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Forums - Sony Discussion - Bluepoint Director teases "Legend of Dragoon Remaster"

Only a remaster? I mean, I'd buy it but I kind of want a Remake. But man, I would love to hear what they could do with that soundtrack today. The only thing about a true remake is, I wonder if Sony would want it to be a re imagining as an action RPG...to which I might have an issue with.



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Ljink96 said:
Only a remaster? I mean, I'd buy it but I kind of want a Remake. But man, I would love to hear what they could do with that soundtrack today. The only thing about a true remake is, I wonder if Sony would want it to be a re imagining as an action RPG...to which I might have an issue with.

Why? Legend of Dragoon had the most repetitive battle system of all time and that is on both player and enemy side (enemies had a few attacks with needlessly long animations). There are 8bit RPG's with more variety, hell, SONY's own Legend of Legaia (Another arts based combat battle system) was waay better. Any change would be good.



Xxain said:
Ljink96 said:
Only a remaster? I mean, I'd buy it but I kind of want a Remake. But man, I would love to hear what they could do with that soundtrack today. The only thing about a true remake is, I wonder if Sony would want it to be a re imagining as an action RPG...to which I might have an issue with.

Why? Legend of Dragoon had the most repetitive battle system of all time and that is on both player and enemy side (enemies had a few attacks with needlessly long animations). There are 8bit RPG's with more variety, hell, SONY's own Legend of Legaia (Another arts based combat battle system) was waay better. Any change would be good.

Yes, hence why a remake would be better than a remaster. 

We embrace change, when its for the better. 



Xxain said:
Ljink96 said:
Only a remaster? I mean, I'd buy it but I kind of want a Remake. But man, I would love to hear what they could do with that soundtrack today. The only thing about a true remake is, I wonder if Sony would want it to be a re imagining as an action RPG...to which I might have an issue with.

Why? Legend of Dragoon had the most repetitive battle system of all time and that is on both player and enemy side (enemies had a few attacks with needlessly long animations). There are 8bit RPG's with more variety, hell, SONY's own Legend of Legaia (Another arts based combat battle system) was waay better. Any change would be good.

Eh, I liked it. I wouldn't mind them changing the combat to an extent, just keep it turn based. I wouldn't miss the button prompts as long as it's still the classic turn based style that I like. If it was like FFXII or Xenoblade I'd be find with it. If it's like Dragon Quest XI I'd be fine with it. Legaia was good, and Xenogears was basically Legaia's battle system (but better) and I liked them both. I just prefer Turn Based to Action RPG. I'm an old soul. 

And hey, long animations were a byproduct of the time.

Spoiler!
*cough, cough Knights of the Round*
Last edited by Ljink96 - on 26 August 2019

Bad news: "You might have heard about rumours regarding a Legend of Dragoon remake. It isn’t in the works now from what we know, and Yoshida himself hasn’t heard of it. It segues into Yoshida talking about how hard making remakes and remasters can be. While a remaster can be as simple as graphical improvements and button assignments, remakes are of course, a whole different beast, as we can see with Final Fantasy VII Remake. “We could do a quick remaster, but people can see it (if it’s a quick job), and everyone will be disappointed.” The Legend of Dragoon was previously on four discs as well, so it would be a fairly difficult task."

https://www.gamerbraves.com/tgs-2019-i-want-publisher-and-studio-to-have-a-strong-relationship-interviewing-shuhei-yoshida-at-tgs-2019-on-games-and-studios/



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Summerset said:
Bad news: "You might have heard about rumours regarding a Legend of Dragoon remake. It isn’t in the works now from what we know, and Yoshida himself hasn’t heard of it. It segues into Yoshida talking about how hard making remakes and remasters can be. While a remaster can be as simple as graphical improvements and button assignments, remakes are of course, a whole different beast, as we can see with Final Fantasy VII Remake. “We could do a quick remaster, but people can see it (if it’s a quick job), and everyone will be disappointed.” The Legend of Dragoon was previously on four discs as well, so it would be a fairly difficult task."

https://www.gamerbraves.com/tgs-2019-i-want-publisher-and-studio-to-have-a-strong-relationship-interviewing-shuhei-yoshida-at-tgs-2019-on-games-and-studios/

Bad part: So their not actively working on atm...

Good Part: “We could do a quick remaster, but people can see it (if it’s a quick job), and everyone will be disappointed.”


It sounds like Yoshida knows this deserves a high quality re-make basically.
They should just get started on it imo, even if it wont be done before well into the PS5 life cycle.



Summerset said:
Bad news: "You might have heard about rumours regarding a Legend of Dragoon remake. It isn’t in the works now from what we know, and Yoshida himself hasn’t heard of it. It segues into Yoshida talking about how hard making remakes and remasters can be. While a remaster can be as simple as graphical improvements and button assignments, remakes are of course, a whole different beast, as we can see with Final Fantasy VII Remake. “We could do a quick remaster, but people can see it (if it’s a quick job), and everyone will be disappointed.” The Legend of Dragoon was previously on four discs as well, so it would be a fairly difficult task."

https://www.gamerbraves.com/tgs-2019-i-want-publisher-and-studio-to-have-a-strong-relationship-interviewing-shuhei-yoshida-at-tgs-2019-on-games-and-studios/

There never was good news. >_>

Sad "news": How this interesting interview will be generally ignored.



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