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Nintendo's New Fit Game (Ring Fit Adventure™)

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Interest Level?

Getting at launch! 5 21.74%
 
Might pick it up eventually 5 21.74%
 
Leaning towards no 3 13.04%
 
Not a chance! 10 43.48%
 
Other 0 0.00%
 
Total:23

This looks far more interesting than any fitness game ever made, to me. But I want a digital version, is that possible or do you have to buy it in physical form with the bundle?

I never want to go back to physical games again so this may be a deal breaker if I can't get it digitally.



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Welp, I never thought I'd see a Wii Fit-meets-Dragon Quest game. Good ol' Nintendo, you just never know with them! XD



Looks...interesting. Definitely didn't expect this to be some kind of adventure game lol.



The more I think about this game the more I want it for some reason. Just seems so random and weird. I liked WiiFit, but didn't think there was enough game involved with it. This seems to have the right balance. Now for some reason I'm hoping for a Tron game using this Ring-Con.



Clever. Looks better than I initially thought, not for me but I can see how it could be appealing to people who don't like going to the gym. I actually tried the Wii Fit balance board awhile back it was pretty neat, a shame they didn't bring it back.

Last edited by tsogud - on 12 September 2019

 

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Not for me but I can't fault Nintendo for trying to get people to be more physically active, exercise does a body good. I approve of this, definitely.



This is one of the most Nintendoey things I've ever seen. Maybe mores so than labo.

It looks pretty cool, but I'm somewhat doubtful of its ability to pull in the masses. Mainly because to use it, you'll need to buy the more expensive model of the switch. $300 puts it a bit outside that impulse buy category. If it could work with the Switch Lite (without purchasing additional joy cons) it would probably have more of a chance.

I could still see this selling 2-3 million, maybe even 5. It'll be a decent seller, but not a megaton.



super_etecoon said:
AngryLittleAlchemist said:

So when you say "we" don't have any concerns about droughts, what you really mean is you? Ok. 

Yep...that's what my post said.  Because each division is working hard, ultimately there won't be droughts.  For individual gamers, sure.  But as a whole there are always products coming out.  Just like I enjoyed almost none of the last direct, but for handheld gamers and rpg fans there was plenty.

Uhh ... no it's not? If your post was just about yourself, that would be fine, but your post very clearly said: 

" I honestly don't think we have any concerns about droughts for this system.  The games might not always be what you want to play, but there will be a steady stream."

You went from talking about how the entire consumer base for Switch should feel, to defending the perceived droughts of 2018 and early 2019 by saying that you as an individual had stuff to enjoy. Which seems really ironic. That last sentence honestly comes off a bit like telling people what to think, that despite the fact they might not like any of the games releasing, well there's a lot of them so you have to lay down and take it. Kind of cult-like, but I'm sure that is not the intent. 

By the way, waving off individual complaints is a bad practice in an argument. Consumer bases are made up of individuals. If a large amount of the different consumer niches are overlooked, you get a very bad install base. So just saying that because there is a lot of content, Nintendo is doing good seems really misguided. Especially if that content is not of a wide reach or doesn't have selling power for a console. If I didn't have anything of interest to play on Switch, I wouldn't be applauding and cheering on Nintendo simply because there were a lot of games coming out. I might appreciate the fact that they're satisfying said content's consumer base, but I wouldn't downright say it's fine to not expand outside of that very limited scope. 

Just food for thought. Obviously one of the strengths of 2019 is that there is so much diversity in the year's lineup, and there is also a huge amount of positive quantity and saturation in many genres as well, but I really hate it when people try to diminish "individuals" or what individuals think, because more often then not it's excusing a systematic problem. The beginning of 2019 wasn't good for me because a few 100k people got Mortal Kombat on Switch, just like it wasn't bad for Yoshi fans because other people didn't find Crafted World appetizing. The goal for Nintendo should be trying to appeal to as many demographics as possible, which is why they still make Blue Ocean games. 

Last edited by AngryLittleAlchemist - on 12 September 2019

AngryLittleAlchemist said:
twintail said:
probably the most interesting switch game ive see announced for the platform

are you seriously saying this is the most interesting switch game on the entire switch platform? Or just for the motion aspect of the system?

Well, I dont own a switch because there isn't enough that makes me think it is worth the asking price. 

This looks interesting, but of course it is just a trailer so I'm not speaking for the quality of the game. 



twintail said:
AngryLittleAlchemist said:

are you seriously saying this is the most interesting switch game on the entire switch platform? Or just for the motion aspect of the system?

Well, I dont own a switch because there isn't enough that makes me think it is worth the asking price. 

This looks interesting, but of course it is just a trailer so I'm not speaking for the quality of the game. 

Makes sense. I just asked because I literally didn't know if you were being serious or not : P Not trying to be snarky haha!

It certainly looks like an interesting title. Looks like a lot more effort than what I'd expect from this kind of game.