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Forums - Nintendo Discussion - Mario and Luigi RPG developers AlphaDream declare bankruptcy

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RaptorChrist said:

I don't know the way it works in Japan, but in America it is possible to use bankruptcy as a means of eliminating debt and hopefully restructuring and becoming profitable again.

I declared bankruptcy three or four years ago, and due to my income at the time, I was right at the threshold of being eligible for Chapter 11 (in my favor), which means that I didn't have to pay the debt back. Between my wife and I, we wrote off a total of over $80,000 worth of debt.

If you're curious, a lot of it was credit card debt. A lot of it was also because of a vehicle which I got a loan for (brand new) and didn't make any payments on. A lot of it was medical, as we recently had our first child. Lots of miscellaneous things, like a rent payment that I never made on an old apartment I had. I used to drive through toll-ways without paying, and there was like $1,000 owed in my name. Minor things like utility bills, phone service providers that I didn't pay back, you get the idea.

If it is similar in Japan, perhaps they will liquidate the assets of the company and eliminate their debt, and the company can try and make profits again. I'm not sure how a partially coded videogame can be liquidated, though.

Edit: Made shorter; I'm rambling too much.

Why didn't you pay your bills?



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RolStoppable said:
Train wreck said:

Working with Nintendo.

Their softography shows a ForwardWorks Corporation game as the last entry. ForwardWorks belongs to Sony.

Beyond that, pretty much every article mentions rising development costs which rules out their work for Nintendo where they reused assets for the Mario & Luigi games. Also, Nintendo wouldn't let the studio die if they were in the middle of developing an exclusive for Switch, so your assertion simply makes no sense.

There is an unreleased (although known) game for the Switch that AlphaDream worked on that is releasing soon. Its just a matter if its 3rd party or 1st party title, given their 20 year stint of being a Nintendo second party, all signs are pointing to that.

Also:

Last edited by Train wreck - on 02 October 2019

I'm curious what Nintendo will do with them now. I don't see them buying up Alpha Dream. They weren't making big sellers, Nintendo owns the IP and they'd have to deal with the 400 million yen debt. I don't expect Alpha Dream will exist. My guess is either Nintendo will hire them and absorb them into a new studio or they will form a new company that Nintendo will purchase. At a minimum, I see Nintendo keeping some of the talent.



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Sucks that people are losing jobs, but I'ma be honest here. They haven't made a game that interest me in years, and I used to love the M&L games. Hindsight is 20/20, but even back before they released I was ridiculing them for releasing remakes to games only 1 gen old on a dying system. Apparently the series also being a Mario RPG is what made Nintendo decide to change Paper Mario for the worst. Now that M&L is gone, perhaps there's hope for Paper Mario again.



VideoGameAccountant said:
I'm curious what Nintendo will do with them now. I don't see them buying up Alpha Dream. They weren't making big sellers, Nintendo owns the IP and they'd have to deal with the 400 million yen debt. I don't expect Alpha Dream will exist. My guess is either Nintendo will hire them and absorb them into a new studio or they will form a new company that Nintendo will purchase. At a minimum, I see Nintendo keeping some of the talent.

To Nintendo, that's like this:



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That's very upsetting news. Superstar Saga and Bowser's Inside Story were an absolute blast to play through. So many memories.

When they announced the remakes for the 3DS, I was a little skeptical if how they'd do. After all, the look of the Superstar Saga remake seemed to erase a lot of the charm from the GBA original, not to mention how late in the 3DS lifecycle it was. I really hope that those remakes weren't their downfall.



JRPGfan said:
Cerebralbore101 said:
There was a serious drop in quality of their games over the years. Bowser's Inside Story was their best work, but then Dream Team and Paper Jam both dropped so hard in reviews. Dream Team was 81 in reviews, which is still a must buy game, but a hard drop off from the 90 that was BIS. Then Paper Jam came out and got 76 in reviews. I didn't even buy Paper Jam, because it looked like they were emphasizing the non-RPG aspects of it too much.

Mario RPGs have been all going downhill lately though. SMRPG hasn't had a sequel ever. Paper Mario series left its RPG roots ages ago. Sticker Star, and Color Splash hardly resemble the N64 and GC classics.

I picked up the Superstar Saga and BIS remakes though.

^ that.

Seriously SE + Nintendo should work together to do a SMRPG 2.
Also They need to throw Sticker Star + Color Splash formula into a trash can, and go back to TTYD style of Paper Mario.

Mario & luigi series was okay,... but amongst fans it wasnt ever as big as SMRPG or TTYD.

Nintendo should listen to what fans want, and give it to them :P
So TTYD 2,  and Mario Galaxy 3......

(this almost belongs to one of those "what would you do if you where president of Nintendo" threads)

That's not even true. The Mario & Luigi series sold better than both Mario RPG or the Paper Mario RPG series did. Paper Mario only increased in sales once it stopped doing the RPG elements.

Saying it "wasn't ever as big" is disingenuous. What you actually mean is that you and a certain group of fans want it to be like it used to be, but it's clear that the majority are showing Nintendo that isn't the case. I get that sucks for people who liked the original two Paper Mario RPG, but sales tell the story.



RetroGamer94 said:
Mar1217 said:
Ooof, the series has always been consistently good amongst even it's lowest entries (Partners in Time, Paper Jam) in the series, not exempt of defaults sure but some of you are seriously tripping man xD

Dude, partners in time was the best of the series!! How can you speak these words!!

Sad news but I hope the series continues in some fashion, I actually think the last couple were far to hand holdy and got very bogged down. They fet like they had a lot of filler content 

1. Bowser's Inside Story

2. Original

3. Dream Team

4. Paper Jam

5. Partners in Time

I too liked PiT the least.



Lonely_Dolphin said:
Sucks that people are losing jobs, but I'ma be honest here. They haven't made a game that interest me in years, and I used to love the M&L games. Hindsight is 20/20, but even back before they released I was ridiculing them for releasing remakes to games only 1 gen old on a dying system. Apparently the series also being a Mario RPG is what made Nintendo decide to change Paper Mario for the worst. Now that M&L is gone, perhaps there's hope for Paper Mario again.

I want M&L AND Paper Mario. But if the only way to get a proper Paper Mario TTYD sequel is to end M&L then so be it.



Majin-Tenshinhan said:
JRPGfan said:

^ that.

Seriously SE + Nintendo should work together to do a SMRPG 2.
Also They need to throw Sticker Star + Color Splash formula into a trash can, and go back to TTYD style of Paper Mario.

Mario & luigi series was okay,... but amongst fans it wasnt ever as big as SMRPG or TTYD.

Nintendo should listen to what fans want, and give it to them :P
So TTYD 2,  and Mario Galaxy 3......

(this almost belongs to one of those "what would you do if you where president of Nintendo" threads)

That's not even true. The Mario & Luigi series sold better than both Mario RPG or the Paper Mario RPG series did. Paper Mario only increased in sales once it stopped doing the RPG elements.

Saying it "wasn't ever as big" is disingenuous. What you actually mean is that you and a certain group of fans want it to be like it used to be, but it's clear that the majority are showing Nintendo that isn't the case. I get that sucks for people who liked the original two Paper Mario RPG, but sales tell the story.

What? Paper Mario released on N64, a modest system. TTYD released on GameCube, which had horrible hardware sales. Super released on Wii and SS released on 3ds, both of which had a lot more hardware sales. Color Splash, which also didn't sell well, released on another bad home console in terms of sales. They are impacted by hardware sales. I'm fairly certain that if they made direct sequels to TTYD then each of those games would have sold more than Super, Sticker Star, or Color Splash on their systems.