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Global Hardware 31 August 2019

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curl-6 said:
The Switch-Xbone lifetime gap is now down to just 6 million.

Also, Switch well above every other platform combined for the week.

Aye, was thinking that as well, the Switch sold more than every other system combined... and that includes the nearly 20k 3DS's which are also Nintendo owned, the popularity of the Switch could really hamper titles going to the ps5/neXtBox imo because over the next 18 months the ps4/X1 are going to die down an awful lot while it seems that the Switch is set to continue on this pace for at least the next 4 months if not grow with the new revision and Pokemon for Christmas, just means that by the time Sony and MS are dropping their 10 Teraflop next gen machines Nintendo is going to have roped in an awful lot of devs creating games for their little.... what .5Teraflop machine? Tough to convince a game dev to put the work into a game to make use of 20x the processing power and create 4k textures and 7.1 audio when you have a machine like the Switch which works just fine at 720/900/1080p assets and is selling a million units a month.



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

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Great to see for Switch, and not all too surprising, at least anymore, considering that absolute plethora of solid games you can play on it. Granted most of them are ports/sequels at this point, but still. Great games are great games!



Ganoncrotch said:
curl-6 said:
The Switch-Xbone lifetime gap is now down to just 6 million.

Also, Switch well above every other platform combined for the week.

Aye, was thinking that as well, the Switch sold more than every other system combined... and that includes the nearly 20k 3DS's which are also Nintendo owned, the popularity of the Switch could really hamper titles going to the ps5/neXtBox imo because over the next 18 months the ps4/X1 are going to die down an awful lot while it seems that the Switch is set to continue on this pace for at least the next 4 months if not grow with the new revision and Pokemon for Christmas, just means that by the time Sony and MS are dropping their 10 Teraflop next gen machines Nintendo is going to have roped in an awful lot of devs creating games for their little.... what .5Teraflop machine? Tough to convince a game dev to put the work into a game to make use of 20x the processing power and create 4k textures and 7.1 audio when you have a machine like the Switch which works just fine at 720/900/1080p assets and is selling a million units a month.

Honestly, I think Switch and PS5/Scarlet are such different products with such different value propositions that they won't harm each other. I mean, the massive success of the Wii/DS didn't stop devs making HD games for PS3/360.



DarthMetalliCube said:

Great to see for Switch, and not all too surprising, at least anymore, considering that absolute plethora of solid games you can play on it. Granted most of them are ports/sequels at this point, but still. Great games are great games!

strange comment to make during the 2 weeks where Astral Chain and Daemon X Machina launch for the system, but I guess out of the 2,000 titles on the Switch it is a correct statement that most games on the system are ports just from a % point of view, the same would be true of all consoles and the PC of course since there are far more multiplatform games than exclusives, just saying that the last few weeks / months have been pretty cool for new IP exclusive titles on the Switch.



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

curl-6 said:
Ganoncrotch said:

Aye, was thinking that as well, the Switch sold more than every other system combined... and that includes the nearly 20k 3DS's which are also Nintendo owned, the popularity of the Switch could really hamper titles going to the ps5/neXtBox imo because over the next 18 months the ps4/X1 are going to die down an awful lot while it seems that the Switch is set to continue on this pace for at least the next 4 months if not grow with the new revision and Pokemon for Christmas, just means that by the time Sony and MS are dropping their 10 Teraflop next gen machines Nintendo is going to have roped in an awful lot of devs creating games for their little.... what .5Teraflop machine? Tough to convince a game dev to put the work into a game to make use of 20x the processing power and create 4k textures and 7.1 audio when you have a machine like the Switch which works just fine at 720/900/1080p assets and is selling a million units a month.

Honestly, I think Switch and PS5/Scarlet are such different products with such different value propositions that they won't harm each other. I mean, the massive success of the Wii/DS didn't stop devs making HD games for PS3/360.

Quite possible but the majority of PS3/360 titles were running at 720p up from the 480 of the Wii so they were still in the same region of pixels, but a ton of Switch titles right now are sub 1080p at 720/900p and I think the next gen machines are gonna be looking at pushing for 4k or 1440p at least in all titles, a dev wanting to create a game for the machine selling like hot cakes is going to need to do a hell of a lot of work to go from 720p>4k especially if they're going to be looking at the sales of one of those systems if one does great and the other tanks it's very unlikely that they'll get 3rd party love @ 4k

Sorry I'm just looking through my crystal ball here and it gets a bit muddy at 18 months out :D who knows what happens, maybe it turns out that bitter taste on the Switch carts actually makes people die from dysentry 3 years after licking them so the Switch will have no install base when the next Sony / MS consoles drop.



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

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Ganoncrotch said:
curl-6 said:

Honestly, I think Switch and PS5/Scarlet are such different products with such different value propositions that they won't harm each other. I mean, the massive success of the Wii/DS didn't stop devs making HD games for PS3/360.

Quite possible but the majority of PS3/360 titles were running at 720p up from the 480 of the Wii so they were still in the same region of pixels, but a ton of Switch titles right now are sub 1080p at 720/900p and I think the next gen machines are gonna be looking at pushing for 4k or 1440p at least in all titles, a dev wanting to create a game for the machine selling like hot cakes is going to need to do a hell of a lot of work to go from 720p>4k especially if they're going to be looking at the sales of one of those systems if one does great and the other tanks it's very unlikely that they'll get 3rd party love @ 4k

Sorry I'm just looking through my crystal ball here and it gets a bit muddy at 18 months out :D who knows what happens, maybe it turns out that bitter taste on the Switch carts actually makes people die from dysentry 3 years after licking them so the Switch will have no install base when the next Sony / MS consoles drop.

That sounds plausible until you actually calculate the amount of pixels. 720p, at same color depth and framerate, is 3 times larger in it's amount of pixels as 480p does, partially due to 480p only being a 4:3 format. 4k is 4 times larger than 1080p, while 1440p is about twice as large as 1080p.

In fact, due to diminishing returns and due to details becoming so small that one doesn't recognize them anymore unless put directly side by side, the difference will be less visible than it was with the Wii.

What will cost the Switch more is not the resolution, but the lower grade models, textures lightning, and so on, which are far more visually striking than just the amount of pixels.



Ganoncrotch said:
curl-6 said:
The Switch-Xbone lifetime gap is now down to just 6 million.

Also, Switch well above every other platform combined for the week.

Aye, was thinking that as well, the Switch sold more than every other system combined... and that includes the nearly 20k 3DS's which are also Nintendo owned, the popularity of the Switch could really hamper titles going to the ps5/neXtBox imo because over the next 18 months the ps4/X1 are going to die down an awful lot while it seems that the Switch is set to continue on this pace for at least the next 4 months if not grow with the new revision and Pokemon for Christmas, just means that by the time Sony and MS are dropping their 10 Teraflop next gen machines Nintendo is going to have roped in an awful lot of devs creating games for their little.... what .5Teraflop machine? Tough to convince a game dev to put the work into a game to make use of 20x the processing power and create 4k textures and 7.1 audio when you have a machine like the Switch which works just fine at 720/900/1080p assets and is selling a million units a month.

your saying what people said during the ps360wii era in that all games will be on wii and publishers are likely skip ps3 and 360 it didnt happen. i will guarantee you all the biggest and best AAA games will hit the ps5 scarlett and pc. in fact im predicting next games to be extremly impressive much larger jump than ps3 to ps4 and to see them games ported onto switch well lets see how them ports turn out.



...not much time to post anymore, used to be awesome on here really good fond memories from VGchartz...

PSN: Skeeuk - XBL: SkeeUK - PC: Skeeuk

really miss the VGCHARTZ of 2008 - 2013...

Ganoncrotch said:
DarthMetalliCube said:

Great to see for Switch, and not all too surprising, at least anymore, considering that absolute plethora of solid games you can play on it. Granted most of them are ports/sequels at this point, but still. Great games are great games!

strange comment to make during the 2 weeks where Astral Chain and Daemon X Machina launch for the system, but I guess out of the 2,000 titles on the Switch it is a correct statement that most games on the system are ports just from a % point of view, the same would be true of all consoles and the PC of course since there are far more multiplatform games than exclusives, just saying that the last few weeks / months have been pretty cool for new IP exclusive titles on the Switch.

Yeah.. I guess just looking at my amazon wishlist recently and realizing litterally every one of the like 12 games on there are ports/remasters heh - minus Astral Chain, which does look awesome. It's still largely a port machine (which is actually fine by me as I really value the handheld functionality with these games), but yeah Switch is starting to get more brand new stuff finally.



Crazy how the PS4 and XB are not impacted by the Switch numbers.
Seems like everyone just cut out their own lane and stuck to it.

Also, were adjustments made or are new number up already?

Last edited by loy310 - on 16 September 2019

DarthMetalliCube said:
Ganoncrotch said:

strange comment to make during the 2 weeks where Astral Chain and Daemon X Machina launch for the system, but I guess out of the 2,000 titles on the Switch it is a correct statement that most games on the system are ports just from a % point of view, the same would be true of all consoles and the PC of course since there are far more multiplatform games than exclusives, just saying that the last few weeks / months have been pretty cool for new IP exclusive titles on the Switch.

Yeah.. I guess just looking at my amazon wishlist recently and realizing litterally every one of the like 12 games on there are ports/remasters heh - minus Astral Chain, which does look awesome. It's still largely a port machine (which is actually fine by me as I really value the handheld functionality with these games), but yeah Switch is starting to get more brand new stuff finally.

Out of curiosity, what are these ports/remasters you have on your wishlist? AAA third party ports? Because then yes, the most AAA third party games on the system are definately past gen ports, then again there's hardly any AAA support from third parties so it's not really a big thing :P But if we're looking at first party games it's not really true.

When 2019 is over, and we are looking at the first party published output there's 33 games that's brand new non ports on the system and only 9 ports/remasters.