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Forums - Nintendo Discussion - Let's talk Metroid ( New Poll Added: Samus goes to Hollywood? )

 

Where should Samus' adventures take her next?

Big budget Hollywood Film 5 29.41%
 
Big budget Animated Film 0 0%
 
Netflix/Hulu Movie 0 0%
 
Netflix/Hulu Series 3 17.65%
 
Netflix/Hulu Animated Movie 0 0%
 
Netflix/Hulu Animated Series 4 23.53%
 
YouTube Series, Movie, an... 0 0%
 
Broadway Play 1 5.88%
 
Other (Please Specify) 0 0%
 
No, no, no 4 23.53%
 
Total:17
super_etecoon said:
The biggest concern when it comes to a Metroid movie is that it came from a movie already. That's why the most important part would have to be in finding a color pallete and design that would truly differentiate itself from Alien. Stick with the colorful palette made available in Metroid and Super Metroid. Spend a ton of time on the lore and maybe even take a cue from Secret of Nimh and have a dark, mysterious character (Chozo elder) be the narrator. You could still have great voice acting without Samus speaking a single word. But you have to stick the landing when it comes to Samus and body type. She doesn't have to be absolutely gorgeous, but she probably will be. Don't be afraid to make it look videogame-esque every now and again, even if it's just from the point of view of a surveillance camera or something. And please don't give it to Uwe Boll or Zack Snyder or something. David Finche or Chris Nolan would be my top tier choices and I think that either of them would do an excellent job and would ensure that we would have an amazing film. Unfortunately, I don't think either of them like video games too much so they'd have to be paid a ton of money...this certainly wouldn't be a passion project for them.

Not Ridley Scott? =P

Anyway, big budget film is alright. I don't think it has to be made in Hollywood, it's not the 1950s anymore. There are better locations and better studios in 2019.



I describe myself as a little dose of toxic masculinity.

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There's already a movie actually, or at least a short film. It's nothing special, but it's a decent proof of concept.

For a real movie though, I'm all in for ScarJo playing Samus in live action. I'd want her to look something like the Prime 1 design. If it were animated, I think anime might make for a fun style, it tends to be good for action and fight scenes. For an animated voice actor, I'd go for Jennifer Hale, her voice in the Prime games, who is a pretty good voice talent outside of those games as well.



damn, didn't have time to chime in on the last poll. Would've selected a sequel to other M. 3 main reasons. I'd like a game that continues to flesh out samus as a character (more flashbacks please), melee finishers are tight, i really dig 3rd person games. Throwing in those first 2 to an 1st person view game could be cool too though. As for a new media platform? That's kinda scary. I'd probably have to go with netflix anime (not just animation but anime). I have trouble picturing it honestly which is a little concerning, but i had no idea i wanted a star fox anime until nintendo's trailer for star fox 0. That was amazing. The anime music videos in battleborn were outstanding too. A metroid anime could be great. A movie COULD be cool, but an anime takes visual casting out of the equation. Nailing a videogame character for a movie is not easy. The wrong look could create a big disconnect before the actor/actress ever speaks a word.



Jumpin said:
super_etecoon said:
The biggest concern when it comes to a Metroid movie is that it came from a movie already. That's why the most important part would have to be in finding a color pallete and design that would truly differentiate itself from Alien. Stick with the colorful palette made available in Metroid and Super Metroid. Spend a ton of time on the lore and maybe even take a cue from Secret of Nimh and have a dark, mysterious character (Chozo elder) be the narrator. You could still have great voice acting without Samus speaking a single word. But you have to stick the landing when it comes to Samus and body type. She doesn't have to be absolutely gorgeous, but she probably will be. Don't be afraid to make it look videogame-esque every now and again, even if it's just from the point of view of a surveillance camera or something. And please don't give it to Uwe Boll or Zack Snyder or something. David Finche or Chris Nolan would be my top tier choices and I think that either of them would do an excellent job and would ensure that we would have an amazing film. Unfortunately, I don't think either of them like video games too much so they'd have to be paid a ton of money...this certainly wouldn't be a passion project for them.

Not Ridley Scott? =P

Anyway, big budget film is alright. I don't think it has to be made in Hollywood, it's not the 1950s anymore. There are better locations and better studios in 2019.

Haha...fair enough.  I didn't actually mean Hollywood per se.  I used it the same way people ask for a kleenex.  I was just referring to the idea of a big budget movie.  But I can definitely see why I shouldn't have stated it that way.  Maybe I'll give it an edit.

I do think it is funny how we're all so gun shy when it comes to seeing Samus represented on screen, big or small.  Certainly the movie industry has a terrible track record when it comes to adapting the videogame medium to film of any kind.  It kind of sucks, too, because it often isn't the subject or the audience's fault that the movies fail.  They grab weak directors, terrible scripts that oftentimes are just trying to cram a Hollywood (intended this time) story into the videogame lore, and they use the weakest effects studio they can find to just make a "good enough" film.  Something like Metroid would need such an incredible cast of filmmakers making the movie happen to either appeal to the mainstream for a blockbuster hit or at least create a film or project capable of impressing the admittedly very picky Metroid audience.  What can we say...we recognize greatness (that's why we're Metroid fans) and we'll call you out if you try to sell us something anywhere below that.  We are the worst fanbase, aren't we?! 



The big issue with video game films is that they usually make them as budget blockbusters. Same story formula, same mechanics, and not the massive over-budgets that impresses the younger generations. There are many who simply suggest “make it just like a blockbuster with blockbuster actors.” Personally, I’d like to see something more artistic, more original, and not just another “let’s see how well this matches up to the ideals of a 3 act formulaic blockbuster film, which has a 30 minute intro, like an hour and a half of conflict building, and then a climax/resolution of 15-45 minutes with lots of CG and explosions, and at least one tragic death.”



I describe myself as a little dose of toxic masculinity.

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