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The major third party developer whose sudden loss would be the worst

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Actually, I have a new answer; Panic Button.

They've given us Doom 2016, Rocket League, Wolfenstein II, and Warframe on Switch, and they're currently porting Doom Eternal. This one small studio has done more for Switch owners than almost any of the big publishers.



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curl-6 said:

Honestly, Crapcom could fall off the face of the earth at this point and I wouldn't care, and they used to be one of my favourite developers. Nowadays they're total garbage.

For that matter, 99% of third parties can go to hell for all I care.

Funny thing, I always felt that way about platform holders - while I always had some console laying around the house, since early 80s I was computer gamer first and mostly cared about what was coming from "3rd party" developers/publishers (though there's no such thing on computers)

curl-6 said:

Actually, I have a new answer; Panic Button.

They've given us Doom 2016, Rocket League, Wolfenstein II, and Warframe on Switch, and they're currently porting Doom Eternal. This one small studio has done more for Switch owners than almost any of the big publishers.

I think you give too much credit to a porting studio, especially given that some other porting studios have shown they are as capable, or even more.



HoloDust said:
curl-6 said:

Actually, I have a new answer; Panic Button.

They've given us Doom 2016, Rocket League, Wolfenstein II, and Warframe on Switch, and they're currently porting Doom Eternal. This one small studio has done more for Switch owners than almost any of the big publishers.

I think you give too much credit to a porting studio, especially given that some other porting studios have shown they are as capable, or even more.

Others have indeed shown they are capable, but no other porting studio to my knowledge has brought over as many current gen titles as Panic Button.

I mean, QLOC's work on Hellblade is more impressive than PB's work in my opinion, but that's the only modern game they've brought over so far.

Others like Virtuos and Iron Galaxy have mostly just ported old last gen content. They've done a good job of doing so, but relics of last gen are inherently less interesting and impressive than modern titles like Doom and Wolfenstein II.

Last edited by curl-6 - on 16 September 2019

curl-6 said:
HoloDust said:

I think you give too much credit to a porting studio, especially given that some other porting studios have shown they are as capable, or even more.

Others have indeed shown they are capable, but no other porting studio to my knowledge has brought over as many current gen titles as Panic Button.

I mean, QLOC's work on Hellblade is more impressive than PB's work in my opinion, but that's the only modern game they've brought over so far.

Others like Virtuos and Iron Galaxy have mostly just ported old last gen content. They've done a good job of doing so, but relics of last gen are inherently less interesting and impressive than modern titles like Doom and Wolfenstein II.

That's true, they are most prolific, I'm just saying there are others who have as much (or more) knowledge when it comes to porting to Switch, so even if Panic vanishes over night, nothing would really happen.



HoloDust said:
curl-6 said:

Others have indeed shown they are capable, but no other porting studio to my knowledge has brought over as many current gen titles as Panic Button.

I mean, QLOC's work on Hellblade is more impressive than PB's work in my opinion, but that's the only modern game they've brought over so far.

Others like Virtuos and Iron Galaxy have mostly just ported old last gen content. They've done a good job of doing so, but relics of last gen are inherently less interesting and impressive than modern titles like Doom and Wolfenstein II.

That's true, they are most prolific, I'm just saying there are others who have as much (or more) knowledge when it comes to porting to Switch, so even if Panic vanishes over night, nothing would really happen.

I dunno, without PB's ability to pump out decent Switch ports so quickly, I dunno if we would've gotten quite as many as other studios seem to take longer.



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curl-6 said:
HoloDust said:

That's true, they are most prolific, I'm just saying there are others who have as much (or more) knowledge when it comes to porting to Switch, so even if Panic vanishes over night, nothing would really happen.

I dunno, without PB's ability to pump out decent Switch ports so quickly, I dunno if we would've gotten quite as many as other studios seem to take longer.

Well, I think they're yet to show how they handle a game that can't be cut from 60 to 30fps...Hellblade and Witcher are much more impressive ports that anything Panic have done so far.



HoloDust said:
curl-6 said:

I dunno, without PB's ability to pump out decent Switch ports so quickly, I dunno if we would've gotten quite as many as other studios seem to take longer.

Well, I think they're yet to show how they handle a game that can't be cut from 60 to 30fps...Hellblade and Witcher are much more impressive ports that anything Panic have done so far.

Their port of Rocket League retains 60fps on Switch. I agree Witcher 3 and Hellblade are more impressive, but those devs haven't been as prolific as PB. (So far at least, I certainly hope we see more current gen Switch ports from QLOC and Saber)



curl-6 said:
HoloDust said:

Well, I think they're yet to show how they handle a game that can't be cut from 60 to 30fps...Hellblade and Witcher are much more impressive ports that anything Panic have done so far.

Their port of Rocket League retains 60fps on Switch. I agree Witcher 3 and Hellblade are more impressive, but those devs haven't been as prolific as PB. (So far at least, I certainly hope we see more current gen Switch ports from QLOC and Saber)

Well, to be fair, RL can both run on potato PCs and is very simplistic compared to these other games.



HoloDust said:
curl-6 said:

Their port of Rocket League retains 60fps on Switch. I agree Witcher 3 and Hellblade are more impressive, but those devs haven't been as prolific as PB. (So far at least, I certainly hope we see more current gen Switch ports from QLOC and Saber)

Well, to be fair, RL can both run on potato PCs and is very simplistic compared to these other games.

It may not be as demanding as Doom or Wolfenstein, but it's still a current gen port they did without cutting from 60 to 30.

It's also just the volume of current gen Switch ports they've done, more than any other studio I'm aware of.

Last edited by curl-6 - on 16 September 2019

curl-6 said:
HoloDust said:

Well, to be fair, RL can both run on potato PCs and is very simplistic compared to these other games.

It may not be as demanding as Doom or Wolfenstein, but it's still a current gen port they did without cutting from 60 to 30.

It's also just the volume of current gen Switch ports they've done, more than any other studio I'm aware of.

Well, just for reference, Doom and Wolfenstein have some 3-4x higher minimum requirements than RL...it's really, really not that demanding game, actually it runs on sub Switch specs.