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Bloodbourne= poor mans Ninja Gaiden and Nioh, prove me wrong.

Forums - Gaming Discussion - Bloodbourne= poor mans Ninja Gaiden and Nioh, prove me wrong.

I don't think I'd compare Bloodborne to Ninja Gaiden when there are examples like other Souls games or Nioh to compare with. I think the upcoming Code Vein will be another one.

trasharmdsister12 said:
I think something people misunderstand about FROM games is that they aren't hard because they're cheap. They're hard because they're obtuse and that can be good or bad.

I'm not sure where I'd draw the line between cheap and obtuse when it comes to a boss' attack power/speed/hitboxes, but from my experience the main thing that stands out for me regarding bosses in these type of games (NiOh included) is not that they have an unusual amount of techniques you need to learn how to deal with. But rather that once you get hit, it hurts a lot more.

Though there was one mechanic I particularly disliked in Bloodborne, that lead to increasing the amount of time it took me to take down bosses. But it wasn't related to the boss itself.

Usually in games when I lose to a boss, I want to just go back and try again.
But in Bloodborne, once I ran out of Blood Vials, I had to farm the two nearest enemies next to my save point for more.
I found this to be a break in immersion, and a demotivating element. It lead to me turning off the game in instances where I normally would have ran back to the boss a few times instead.

In NiOh this was not an issue because even if you spend all your health potions, the game still gives you a minimum amount of free potions (which can increase if you upgrade the skill) when you revive. It's not a maximum of 9, but enough to give you a proper chance at getting to that phase of the boss where it starts using the moves you're having trouble with. Or even defeating it. But starting with 0 just doesn't feel right when the game is designed to let you carry 9.

Last edited by Hiku - on 26 August 2019

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The fact that you call it a "wannabe hack n' slash game" confuses me... as if it's supposed to even be in the same genre as Ninja Gaiden. The only thing they have in common is that they're both rather difficult games that can be overcome with trial and error... and you have swords I guess.



Don't think you can get very far in Bloodborne if you approach it as a hack n slash. You are supposed to learn how the enemies attack and moves, finding out when to you should attack or get out of the way.



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I found Bloodborne to be really disappointing.  It seems like it is trying to be an action game using Dark Souls' mechanics.  Dark Souls' is an awesome RPG, but a terrible pure action game.  Then take all of the choices and freedom away from Dark Souls and you get Bloodborne.

Ninja Gaiden really is an action game.  Never played Nioh.  But if I wanted an action game, then Ninja Gaiden would be a better option.



melbye said:
Don't think you can get very far in Bloodborne if you approach it as a hack n slash. You are supposed to learn how the enemies attack and moves, finding out when to you should attack or get out of the way.

So, like a hack n' slash  

(I know the game plays very different)



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Can't really compare Bloodborne to Ninja Gaiden, my man. Nioh, sure, but not Ninja Gaiden.

Nioh is the better game, I agree. More content, more depth, more replay value... But, I must say, Nioh probably wouldn't exist in it's current state without the Soulsborne games. There's a heavy, heavy influence there. It borrowed so much from them; the stamina system, recollecting souls, certain gameplay mechanics...



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Ronster316 said:

Well, i'm apparently nearing the last boss in Bloodbourne, and to be frank, its been a major let down, slow controls/gameplay, crappy online functions, bosses that are more tedious than technical, i could go on all day.....  the setting and graphics are top notch no doubt, but lets be real here, the gameplay is tiresome and dull, its one thing having a hard boss that you can beat with skill, and its another thing beating one with a lot of long term tedious will..... Nioh and Ninja Gaiden 1 & 2 destroy this shallow wannabe hack 'n' shash game. END OF...!!!!!

What boss clapped you so hard you had to make this? lol



CrazyGamer2017 said:
Ronster316 said:

Well, i'm apparently nearing the last boss in Bloodbourne, and to be frank, its been a major let down, slow controls/gameplay, crappy online functions, bosses that are more tedious than technical, i could go on all day.....  the setting and graphics are top notch no doubt, but lets be real here, the gameplay is tiresome and dull, its one thing having a hard boss that you can beat with skill, and its another thing beating one with a lot of long term tedious will..... Nioh and Ninja Gaiden 1 & 2 destroy this shallow wannabe hack 'n' shash game. END OF...!!!!!

First it's not Bloodbourne, it's BLOODBORNE. How can you expect to appreciate this game if you don't even get the name right, my friend?

And second your opinion is purely subjective and therefore only valid to you and you should have the humility to admit it and make a title that goes"Bloodborne is bad in MY HUMBLE OPINION because this and that..."

Controls and game play are perfectly adapted to this kind of game, quickly dodging an attack and then counter attacking is king in this game, but only if you are capable of doing it and if you are not, it's not the game's fault, it's yours either cause it's not your kind of game or simply cause you are not good at it.

I absolutely suck at fighting games like Mortal Kombat or Street Fighter and that does not mean those games are intrinsically bad, they are just not for me.

As for Nioh, I have not begun playing it and when I do, I'll be able to make a better comparison and maybe get back to you should this thread still be alive.

Bottom line, I'm sorry you did not enjoy Bloodborne but that is far from sufficient data to infer that this game is objectively bad.

Pardon the late reply, i work nights, and this is the first time this morning that i have not been busy. Regarding the controls, they are undoubtedly responsive, theres certainly no problem on that front, but i'm going to have to hark back to the notion that i think the game plays well too slow. Some of the bosses are a lot of fun to fight yes, but i truly did not enjoy many of the "non-boss" enemies, travelling from A to B i constantly found myself running past the standard enemies simply because i could not be arsed to even fight them again for the 9000th time. Theres not a single enemy i run past when i play Nioh because of its super fast, razor sharp slick gameplay.  Regarding the name of the game, it wasn't my intention to spell its name wrong, i guess with been british, it just sounds like Bloodbourne to me as opposed to Bloodborne, no doubt when i finish judgment, if i comment about it, i will most likely more often than not refer to it as judgement I Appreciate the reply, and yes, it's all subjective, but for me Nioh is the superior game.



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dexterlablab1 said:
If you want to say "poor man's Ninja Gaiden", that's your opinion. But to say "poor man's Nioh" is ridiculous considering Nioh came out 3 years AFTER Bloodbourne.

Hell, I love both Bloodbourne and Nioh. But let's be honest here. For as good as Nioh is, a good amount of that content feels like it's padded to make the game longer.

Bloodborne is by no stretch of the imagination a bad game, but having played Nioh, the only departments i give the win to bloodborne for are graphics for sure, and perhaps atmosphere.

Gameplay wise, again, i wanted to destroy every single enemy in every single mission on Nioh. In bloodbore i would see enemy "x" approaching again and think to myself..... fook this for a game of tiddlywinks, i aint fighting that bore for 3 minutes again.



Three gaming companies i will respect forever............. SEGA, Capcom, Nintendo.

My gaming HERO= Yu Suzuki (The father of Shenmue, Virtua fighter, he's also an arcade/3D gaming PIONEER)

Proud member of the Sonic Support Squad. (not that he needs it anymore after Unleashed, Generations & All-Stars Racing)