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Scarlett Will Prioritize Frame Rate Over Graphics

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Do you prefer 60/4k with reduced visuals or 30/4k with increased visuals?

YES! 27 38.57%
 
No. 5 7.14%
 
Depends on the game. 31 44.29%
 
I dont care. 7 10.00%
 
Total:70

Yeah no. While next gen hardware will definitely have better cpus compared to last gen. Helping with better frame rates. Its really the devs decision what to prioritize. The hardware cant force them to focus more on frame rate than graphics



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We could go back to Atari 2600 graphics at 2 million fps.  So fast a wormhole would open in Pong.



Well somebody should tell all those annoying developers then.



Chrkeller said:
4k is terms of resolution is so overrated. Unless one has a massive screen or sits incredibly close, 1080p is fine. What is important is HDR, not the actual pixel count. As far as I'm concerned:

1440p + HDR + 60 fps

I game on my PC at 4k/60 with HDR and I can tell you, there is a good difference between 1440p and 4k. I only use a 55inch TV and I can tell night and day the difference. Just like I could tell the difference between 900p and 1080p. 

Once you start getting use to a resolution, you can tell when it changes. Once you get use to 4k, you can tell when you play a game that isn't in 4k.

I am not saying 1440p or 1080p are bad resolutions however compared to 4k, there is a eye popping difference.  



Azzanation said:
Chrkeller said:
4k is terms of resolution is so overrated. Unless one has a massive screen or sits incredibly close, 1080p is fine. What is important is HDR, not the actual pixel count. As far as I'm concerned:

1440p + HDR + 60 fps

I game on my PC at 4k/60 with HDR and I can tell you, there is a good difference between 1440p and 4k. I only use a 55inch TV and I can tell night and day the difference. Just like I could tell the difference between 900p and 1080p. 

Once you start getting use to a resolution, you can tell when it changes. Once you get use to 4k, you can tell when you play a game that isn't in 4k.

I am not saying 1440p or 1080p are bad resolutions however compared to 4k, there is a eye popping difference.  

What about dynamic resolution? Can you tell when a game drops resolution during explosions and stuffs?



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Azzanation said:
Chrkeller said:
4k is terms of resolution is so overrated. Unless one has a massive screen or sits incredibly close, 1080p is fine. What is important is HDR, not the actual pixel count. As far as I'm concerned:

1440p + HDR + 60 fps

I game on my PC at 4k/60 with HDR and I can tell you, there is a good difference between 1440p and 4k. I only use a 55inch TV and I can tell night and day the difference. Just like I could tell the difference between 900p and 1080p. 

Once you start getting use to a resolution, you can tell when it changes. Once you get use to 4k, you can tell when you play a game that isn't in 4k.

I am not saying 1440p or 1080p are bad resolutions however compared to 4k, there is a eye popping difference.  

In my experience, there is not an eye-popping difference between 1440p and 4K in games. A difference, yes, but not that overblown. This comes from someone who games in 1440p/144Hz on PC and 4K (Dynamic/Native ~ this matters) 30-60fps on the Xbox One X. I generally prefer the former because the difference is not as big as one would expect and PC games have better graphics anyway. Once higher res monitors take advantage of higher Hz in abundance (I'm waiting on 8K/120-144Hz for PC, since that's when rendering will truly shine), then things will stomp 1440p!

That said, watching movies in 4K vs 1440p is where the difference grows on the eye, and HDR is a Godsend, but for gaming the difference isn't as big when just talking those two resolutions.  

Last edited by CGI-Quality - on 16 August 2019

                                                                                                                                            

https://carltonbale.com/1080p-does-matter/

The link includes 4k data. The benefit of 4k was the addition of HDR. Resolution is a placebo for most situations.



twintail said:
I mean, this can be said of all consoles.

Now we just need an statement from Sony saying that they will prioritize this as well.



This depends on the game, a lot of (slower) games are perfectly fine at 30fps. If it’s locked anyway. Fast games like platformers and shooters need the 60fps at least, I’d say developers should know what’s best for what. If performance becomes an issue though then yeah I’d rather have more frames than more particles.



Just go for 1440p and you can turn some settings up, while still getting over 60fps. I've been doing it so far with little issues (unless it's a bad port, which is for the devs to blame).