Dark Souls
This game has me constantly switching between "I freaking love this game, 10/10" and "What the hell is this crap!?".
I really like the non-linear approach to the world and getting to good vintage points to get an idea of how different parts are connected or discovering new shortcuts is very satisfying. The downside is, despite the "open world" the game seems to be designed with a specific path in mind and more often than not I feel like the game punishes me for exploring on my own instead of following a walkthrough. My first exploration of New Londo was completely pointless as I ended up lacking a key item needed to proceed, and if I hadn't chosen to check out a certain place before revisiting New Londo and getting another key item my second visit would had been a waste of time as well.
I enjoy the difficulty but when the difficulty is replaced by sheer tediousness I'm not having a good time. Knowing that I will have to replay boring and annoying parts if I die means I'll play it safe and not take any chances, which in turn means the game becomes less exciting. There are sections like a certain spot where you're facing two very unfriendly archers where I want to go in and try to fight my way through like a champ but where failure would get me punished so hard that I pick the easy, boring alternative instead (meaning I use the goddamn bow). The aforementioned open-world design that really isn't that open, apart from being annoying also messes with the difficulty as leveling up while exploring the wrong place means you'll be over-leveled once you get to where you're supposed to be. S&O didn't annoy me close to as much as they should and bosses like Seath and Four Kings burst into flames merely by touching me. Then there's my enemy numero uno. The freaking camera. The game works well in bigger areas with lots of space but in tighter places fighting the camera is more difficult than fighting the enemies. Sometimes the camera just loses it and starts to spin or go into a flickering frenzy. When I fought the Zombie Dragon on the bridge I luckily was way overpowered because each damn time I got close enough to the dragon so I could hit it the camera went bananas. I didn't fear the dragon but I guess the camera did...