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Microsoft Has No Further Plans To Bring First-Party Games to Other Platforms

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chakkra said:


"A lot of things that Microsoft did during the last several years don't make sense from the strict point of view of a console manufacturer, so there's not necessarily some coherent ulterior motive behind their actions. One of these things being the idea that exclusive games aren't important, so Microsoft didn't replace closed studios with new ones for years; eventually somebody realized that Microsoft needs to have their own content whether the future of their gaming business is consoles or streaming, so they made a U-turn on that call."

I actually agree with you there. It has been hard to keep up with MS decisions in the last couple of years. I just find it hard to believe that they would be doing this just to get a few bucks from extra sales.

"An exclusive portfolio of IPs is indeed very important, but Microsoft tossed that overboard when they decided to make all of their future games available on Xbox and PC. That's a strategy that undermines the goal of selling as many Xbox consoles as possible and it does more damage than putting low profile IPs on Switch, because IPs like Halo, Forza and Gears have more pull."

Again, I agree to some extent. I think they are making a terrible mistake by releasing their exclusive games day one on PC. I think they should wait at least one year before doing it.

The most sensible reason for putting Xbox games on Switch that I can think of is about collecting goodwill from Nintendo gamers. Microsoft sees that Switch is successful, but it's also a console that will see hardly any of the AAA third party games. There's a large audience that will have to eventually decide to get a new PS or Xbox - a thought process that isn't farfetched - so putting a few games on Switch can be used as a message that Microsoft and Nintendo get along well, so an Xbox wouldn't be a bad choice to go along with Switch, because the combinations Switch + Scarlett and Switch + PS5 can be viewed as complementary.

On the second point, it's not just that Microsoft is putting their games on PC day 1, their games are also on Gamepass day 1. A clear sign that they see the future in streaming, hence why they give away their games to people with a subscription. If streaming is the future, then this strategy gives them an edge over PlayStation because Sony has yet to treat PS Now the same way. But that's a big IF; in the meantime, it's bound to be detrimental to Xbox consoles to at least some degree, because an Xbox console isn't necessary to play Microsoft games on day 1.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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DonFerrari said:
Mr Puggsly said:

No, people were arguing Halo on Switch SHOULD happen. Not that it will happen. Perhaps you didn't read the thread title.

This article is also being taken out of context. They're talking about the NEW games being created by their recently purchased studios. "As these new studios transitioned in, we were aware of some existing commitments to other platforms and will honor them. However, going forward these new studios will focus on making games for our platforms."

Maybe Switch support is over for MS, we don't know. But we can still discuss what we would like MS to put on Switch.

OP yes, he was saying it should. Some other were acting more like it will, and is already happening (like Ori) and would continue to happen.

Even if people are confident Halo is coming to Switch, this article is in regard to new studios creating content for MS platforms.

This is not necessarily the end of MS allowing support on Switch.



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Mr Puggsly said:
DonFerrari said:

OP yes, he was saying it should. Some other were acting more like it will, and is already happening (like Ori) and would continue to happen.

Even if people are confident Halo is coming to Switch, this article is in regard to new studios creating content for MS platforms.

This is not necessarily the end of MS allowing support on Switch.

If you are porting you can consider that creating new content, for Switch that will be new.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

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Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

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DonFerrari said:
Mr Puggsly said:

Even if people are confident Halo is coming to Switch, this article is in regard to new studios creating content for MS platforms.

This is not necessarily the end of MS allowing support on Switch.

If you are porting you can consider that creating new content, for Switch that will be new.

No.

Also, take into consideration they're porting the first Ori game to Switch while the sequel is coming to Xbox and PC in the near future. Seems like they're using the Switch for extra revenue and maybe to create interest in the series. That's the argument I made about why old Halo games should be on Switch.



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for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Ganoncrotch said:
QUAKECore89 said:
Ugh come on, just at least two more Xbox games on the Switch.

Rare Replay and Ori 2 then you're free to stop planning.

Ya know, with a hacked Switch you could probably get just about everything from Rare Replay up until OG XB and the X360 games on there on the Switch, just saying if you were dying for Banjo on Switch running in HD, you can do that right now with a tool from amazon/ebay but... you'll wanna move your Nintendo account off the system first!

That's half the reason I was planning to get that revision with the updated battery so that I can hack my day 1 Switch after taking my EU/US and Jap accounts from it along with the 200-300 games I own on them.

Um thank you, i guess, but hacking is kinda waste of time since most emulators are not that perfect. Well, anyway... I was just interested more to support Microsoft by double dipping.

So.. yeah, i have a 2TB Xbox One S and PS4 but... have no time for home consoles. xD



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QUAKECore89 said:
Ganoncrotch said:

Ya know, with a hacked Switch you could probably get just about everything from Rare Replay up until OG XB and the X360 games on there on the Switch, just saying if you were dying for Banjo on Switch running in HD, you can do that right now with a tool from amazon/ebay but... you'll wanna move your Nintendo account off the system first!

That's half the reason I was planning to get that revision with the updated battery so that I can hack my day 1 Switch after taking my EU/US and Jap accounts from it along with the 200-300 games I own on them.

Um thank you, i guess, but hacking is kinda waste of time since most emulators are not that perfect. Well, anyway... I was just interested more to support Microsoft by double dipping.

So.. yeah, i have a 2TB Xbox One S and PS4 but... have no time for home consoles. xD

Wants rare replay....

Doesn't want emulation

Well okay then. I wasn't aware the Xbox one had N64 hardware in it! That's pretty awesome.



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Ganoncrotch said:
QUAKECore89 said:

Um thank you, i guess, but hacking is kinda waste of time since most emulators are not that perfect. Well, anyway... I was just interested more to support Microsoft by double dipping.

So.. yeah, i have a 2TB Xbox One S and PS4 but... have no time for home consoles. xD

Wants rare replay....

Doesn't want emulation

Well okay then. I wasn't aware the Xbox one had N64 hardware in it! That's pretty awesome.

Wait what?



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Microsoft are confusing their consumer , fans, game developer and even themself. CONFIRMED



LudicrousSpeed said:

thismeintiel said:

To me it screams that they don't know what exactly they want to do with Xbox.  A lot of the steps they have taken lately has pointed to wanting to go full streaming, possibly multiplat.  With the top brass at MS barely talking about the Scarlett, instead focusing on their xCloud and GamerPass future, which they will probably try to put on multiple platforms in the end.  Even going so far to say that the main reason for the acquisitions was to increase content on those services.  And MS's Matt Booty said that they would most likely allow them to continue making multiplats if they wanted to. 

If I had a guess, Spencer is trying to convince them to hold off on those plans to help push the Scarlett.  However, if Scarlett enjoys the same fate, or worse, than the XBO, you can bet they'll initiate Project Multiplat real quick.  Of course, Spencer isn't great with his messaging, either.  Just two years ago he was downplaying 60FPS, only now to say it is the most important thing to Xbox going forward.  I wouldn't be surprised if they, and Xbox fans, use that as the excuse as to why Scarlett exclusives don't look as good as PS5 exclusives, especially if it actually does turn out that the PS5 is more powerful.  "Well, of course they don't look as good, they are focusing on what's important, 60 FPS."  With the argument being just 2-3 years ago, "X has more 4K games."

It's also important to note, like you said, that a lot of the bigger studios MS bought all have multiplats that they will be making first before shifting over to Xbox/Windows exclusively.  It may not be til 2021/22 til we see those.  Unless they are smaller games.  Or are rushed and/or lack quality.  With the track record of the last couple of years for XBO exclusives, either one of those are a possibility.

My favorite thing about VGC is reading these interviews and comments from people at Microsoft or their studios and seeing how some here will twist and turn and remove context until they're left with what they wanted those interviewees to say in the first place. For example Matt Booty said if the game would benefit from a multiplatform release in terms of the way the game is designed, it could release on other platforms. Like Minecraft. But big releases would stay off other consoles. Nothing about "if they want to". Why wouldn't any developer WANT their games to be multiplat? You think the guys at Naughty Dog, all things being equal, still being funded by Sony, wouldn't want their art to be experienced by PC and Xbone users as well? Of course they would WANT that.

Another example of removing context and twisting words is this downplaying 60 frames per second nonsense. Never happened. Of course they harped on 4k, just like Sony did marketing the Pro. And always good to see your latest "if X happens, MS isn't making any more consoles" prediction. You're like 0 for 23 or something, but keep swinging for the fences friend lol

Good to see we have a mind reader, here.  So, you know that ND would rather be on all platforms?  Instead of the ease of developing for one, being to push it to its limits, and still selling 10s of millions of copies?

The only one twisting here is you.  He was asked if the newly acquired studios could make multiplats or not, and his exact quote was, "Yeah, I think we would. I think that the question is less binary about, ‘should it be on Switch, should it be on PlayStation?’ and more, ‘does it make sense for the franchise?'"  Yes, he goes on to give examples like Minecraft for multiplatform and Forza for their own platform.  But, those are just current examples.  And he never states that it depends on the size of the franchise/game.  Oddly, or maybe not so oddly, he confuses the messaging there, too. He gives Sea of Thieves as an example of a game staying on their platform, when much like Minecraft, it would benefit having a larger audience.

And there's no ifs, ands, or buts, Phil was downplaying the importance of 60FPS.  Again, here are the exact quotes:

GC: What also frustrates me is that the only number I do care about is the only that you and Sony don’t obsess over. Which is 60fps, which I understand is easier to do on the Xbox One X than any other console.
PS: That’s correct. But… [laughs] Why do you care about 60fps?
GC: It’s the only number that affects gameplay and yet it’s the only one you two never go on about! No-one can tell the difference between 4K and 1080p and all that nonsense…
PS: You just broke your whole argument now!
GC: How?
PS: You just said these games could run on a Commodore 64, they would not run at 60 frames per second on a Commodore 64.
GC: Uridium did.
PS: [laughs] I’m not disagreeing with you. But it’s a subjective opinion that that’s the only one that matters.
GC: It’s the only one that affects gameplay.
PS: …visuals do affect gameplay.
GC: Not the resolution though. Not in any manner close to the difference a good frame rate makes.
PS: Don’t get me wrong. I love frame rate. I love Ori, it’s one of the reasons I love playing Forza Motorsport. But you have to go back to what you said before: most people. What frame rate does Minecraft run at?
GC: I know, but if the frame rate is below what it needs to be – and it does vary for different games – they do notice. They might not identify the problem, but they know something’s wrong.
PS: Some people do. Some people just want to have fun playing Lego Batman.



He ended the discussion by saying, "Not everybody understands what 60FPS vs 30FPS means.  They're not all as technical as you are."  And I actually agree with him there.  Of course, now he states that 60FPS will be the top priority going forward.  That just seems strange considering his take not too long ago, correctly stating that a lot of people don't care.  My guess is that they know they won't be matching Sony when it comes to visuals, so they will fall back on the "We're aiming for 60FPS always" excuse. 

And I think you mean 0 of 1.  The 2nd is if Scarlett fails to sell, they will be out of HW.  We'll see who's right on that one.  But, you keep that good fight alive.



thismeintiel said:

Good to see we have a mind reader, here.  So, you know that ND would rather be on all platforms?  Instead of the ease of developing for one, being to push it to its limits, and still selling 10s of millions of copies?

Of course they would. Naughty Dog more so than most other developers, too.

thismeintiel said:

The only one twisting here is you.  He was asked if the newly acquired studios could make multiplats or not, and his exact quote was, "Yeah, I think we would. I think that the question is less binary about, ‘should it be on Switch, should it be on PlayStation?’ and more, ‘does it make sense for the franchise?'"  Yes, he goes on to give examples like Minecraft for multiplatform and Forza for their own platform.  But, those are just current examples.  And he never states that it depends on the size of the franchise/game.  Oddly, or maybe not so oddly, he confuses the messaging there, too. He gives Sea of Thieves as an example of a game staying on their platform, when much like Minecraft, it would benefit having a larger audience.

I never said anything about the size of the game. He said if it makes sense from a network effect. Similar to what you're now seeing with Sony publishing games on PC. They're not releasing Last of Us 2 on PC, that game doesn't need it. But multiplayer games that can benefit from a wider userbase, as Shawn Layden confirmed recently. He also said Outer Worlds 2 would be the type of game they'd keep exclusive. I mean, it's all there in black and white. Strange how it's only particular users that seem to have trouble following him....



thismeintiel said:

And there's no ifs, ands, or buts, Phil was downplaying the importance of 60FPS.  Again, here are the exact quotes:

He ended the discussion by saying, "Not everybody understands what 60FPS vs 30FPS means.  They're not all as technical as you are."  And I actually agree with him there.  Of course, now he states that 60FPS will be the top priority going forward.  That just seems strange considering his take not too long ago, correctly stating that a lot of people don't care.  My guess is that they know they won't be matching Sony when it comes to visuals, so they will fall back on the "We're aiming for 60FPS always" excuse. 

Oh good, it was that interview someone else was referencing here the other day. I was thinking I'd missed some interview where Phil actually downplayed 60 frames per second. I guess this interview is popular ammo now for console warz after he talked about the next console. That whole exchange was about Sony and Microsoft marketing the mid gen refresh consoles around resolution and not frame rate. When you actually apply the context to the discussion, it makes sense. Yeah, typical gamers don't understand frames per second. Hell, most people don't even understand refresh rates on televisions. But they do understand 4k and Ultra High Def. That's why Microsoft and Sony went that route. Again, simple stuff here. Not even going to bother replying to that nonsense at the end.



thismeintiel said:

And I think you mean 0 of 1.  The 2nd is if Scarlett fails to sell, they will be out of HW.  We'll see who's right on that one.  But, you keep that good fight alive.

0 of 1

You made predictions during the 360 era.
You made predictions to start this gen.
You made predictions on the first Xbone revision.
You made predictions on Scorpio.
Now you make predictions on Scarlett.

0 of 1, fucking yikes man. I'll be laughing about that all day tomorrow, thanks friend.