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Forums - Microsoft Discussion - The Fall of Xbox - Video by Videogamedunkey

StriderKiwi said:
As someone else pointed out, his video feels dated. Moving into the next gen, sure the Xbox franchise has it's work cut out, but we had two gens in a row where the front runner imploded, handing their competition a free victory. We've heard little about the next Xbox, and even less about the ps5.

I disagree about the implosion.  Both the PS3 and the 360 were successful in their gen with Sony winning by a small margin but building enough mid to late gen exclusives in order to carry over into this current gen. The Wiis success with the casual market is the only strange occurrence in the past two gens, and Nintendo paid for it (conquering the casual non habitual gamers while losing the hardcore gamers to Sony and Microsoft) with the Wii U.  There was no implosion from a front runner, both MS and Sony were in a good standing prior to Don Mattricks folly. If anything the PS3 closed out the strongest last gen.



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thismeintiel said:
Ganoncrotch said:
Dunkey is a God, video is pretty much nail on the head, I was expecting more a comedy video from him but nope, does it direct and fairly cutting breakdown of why the system and their whole division is pointless right now.

Also

#11 ON TRENDING FOR GAMING
The Fall of Xbox

I love Dunkey but didn't know he was that huge, some of his Mario Maker videos are gold btw if you guys haven't seen them, he's really good at games as well as being a funny youtuber.

I think a lot of Xbox guys have jumped ship or are jumping ship. One channel I watch is MBG. Not a big channel, but he has about 33K subs. I came across him this year. I decided to look at his old videos, and it surprised me because they were all positive Xbox vids. Apparently, he jumped ship earlier this year. I think a lot are following.

And there's a reason their PR for Gears 5 rings hollow. They gave the game away for a month for $1. Of course, people are going to jump at that. I'm surprised it wasn't more than 3M honestly, as it's on PC, too. I mean GOW and Spider-Man sold over 3M in it first days at $60 a pop. That's $180M+ in revenue compared to probably just $17M from retail/digital* and the rest from Game Pass promotions. It's obvious that MS is taking a hit on this game in order to push Game Pass. I just don't think it's going to work when the promotion is up and their aren't more huge titles on there.

* Gears 3 sold 3M in its first week. In the UK, it did 20x the amount Gears 5 sold. If we say that averages out to 15x, with other regions probably doing better, that's just 200K units sold. If we are being generous and make the digital ratio a high 42%, that makes 284K units sold, $17M in revenue at full price.

It's not even about game news and info from Dunkey that I love, it's the comedy as a personality I find him hilarious, I think a lot of people look at what he does in terms of "that's not a good argument" and miss the fact that the majority of his viewers watch Dunkeys content because of his messed up sense of humour, it's the same as Red Letter Media for me, "are they the best movie critics in the world?" no absolutely not, "are they funny as all hell and a joy to watch regardless of what they're talking about" absolutely.

Personality = popularity on youtube, not those videos where they do the nitty gritty to make sure everything is 100% fact checked, most people just want to watch someone with a good sense of humour or a sense of humour that is as messed up as their own, for me that's all sorts of jokes that would get me banned from here after a single posting of one... possibly permanently



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

Mar1217 said:
Huumm, let's just say I kinda got tired of Dunkey's same cut and dry comedy. He does come here as more serious but at the end, the video feels more like your typical console war list of games we were plunged in 4 years ago. There's nothing really substantial to this analysis that you probably haven't seen elsewhere on other channel.

Though, in hindsight, these 2 kids have probably become PS fans at this point :P

If all they knew was Knack.... then KNACK 2 BABBBBBAAAAAAAAAYYYYYYYYYYYYYYYYYYYYYYYYYYY would have blown them away. Undoubtedly converted them into lifelong Playstation fans and have their PS5/6 and Vita 2 preordered.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

He's right on his assertion about Xbox Live. Its momentum was probably the only thing that saved the Xbox One from a Mega Drive -> Saturn implosion. The decline on both sales and critical reception of their first-party games, specially Gears and Halo, is also concerning.

It remains to be seen how much of this downward spiral is carried over to the next generation. It can be argued that Sony successfully carried their rising momentum from the late PS3 to PS4 while MS's business practices similarly reflected what they had been doing with Kinect etc. with their new console. That... would not be a good sign at all.



 

 

 

 

 

SammyGiireal said:
RJTM1991 said:
Xbox brought the backlash on themselves. The way they handled the XB1's launch caused millions to jump ship to the PS4.

However, Halo 5 was a great game. Sure, the campaign was lacking, but the multiplayer was the series' best. Gears 4 was good, much better than Judgment, and Gears 5 is quite possibly the best entry in the series there too. Sure, they may not be as groundbreaking as they were years ago, but they're still incredible games.

I adore Nintendo, but... For almost thirty years, they stuck to the same blueprint with Zelda and Mario. Pokemon hasn't changed since the 90s as well. Why do those titles get a pass, but others get overly nit-picked?

Don Mattrick set the Xbox brsnd on a downward spiral. That E3 2013 will haunt them for a long time.  Zelda and Mario are not a valid comparison. Breath of the Wild shook up the formula, as did Mario Odyssey. Critically speaking they are amongst the 10 greatest games ever made. 

Microsoft hasn't been as lucky with their IPs. Halo stopped being a great game since Halo Reach. Believe it or not great part of Halo's appeal was it's wonderful single player campaigns, it matters. Gears of War seems to have found its stride again with this last installment.

But Microsoft still lacking quality exclusives in comparison to Sony and Nintendo. Microsoft lacks an open world game that can compete with HZD and BotW for example. They have Fable but they haven't touched that franchise on this gen.  Last Year Sony Had God of War, Microsoft has nothing to compete with that, or with the upcoming Last of Us 2. I haven't even mentioned Death Stranding, and the FF7 Remake. Microsoft lost a lot of ground this gen, they better come out with some new IPs (That Garner critical praise) next gen right out of the gates if they want to catch up.

Which is why I said, "...almost thirty years." Yes, they changed with BOTW and Odyssey, but each game until then had the same blueprint, setting, items and so on, with a couple odd gimmicks thrown in to change things up a tiny little bit. How many times have we rescued Peach and Zelda now? How many times have we pulled out the Master Sword?



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pikashoe said:
RJTM1991 said:
Xbox brought the backlash on themselves. The way they handled the XB1's launch caused millions to jump ship to the PS4.

However, Halo 5 was a great game. Sure, the campaign was lacking, but the multiplayer was the series' best. Gears 4 was good, much better than Judgment, and Gears 5 is quite possibly the best entry in the series there too. Sure, they may not be as groundbreaking as they were years ago, but they're still incredible games.

I adore Nintendo, but... For almost thirty years, they stuck to the same blueprint with Zelda and Mario. Pokemon hasn't changed since the 90s as well. Why do those titles get a pass, but others get overly nit-picked?

The Zelda and Mario series are known for drastically changing things up with almost every entry. Go from oot to MM to WW, to TP to BOTW. Mario went from 64 to sunshine to galaxy 1/2 to 3d world/land to odyssey. These series have never done the same thing for more than two games in a row. Your right about Pokemon

Drastically changing? I wouldn't say that. OOT, MM, WW, TP, SS, and the handheld games all build on each other, similar to Gears and Halo. They changed certain things but kept the core gameplay, setting, story and so on. I remember some in the Zelda community complaining about how stale and repetitive the Zelda series had become when Skyward Sword released as well.

There's nothing wrong with sticking to what works, I'm just surprised that one company can spend decades re-doing the same thing over and over again, but get a pass while others get buried.



super_etecoon said:
RJTM1991 said:
Xbox brought the backlash on themselves. The way they handled the XB1's launch caused millions to jump ship to the PS4.

However, Halo 5 was a great game. Sure, the campaign was lacking, but the multiplayer was the series' best. Gears 4 was good, much better than Judgment, and Gears 5 is quite possibly the best entry in the series there too. Sure, they may not be as groundbreaking as they were years ago, but they're still incredible games.

I adore Nintendo, but... For almost thirty years, they stuck to the same blueprint with Zelda and Mario. Pokemon hasn't changed since the 90s as well. Why do those titles get a pass, but others get overly nit-picked?

How is this statement even remotely true?  Nintendo consistently updates and revamps their franchises, often to the chagrin of their most ardent fans.  Certainly they continue to use the same characters, but to suggest they use the same blueprint shows either a lack of knowledge about the history of these titles, or a very expansive view of what the Mario or Zelda blueprints are.  For comparison, check out the COD formula or Final Fantasy.  I'm probably going to regret even getting involved in this conversation, but I for one am tired of this consistent argument made by people that just don't like the Mushroom Kingdom and Hyrule.  I suppose it might be like how I might think a specific genre of music all sounds the same, while other people would be able to cut that genre into 15 different sub-genres and claim that as diversity.

But to suggest that Nintendo ever gets a pass and that people aren't nit-picky about them would be to ignore almost every forum post in the last 15 years.

Mario: Collect some variation of Stars. Get power-ups/animal costumes. Save Peach from Bowser and/or his kids. Same blueprint in almost every game.

Zelda: Collect some variation of Stones. Complete dungeons. Get Master Sword. Save Zelda from Ganon. Same blueprint in almost every game.



RJTM1991 said:
SammyGiireal said:

Don Mattrick set the Xbox brsnd on a downward spiral. That E3 2013 will haunt them for a long time.  Zelda and Mario are not a valid comparison. Breath of the Wild shook up the formula, as did Mario Odyssey. Critically speaking they are amongst the 10 greatest games ever made. 

Microsoft hasn't been as lucky with their IPs. Halo stopped being a great game since Halo Reach. Believe it or not great part of Halo's appeal was it's wonderful single player campaigns, it matters. Gears of War seems to have found its stride again with this last installment.

But Microsoft still lacking quality exclusives in comparison to Sony and Nintendo. Microsoft lacks an open world game that can compete with HZD and BotW for example. They have Fable but they haven't touched that franchise on this gen.  Last Year Sony Had God of War, Microsoft has nothing to compete with that, or with the upcoming Last of Us 2. I haven't even mentioned Death Stranding, and the FF7 Remake. Microsoft lost a lot of ground this gen, they better come out with some new IPs (That Garner critical praise) next gen right out of the gates if they want to catch up.

Which is why I said, "...almost thirty years." Yes, they changed with BOTW and Odyssey, but each game until then had the same blueprint, setting, items and so on, with a couple odd gimmicks thrown in to change things up a tiny little bit. How many times have we rescued Peach and Zelda now? How many times have we pulled out the Master Sword?

Dude. I am not going to go back all they way to the NES. I will start at the N64. Ocarina of Time didn't only made a perfect transition of Zelda classic action RPG gameplay into 3 Dimensions, but it created and revolutionized a few genres in the process. It was different from any other game that had ever been made. It introduced many gameplay elements that would later find their way into GTA, and other action advebture games. 

MM it's direct Sequel couldn't have been more different under the same play style. The 3 day cycle has yet to be replicated since. There was no master Sword pulling or Zelda saving in that game. Not that there is anything wrong with that.

Then came Wind Waker, a game that was panned upon reveal because it didn't live up to the realistic looking space world trailer. The game would later be extremely well recieved. Hyrule's land was replaced by a giant Sea, and while the game followed OoTs progression and control system, OoT was (and is) regarded as the greatest game of all time why would Nintendo shake up something that had been commercially and critically successful? 

Then came Twilight Princess, The Ocarina successor everyone asked for and finally got. While Zelda and Link make an appearance so does Midna, Links wolf form, Zant and the Twilight realm. Once again introducing a new twist into a proven formula. TP was still the greatest action adventure world of its time. The formula worked everyone loved it, why would it change? TP was different from WW as WW was different from MM as MM was different from OoT.

Then came Skyward Sword, my personal low point in the series thought I still think it is a 9/10 of a game. SS introduced the sky, and motion controls at its maximum expression (at least Wii wise) at the time. I wasn't a fan of it, and truly became more engrossed with Skyrim at the time. But people did complain in forums.

Finally this takes us to BotW, a game that fully dove the series in the the modern open world trend with spectacular results because Nintendo once again innovated with in a genre that was starting to fatigue people. The physics system, the elimination of themed dungeons (some people are still angry about this) replaced by a Shrine system. The ability to randomly tackle the game any way you wanted. The ability to climb, over every surface, temperature affecting character and gameplay, etc.  Every main Zelda game has always brought something new to the table. Just look at the Metacritic ratings .

I won't go into Mario because that is the one series in which Nintendo has truly experimented with each entry and to mostly spectacular results.  Nintendo has always innovated. You are complaining about Story elements. No one plays Mario for story elements. Zelda has a decent story as far as action RPGs go. 



SammyGiireal said:
RJTM1991 said:

Which is why I said, "...almost thirty years." Yes, they changed with BOTW and Odyssey, but each game until then had the same blueprint, setting, items and so on, with a couple odd gimmicks thrown in to change things up a tiny little bit. How many times have we rescued Peach and Zelda now? How many times have we pulled out the Master Sword?

Dude. I am not going to go back all they way to the NES. I will start at the N64. Ocarina of Time didn't only made a perfect transition of Zelda classic action RPG gameplay into 3 Dimensions, but it created and revolutionized a few genres in the process. It was different from any other game that had ever been made. It introduced many gameplay elements that would later find their way into GTA, and other action advebture games. 

MM it's direct Sequel couldn't have been more different under the same play style. The 3 day cycle has yet to be replicated since. There was no master Sword pulling or Zelda saving in that game. Not that there is anything wrong with that.

Then came Wind Waker, a game that was panned upon reveal because it didn't live up to the realistic looking space world trailer. The game would later be extremely well recieved. Hyrule's land was replaced by a giant Sea, and while the game followed OoTs progression and control system, OoT was (and is) regarded as the greatest game of all time why would Nintendo shake up something that had been commercially and critically successful? 

Then came Twilight Princess, The Ocarina successor everyone asked for and finally got. While Zelda and Link make an appearance so does Midna, Links wolf form, Zant and the Twilight realm. Once again introducing a new twist into a proven formula. TP was still the greatest action adventure world of its time. The formula worked everyone loved it, why would it change? TP was different from WW as WW was different from MM as MM was different from OoT.

Then came Skyward Sword, my personal low point in the series thought I still think it is a 9/10 of a game. SS introduced the sky, and motion controls at its maximum expression (at least Wii wise) at the time. I wasn't a fan of it, and truly became more engrossed with Skyrim at the time. But people did complain in forums.

Finally this takes us to BotW, a game that fully dove the series in the the modern open world trend with spectacular results because Nintendo once again innovated with in a genre that was starting to fatigue people. The physics system, the elimination of themed dungeons (some people are still angry about this) replaced by a Shrine system. The ability to randomly tackle the game any way you wanted. The ability to climb, over every surface, temperature affecting character and gameplay, etc.  Every main Zelda game has always brought something new to the table. Just look at the Metacritic ratings .

I won't go into Mario because that is the one series in which Nintendo has truly experimented with each entry and to mostly spectacular results.  Nintendo has always innovated. You are complaining about Story elements. No one plays Mario for story elements. Zelda has a decent story as far as action RPGs go. 

I never asked you to, my man. I'm just stating my take here. The games share the same gameplay. There's usually Fire/Water/Desert areas. Shared items too. The story is almost identical in every entry. Shit, the characters are reincarnated in just about every game as well.

With Mario, take Sunshine as a small example, it's essentially an enhanced Mario 64 remake. With Shine Sprites replacing Stars, and paint blots replacing paintings. Only thing that separates them is FLUDD. Once again Bowser is the Big Bad, but rather than battle him on a giant Star in the sky, you battle him on a giant Shine Sprite instead.

Nintendo are innovators, can't deny that. They're the undisputed GOAT. 



The Fury said:
Hmm, decent watch. I like a Dunkey video every now and then. Although his video and Jim Sterling's together at the same time? Ouch,.

I really enjoyed that Jim Sterling video. Had a bit of a chuckle when he was explaining how the MT's work in Gears 5.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."