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Forums - Sony Discussion - How Will Playstation Evolve?

There is no denying that we are headed into an even more digital dominated future, with digital sales taking over physical sales, 5G network soon to become the norm, virtual reality, game streaming services etc. How exactly do you think Playstation as a brand will evolve from the traditional console experience and how do you think they will capitalize on new technological opportunities?

Personally I think that Playstation will follow in Nintendo's footsteps and transition to a hybrid model. Let me explain. Traditional consoles priced at $399-499 will surely become a thing of the past within the next 8-10 years, with game streaming services reducing the price of entry with 96-98%, making it considerably more appealing for the average consumer. "Casual gamers" — like my 19 year old little brother — who only cares about the next FIFA and Grand Theft Auto, and who uses most of his money on social events with friends, doesn't care if games are being processed locally or in the cloud, as long as he gets to play, and it is working of course. What he does care about is saving money.

There is no denying that game streaming services will have an enormous impact on the video games industry, much like Netflix had on the movie industry and Spotify on the music industry.

The general consensus in 2019 — at least as I hear it — is that the technology and infrastructure isn't there yet, which might be right, but I do think that it is reasonable to expect that it will be greatly improved — if not perfected — during the next generation. 

So how exactly do I see Playstation evolve after the Playstation 5? First and foremost Playstation 6 needs to offer something unique, something your average device (TV, mobile & tablet) cannot, both in terms of hardware and software.

Hardware:

I think that Playstation 6 will be a stationary/dock and portable wireless VR device, and I think it will come in two models — a "streaming only" model that will cater too the casual marked, and an expensive "pro" model that is aimed at the hardcore audience. It is worth noting that both of these devices will be digital only. 

    Software:

    I can't imagine Playstation exclusive mega hitters such as The Last of Us, God of War and Marvel's Spider-Man launching for "free" on Playstation Now. There is simply to much money to be made from a traditional $60 release. The same goes for major third-party titles. 
    In the future you can probably get Playstation Now on every device, but in order to play the newest AAA games you will need to own a Playstation 6. 

    Timeline:

    2020

    • $499 — Playstation 5

    2022

    • $299 — Playstation VR 2 (wireless)

    2024

    • $499 Playstation 5 Pro

    2028

    • $249 — Playstation 6 (streaming only)
    • $499 — Playstation 6 Pro 



    Let me know what you think - where do you see Playstation in 10 years? 

    Last edited by LordLichtenstein - on 20 September 2019

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    I'm very curious to see what's new on Playstation 5. I think we'll know more by February. I expect it to be just a more powerfull PS4, but I would love to see something more revolutionary.

    If PS5 is a success, them in 10 years we are probably going to see the Playstation 6 in the market, since a generation usually lasts around 6 years. I want to see improved Virtual Reality and amazing graphics.

    However, I'm not very good with Predictions.



    Honestly, beyond the obvious updates to PS Now, like better resolution, less lag, and more 3rd party games they don't need to do anything. As long as PS Now offers a library similar to Gamepass, they will be competitive. Stadia will flop so long as you have to "buy" your games. That's like having a Netflix where you have to "buy" your movies full price. So it will just be a competition between Sony's PSN and MS's Gamepass. The differences between these two streaming platforms will just be exclusives. But MS has gotten to the point where their exclusive games just aren't worth much anymore. They inject MTX into the Gears, and Forza series. They are likely to do the same with Halo Infinite. Their games fail to evolve while Sony and Nintendo continue to push the envelope.

    So we'll have Gamepass with exclusive games that are either bad, stagnant, or MTX infested vs PS Now with a couple three to four year old exclusives making the PSN list. Kind of like how Bloodborne is on PS Now.

    As far as local hardware becoming obsolete goes, do you expect game graphics to stay the same? Playing locally will always be superior to playing via streaming, because as consoles get more powerful the data demands will continue to grow. And ISP providers will continue to be more scummy with data caps. And 3rd party games will become even more infested with MTX to the point where those games are pretty much worthless. So consumers will have a choice between paying $500 for a console with MTX-free, quality games, or paying $10 a month for streamed games with lag, data caps, and enough MTX to make playing the game grind free, a $120 investment.



    LordLichtenstein said:

    Timeline:

    2020

    • $499 — Playstation 5

    2028

    • $249 — Playstation 6 (streaming only)

    So what would be the point of the $249 PS6 (streaming only) in 2028?

    A PS5 would also be able to stream games for $249 (or less) by then and could additionally play PS4 + PS5 games on the device.



    Conina said:
    LordLichtenstein said:

    Timeline:

    2020

    • $499 — Playstation 5

    2028

    • $249 — Playstation 6 (streaming only)

    So what would be the point of the $249 PS6 (streaming only) in 2028?

    A PS5 would also be able to stream games for $249 (or less) by then and could additionally play PS4 + PS5 games on the device.

    You know what, you're right. I didn't even think of that. :)