Quantcast
Control drops to 10fps on base consoles (DF)

Forums - Gaming Discussion - Control drops to 10fps on base consoles (DF)

curl-6 said:

Maybe they shoulda just held onto this one and released it next November as a PS5/Scarlet launch title.

This stinks to me of something they considered and then though... they'll do that but it will be the "Control Remastered edition, complete with Season pass and a playable framerate" PS4/X1 launch window was mostly filled with X360/ps3 titles that were touched up or running as they were intended, the crazy thing is going to PC hardware in the consoles next generation it will mean those remasters are pretty much just the PC version with some UI changes and a preset selection of graphics options depending on the machine, will be near 0 effort ports.



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

Around the Network
curl-6 said:

Maybe they shoulda just held onto this one and released it next November as a PS5/Scarlet launch title.

I doubt it would have helped them a lot though. The game is completely broken on consoles which IMO is not a hardware issue. It can freeze to 0 fps for 5 seconds even on Xbox One X and it has serious problems when entering menus, opening the map, etc.



 

derpysquirtle64 said:
curl-6 said:

Maybe they shoulda just held onto this one and released it next November as a PS5/Scarlet launch title.

I doubt it would have helped them a lot though. The game is completely broken on consoles which IMO is not a hardware issue. It can freeze to 0 fps for 5 seconds even on Xbox One X and it has serious problems when entering menus, opening the map, etc.

Oh I don't doubt it has issues that go beyond hardware, but an extra 14 months in the oven should be enough time to fix those as well, as well as having hardware more capable of the tech they're trying to push.



curl-6 said:

Maybe they shoulda just held onto this one and released it next November as a PS5/Scarlet launch title.

But even if they did they would have likely made it multiplat. Also, given it seems rushed they probably needed money now.

Brute force power of next gen hardware will make it stable. They could also patch it for next gen or rerelease it with 60 fps, higher resolution and maybe ray tracing.



Recently Completed
Crackdown 3
for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

Maybe they shoulda just held onto this one and released it next November as a PS5/Scarlet launch title.

But even if they did they would have likely made it multiplat. Also, given it seems rushed they probably needed money now.

Brute force power of next gen hardware will make it stable. They could also patch it for next gen or rerelease it with 60 fps, higher resolution and maybe ray tracing.

I have a feeling that what they're gonna do, release a "Definititive Edition" for PS5/Scarlet that's basically the game they wanted to make from the beginning and actually runs at an acceptable framerate.



Around the Network
curl-6 said:
Mr Puggsly said:

But even if they did they would have likely made it multiplat. Also, given it seems rushed they probably needed money now.

Brute force power of next gen hardware will make it stable. They could also patch it for next gen or rerelease it with 60 fps, higher resolution and maybe ray tracing.

I have a feeling that what they're gonna do, release a "Definititive Edition" for PS5/Scarlet that's basically the game they wanted to make from the beginning and actually runs at an acceptable framerate.

I think they made the GAME they wanted to make, performance issues aside critics seem to like it. Critics may have been using PC and mid gens though.

8th gen ports to Switch are still praised even if they lack performance or visual flourish of other consoles. Because they're still the same games.

If its simply about an acceptable frame rate, then next gen BC should keep it at a stable or locked 30 fps.



Recently Completed
Crackdown 3
for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

I have a feeling that what they're gonna do, release a "Definititive Edition" for PS5/Scarlet that's basically the game they wanted to make from the beginning and actually runs at an acceptable framerate.

I think they made the GAME they wanted to make, performance issues aside critics seem to like it. Critics may have been using PC and mid gens though.

8th gen ports to Switch are still praised even if they lack performance or visual flourish of other consoles. Because they're still the same games.

If its simply about an acceptable frame rate, then next gen BC should keep it at a stable or locked 30 fps.

Didn't mean it'd technically be a different game, just that it'll be able to deliver their vision with a more stable level of performance, much more so in the case of the base systems.



curl-6 said:
Mr Puggsly said:

I think they made the GAME they wanted to make, performance issues aside critics seem to like it. Critics may have been using PC and mid gens though.

8th gen ports to Switch are still praised even if they lack performance or visual flourish of other consoles. Because they're still the same games.

If its simply about an acceptable frame rate, then next gen BC should keep it at a stable or locked 30 fps.

Didn't mean it'd technically be a different game, just that it'll be able to deliver their vision with a more stable level of performance, much more so in the case of the base systems.

I argue with better optimization they may be able to achieve more stable performance.

It really sounds like the game was rushed. Remedy has already said they plan on addressing problems via patches, like performance, but they will take time.

Essentially people are speaking as this is the best we can get with base consoles, I don't think that's the case for this game.



Recently Completed
Crackdown 3
for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

Didn't mean it'd technically be a different game, just that it'll be able to deliver their vision with a more stable level of performance, much more so in the case of the base systems.

I argue with better optimization they may be able to achieve more stable performance.

It really sounds like the game was rushed. Remedy has already said they plan on addressing problems via patches, like performance, but they will take time.

Essentially people are speaking as this is the best we can get with base consoles, I don't think that's the case for this game.

I agree performance can likely be improved a bit with patches, but given their heavy focus on ray-tracing with the PC version and the overall ambitious tech they're pushing, I can't help but feel like the game they wanted to make would've been a better fit for next gen systems. That also would've given them an extra year to polish.



I actually like this game. It's not an all time classic but it's enjoyable. I don't think it has any replayabilty, though. By the time they fix it completely, many of us day one buyers are gonna already be done with it, never to play it again.



Twitter: @d21lewis  --I'll add you if you add me!!