time before they will allow their games to be played native and such things as full-on exclusives will be gone. It is about time gaming came out of the dark ages of such anti-consumer practices.

Sony's exclusives are only as good as they are, because they are made to sell consoles. Same goes for Nintendo. If you want to know how quality drops once a console maker stops making games exclusive just look at Microsoft. Gears 5 is MTX ridden. Forza is the Madden of racing games. The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

4K/30 on the Pro is tantamount to 1440/60 on a PC, so IMO all Sony really needs to do is give people the option of lowering the resolution to up the FPS. Hopefully that's a feature on PS5 where you can choose between 4K/60 and 8K/30. And if that kind of resolution/frames isn't possible on PS5, then they can release a Pro model in 2023 that can handle it. 

Personally, I'd love for Sony to just produce a $100 "Playstation Player" disc tray that allowed you to play your PS games on PC. That way you could have physical games, and the ability to run them how you want, without any oppressive PC style DRM attached. It really would be the best of both worlds. 

P.S. Your views on exclusives being anti-consumer are in the extreme minority. http://gamrconnect.vgchartz.com/thread.php?id=239874&page=1

Microsoft's first party output this gen was stumbling way before they made the decision to put their games on PC, so no that's not the reason they dropped in quality. Hell, that idea doesn't even make sense. If developing a game for PC at the same time as console meant it dropped in quality then 99% of multiplatform games would not be good according to that logic since they all have PC versions as well. 

Forza is the "Madden of racing games"? If you're trying to say this in the sense of how it releases almost every year then alright sure (though Microsoft is willing to at least give it time off like they did this year, no new forza game), but quality wise not even close. Forza is actually the only franchise Microsoft has consistently managed to get right this gen, with the last 2 Horizon games receiving 90+ on metacritic each. These games are on PC too so that only contradicts your previous point more. 

Last edited by FloatingWaffles - on 07 October 2019

Cerebralbore101 said:
melbye said:
March 2020.

zero129 said:

Exactly, and with Sony now allowing some of their biggest PS4 games to be playable on PC with PSNow I imagine its only a matter of time before they will allow their games to be played native and such things as full-on exclusives will be gone. It is about time gaming came out of the dark ages of such anti-consumer practices.

Sony's exclusives are only as good as they are, because they are made to sell consoles. Same goes for Nintendo. If you want to know how quality drops once a console maker stops making games exclusive just look at Microsoft. Gears 5 is MTX ridden. Forza is the Madden of racing games. The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

I just have to say Gears 5 is possibly my favorite game so far this year and the MTX is only for cosmetic stuff in multiplayer. True, some just buy the series for multiplayer but I don't think it's any worse than anything from games like Uncharted.

Forza is widely considered the best racing franchise on the market.

The last Halo had you switching between Master Chief and another Spartan the same way Halo 2 had your switching between Chief and Arbiter. 

Just saying...



Twitter: @d21lewis  --I'll add you if you add me!!

Cerebralbore101 said:
melbye said:
March 2020.

zero129 said:

Exactly, and with Sony now allowing some of their biggest PS4 games to be playable on PC with PSNow I imagine its only a matter of time before they will allow their games to be played native and such things as full-on exclusives will be gone. It is about time gaming came out of the dark ages of such anti-consumer practices.

Sony's exclusives are only as good as they are, because they are made to sell consoles. Same goes for Nintendo. If you want to know how quality drops once a console maker stops making games exclusive just look at Microsoft. Gears 5 is MTX ridden. Forza is the Madden of racing games. The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

4K/30 on the Pro is tantamount to 1440/60 on a PC, so IMO all Sony really needs to do is give people the option of lowering the resolution to up the FPS. Hopefully that's a feature on PS5 where you can choose between 4K/60 and 8K/30. And if that kind of resolution/frames isn't possible on PS5, then they can release a Pro model in 2023 that can handle it. 

Personally, I'd love for Sony to just produce a $100 "Playstation Player" disc tray that allowed you to play your PS games on PC. That way you could have physical games, and the ability to run them how you want, without any oppressive PC style DRM attached. It really would be the best of both worlds. 

P.S. Your views on exclusives being anti-consumer are in the extreme minority. http://gamrconnect.vgchartz.com/thread.php?id=239874&page=1

What drives someone like you to make comments about games you clearly haven’t played and present them in such a factual way? You’re clueless about Gears 5, and Forza and Madden with that comparison, and MC very much was in Halo 5. 

Just curious. I don’t care for a game like Death Stranding or most Japanese nonsense even though I own a PS4, so I don’t comment about them. Why put your foot in your mouth for no reason? 



LudicrousSpeed said:
Cerebralbore101 said:

Sony's exclusives are only as good as they are, because they are made to sell consoles. Same goes for Nintendo. If you want to know how quality drops once a console maker stops making games exclusive just look at Microsoft. Gears 5 is MTX ridden. Forza is the Madden of racing games. The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

4K/30 on the Pro is tantamount to 1440/60 on a PC, so IMO all Sony really needs to do is give people the option of lowering the resolution to up the FPS. Hopefully that's a feature on PS5 where you can choose between 4K/60 and 8K/30. And if that kind of resolution/frames isn't possible on PS5, then they can release a Pro model in 2023 that can handle it. 

Personally, I'd love for Sony to just produce a $100 "Playstation Player" disc tray that allowed you to play your PS games on PC. That way you could have physical games, and the ability to run them how you want, without any oppressive PC style DRM attached. It really would be the best of both worlds. 

P.S. Your views on exclusives being anti-consumer are in the extreme minority. http://gamrconnect.vgchartz.com/thread.php?id=239874&page=1

What drives someone like you to make comments about games you clearly haven’t played and present them in such a factual way? You’re clueless about Gears 5, and Forza and Madden with that comparison, and MC very much was in Halo 5. 

Just curious. I don’t care for a game like Death Stranding or most Japanese nonsense even though I own a PS4, so I don’t comment about them. Why put your foot in your mouth for no reason? 

Nvm

Last edited by kirby007 - on 07 October 2019

 "I think people should define the word crap" - Kirby007

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LudicrousSpeed said:
Cerebralbore101 said:

Sony's exclusives are only as good as they are, because they are made to sell consoles. Same goes for Nintendo. If you want to know how quality drops once a console maker stops making games exclusive just look at Microsoft. Gears 5 is MTX ridden. Forza is the Madden of racing games. The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

4K/30 on the Pro is tantamount to 1440/60 on a PC, so IMO all Sony really needs to do is give people the option of lowering the resolution to up the FPS. Hopefully that's a feature on PS5 where you can choose between 4K/60 and 8K/30. And if that kind of resolution/frames isn't possible on PS5, then they can release a Pro model in 2023 that can handle it. 

Personally, I'd love for Sony to just produce a $100 "Playstation Player" disc tray that allowed you to play your PS games on PC. That way you could have physical games, and the ability to run them how you want, without any oppressive PC style DRM attached. It really would be the best of both worlds. 

P.S. Your views on exclusives being anti-consumer are in the extreme minority. http://gamrconnect.vgchartz.com/thread.php?id=239874&page=1

What drives someone like you to make comments about games you clearly haven’t played and present them in such a factual way? You’re clueless about Gears 5, and Forza and Madden with that comparison, and MC very much was in Halo 5. 

Just curious. I don’t care for a game like Death Stranding or most Japanese nonsense even though I own a PS4, so I don’t comment about them. Why put your foot in your mouth for no reason? 

Still you bring Japanese titles to almost all discussion to mock them.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
LudicrousSpeed said:

What drives someone like you to make comments about games you clearly haven’t played and present them in such a factual way? You’re clueless about Gears 5, and Forza and Madden with that comparison, and MC very much was in Halo 5. 

Just curious. I don’t care for a game like Death Stranding or most Japanese nonsense even though I own a PS4, so I don’t comment about them. Why put your foot in your mouth for no reason? 

Still you bring Japanese titles to almost all discussion to mock them.


They deserve mocking, they’re Japanese titles. But I never do it to any specific game with something blatantly false. I don’t play them, so I’m not going to discuss them in any serious manner.



LudicrousSpeed said:
DonFerrari said:

Still you bring Japanese titles to almost all discussion to mock them.


They deserve mocking, they’re Japanese titles. But I never do it to any specific game with something blatantly false. I don’t play them, so I’m not going to discuss them in any serious manner.

So you do worse, you just dismiss any game that is made there, brilliant.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

trasharmdsister12 said:
Cerebralbore101 said:

Forza is the Madden of racing games.

Care to elaborate what you mean by this?

Cerebralbore101 said:

The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

Are you talking about Halo 5 or Halo Wars 2? Because Halo 5 did feature Master Chief and Halo Wars as a series isn't about those characters. 

Cerebralbore101 said:

4K/30 on the Pro is tantamount to 1440/60 on a PC, so IMO all Sony really needs to do is give people the option of lowering the resolution to up the FPS. 

If I'm understanding what you're trying to say correctly (that lowering the resolution on some games on the PS4 Pro would allow them to run at 60 fps), that's not really how it works for some 30 fps games. The bottleneck requiring a 30 fps lock is that the CPU can't run the game logic and simulation at 60 fps, even if the GPU has additional headroom from the lower resolution. 

To explain it better, imagine we have a PC with a GTX 1060 running Counter Strike GO at 1440p and it's paired with... say... a dual core i3 processor. That's hardly going to push the GPU while for the sake of discussion let's say the CPU is maxed out pushing 72 frames per second. Dropping the resolution to 1080p isn't going to suddenly increase the framerate to 144 fps because the GPU is now pushing half the pixels. If the i3 processor is already the bottleneck, the framerate will barely increase in comparison to the expected increase.

My mistake. MC was in Halo 5. I can't believe I didn't doublecheck that. *facepalms*

I just mean that Forza is a yearly sports franchise, so it holds about as much console selling power as MLB The Show. Sure, it gets good reviews and all, but so does MLB The Show. And even if I was a baseball, or racing fan, I wouldn't be buying a console just on that. IMO MS should make it a franchise that shows up once every three years, and spend the dev time on something else. 

For example: 2011 Forza, 2012 New IP, 2013 New IP, 2014 Forza

This would help their stock of quality exclusives a lot. 

Or to put it another way. In the year 2019, I really don't think anybody is interested in going out and buying all 5 to 7 Forza games that were made for XB1, or all the MLB The Show games made for PS4. 

I was assuming for the sake of argument that PS5 would have a CPU capable of handling the FPS, but a GPU not capable of handling both 4K and high FPS. 



The sentence below is false. 
The sentence above is true. 

FloatingWaffles said:
Cerebralbore101 said:

Sony's exclusives are only as good as they are, because they are made to sell consoles. Same goes for Nintendo. If you want to know how quality drops once a console maker stops making games exclusive just look at Microsoft. Gears 5 is MTX ridden. Forza is the Madden of racing games. The last Halo didn't even have Master Chief in it, and it also had MTX in multiplayer. 

4K/30 on the Pro is tantamount to 1440/60 on a PC, so IMO all Sony really needs to do is give people the option of lowering the resolution to up the FPS. Hopefully that's a feature on PS5 where you can choose between 4K/60 and 8K/30. And if that kind of resolution/frames isn't possible on PS5, then they can release a Pro model in 2023 that can handle it. 

Personally, I'd love for Sony to just produce a $100 "Playstation Player" disc tray that allowed you to play your PS games on PC. That way you could have physical games, and the ability to run them how you want, without any oppressive PC style DRM attached. It really would be the best of both worlds. 

P.S. Your views on exclusives being anti-consumer are in the extreme minority. http://gamrconnect.vgchartz.com/thread.php?id=239874&page=1

Microsoft's first party output this gen was stumbling way before they made the decision to put their games on PC, so no that's not the reason they dropped in quality. Hell, that idea doesn't even make sense. If developing a game for PC at the same time as console meant it dropped in quality then 99% of multiplatform games would not be good according to that logic since they all have PC versions as well.

Crackdown, State of Decay 2, and Sea of Thieves came out either at the same time MS started putting its games on PC, or a little after. 

Developing for multiple platforms isn't the issue. The issue is not caring enough to make the games as good as they can be, because they are no longer meant to sell consoles. 



The sentence below is false. 
The sentence above is true.