I think character's 'relevance' in games like these are more of an added bonus, than an importance.
For example, how relevant was Marth, mainly in the west, when Melee released?
I had never played any of his games. And yet for me he was the most fun character in the game, by far. So much so that I barely ever used anyone else.
The inclusion of Fire Emblem was at that time, catering to the Japanese. Marth was relevant over there. Marth is the OG protagonist and had appeared in multiple FE's at that point (I think the only FE protagonist to get multiple appearances) with Roy just having his game about to be released.
Not sure I understand how Marth was relevant in Japan? At least not more than the characters you cut from the list.
When Melee came out in 2001, Marth had been in two games. One on NES in 1990, and the other on SNES in 1994.
There had been two new generation of consoles released since than, without any Marth.
But you propose to cut Yoshi as 'irrelevant', who had a game in 2019. And Samus who had a game in 2017.
So I don't understand how you quantify relevant and irrelevant. You'd have to explain that.
"He had appeared in multiple games at that point" applies to all the characters you cut from the list of initial 8 as well.
|I would not call relevancy an "added bonus" as there is no character minus R.O.B (who is just there to be the shock character) that at the time of their inclusion they were not relevant somehow. Developers are clearly thinking about this topic.
Well you'd have to explain how you quantify relevant and irrelevant.
But I'm referring to how Nintendo went out of their way to include every character that has ever been in Smash, because they feel their inclusions are still important. But apparently you don't think all of them are relevant, or you wouldn't propose cutting a bunch of them out. Solid Snake for example hasn't been in a game for over a decade (2008).
When I said 'relevant', I was referring to your definition of it, which seems linked to other games they've appeared in.
Last edited by Hiku - on 13 September 2019
But I think all of them are automatically made relevant thanks to being in Smash. Similar to how new iterations of other fighting games keep re-adding most of the previous games' cast again in the new one. None of them (usually) have individual games of their own.