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The Dreamcast turns 20

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Amazing hardware that sadly didn't get the chance to live out its full potential due to Sega's financial woes.

I really would've loved to see it pull off a full 5 year lifespan. The leap from N64/PS1 to games like Soul Calibur and later Shenmue was mindblowing, just imagine what it could've pulled off with another 2-3 years of developer investment.

As a 90s kid, I'll always miss the days when Sega made consoles. Megadrive, Dreamcast, even the Saturn all hold a special place in my heart, even if my first loyalty was always to Nintendo. Sega hardware always had this charm that neither Xbox nor Playstation with their more sterile, utilitarian design could ever match for me.



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I bought one on launch day. They didn't have preorders back then, so I got to Walmart early in the morning and bought one (I worked there at the time so I got a 10% discount, too). I bought Soul Calibur and Sonic Adventure to go along with it.

The system had a lot of potential, but the damage had already been done to Sega's reputation thanks to the Saturn. Despite a strong launch (569k in Sept. '99, and 1.47M for the last 16-½ weeks of 1999 as a whole), it absolutely cratered at the start of 2000, and despite a price cut its sales in 2000 as a whole were even less than in 1999 despite having a whole year (though it did narrowly defeat the PS2 in Nov. 2000; the PS2 was heavily supply-constrained, but still).



Happy Birthday NA Dreamcast



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Dreamcast was out of this world.. Design.. hardware and games was perfect.

I'm 44.. so me and my friends startet playing in the early 80's.. I still remember theire faces when they saw Soulcaliber

Sega should have seen the potential in the fishrod (motion control)  they could have made wii 7 years before Nintendo..

But sega was "hardcore" thinking and offcourse focused on onlineplay instead.. sorry for them the world was not ready



Most underrated console of all time for me. Sadly I got on board with the console and Sega just after they were exiting the hardware business - though partly beneficial too as they had just drastically dropped the price which is part of the reason my sister and I had decided to get it in the first place. Funny enough - my sister had basically gotten obsessed with this obscure dancing/rhythm game called Space Channel Five that our cousins had shown us, and played quite a bit at their place. So I didn't even have to buy it, she did! XD

But once she did, along with Space Channel 5, I beefed up our library from there - I got Crazy Taxi, which I still love, what with the frantic arcade nature of the game. Was looking for a good RPG and after doing a bit of research snagged Grandia 2, which turned out to be a fantastic RPG with what's still one of my favorite battle systems of all time. Sonic Adventure was a blast, Chu Chu Rocket - so much fun with 4 players, Tony Hawk 2, Power Stone 2 (Smash Bros-esque arcade fighter, super underrated brawler), Virtua Tennis, Soul Calibur, House of the Dead 2.. Great memories.



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Definitely a good console. Of course, every time I think of Dreamcast, I can't help but think of this classic.



Shadow1980 said:

I bought one on launch day. They didn't have preorders back then, so I got to Walmart early in the morning and bought one (I worked there at the time so I got a 10% discount, too). I bought Soul Calibur and Sonic Adventure to go along with it.

The system had a lot of potential, but the damage had already been done to Sega's reputation thanks to the Saturn. Despite a strong launch (569k in Sept. '99, and 1.47M for the last 16-½ weeks of 1999 as a whole), it absolutely cratered at the start of 2000, and despite a price cut its sales in 2000 as a whole were even less than in 1999 despite having a whole year (though it did narrowly defeat the PS2 in Nov. 2000; the PS2 was heavily supply-constrained, but still).

Indeed. Costumer confidence in Sega was low...with rumors of them going under every other week, and the massive PS2 hype DC sells stagnated. The bigger issue was Sega's huge debt, perhaps with deeper financial pockets they might have been able to sustain the DC through out that Gen, like Nindento sustained the GC and Wii U in their respective runs. But Sega really needed the DC to be a smash hit from the get go and it wasn't despite the fact that for the first 2 years it was actually a Better console than the PS2 ( Sony's launch lineup was pathetic). The rest is history.



Piracy killed it imo, it was bad because people tried to get games on a cd that was like 700MB while DC games could go up to 1GB but in the end so many prefered to play a pirated downgraded game.

Remember when friends showed of their cd/piratedgames collections in those bags:






Back when I was in maybe first grade there was the SNES kids and the Genesis kids, but Sega seemed to disappear from my social bubble after that. Once the N64 vs PlayStation generation kicked off, I remember knowing of the Saturn's existence, but thinking that it was not quite on the same level as the N64 and PS1 (as in, a generation behind, or something).

When the Dreamcast came out I knew a couple people that had one, and by that time I was very much into videogame magazines so I knew about most current events in the industry. The DC seemed like a cool console but I never took it seriously as Sega had lost most of their credibility by that point and (to me) it was clear that while it might be a cool product to own, it wasn't going to be a major competitor.

To this day I have never legitimately owned a Sega console.



konnichiwa said:

Piracy killed it imo, it was bad because people tried to get games on a cd that was like 700MB while DC games could go up to 1GB but in the end so many prefered to play a pirated downgraded game.

Remember when friends showed of their cd/piratedgames collections in those bags:

Piracy is always bad, but the DS, 3DS platforms have been riddled with piracy too. Piracy was really the least of Sega's troubles. The PS2 and their own monumental debt is what did Sega in. I think people put too much emphasis on piracy, but take Piracy away and the DC would have still tanked.