curl-6 said:
Uh, what? The only Switch game I'm aware of that outputs below 360p is Ark, and that's cos it's a complete an utter technical abortion that never should've seen release. You're massively lowballing Switch's portable performance here. |
Per Eurogamer, Ark was running 360p in Docked Mode, with drops to as low as 304x170. They say the Portable mode yeilds even lower resolutions.
https://www.eurogamer.net/articles/digitalfoundry-2018-ark-survival-evolved-switch-analysis
Doom and Wolfenstein both run at 640x360 on the regular in handheld mode.
https://www.eurogamer.net/articles/digitalfoundry-2018-wolfenstein-2-switch-tech-analysis
WWE 2K18 runs at 540p - 720p in Docked mode. They were unable to test Portable Mode, but you can rest assured it is lower.
https://www.eurogamer.net/articles/digitalfoundry-2018-is-wwe-2k18-the-worst-game-on-switch
I know these are just a few examples, and Nintendo games and a lot of other 3rd party titles run at better resolutions, but it is an indication of where things are heading for people purchasing a Switch Lite in September of this year. New 3rd party titles will only become more demanding. 240p may be a bit extreme, but a dynamic resolution between 360p and 540p is already quite common amoung Switch games in Portable Mode. I know I wouldn't want to play a game in 360p on a 32" screen let alone something 50 - 80".
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