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are you a true gamer?

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ipumpmygun said:
Gaming is a hobby or was since I was 6 going 29 years, but with increasing price I may stop playing.

I wouldn't say gaming is becoming more expensive. Especially if you take inflation into account.

N64 games regularly launched at over $60, some up to $80. With inflation that's like $95($60) to $120($80) lol. I guess it's expensive in other ways, but in terms of just game prices it's cheap, because the standard rate of $60 for a new title has been the same since the 360 launched in 2005.



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curl-6 said:

The use of terms like "true gamer" or "hardcore gamer" being used as marks of superiority over others has always reeked of arrogant elitism to me, and still reminds me of the days of internet Neckbeards throwing hissy fits over the Wii's success because it dared to appeal to people outside their demographic, or as they referred to the them, "filthy casuals".

It's something I sincerely hope gaming will someday outgrow.

Not going to happen.  Humans need to out grow the need to be elitist in just about every hobby they do before that will ever happen.



curl-6 said:

The use of terms like "true gamer" or "hardcore gamer" being used as marks of superiority over others has always reeked of arrogant elitism to me, and still reminds me of the days of internet Neckbeards throwing hissy fits over the Wii's success because it dared to appeal to people outside their demographic, or as they referred to the them, "filthy casuals".

It's something I sincerely hope gaming will someday outgrow.

There is even digs in this thread to mobile and casual gaming... even though if we like it or not, mums on facebook pumping money into coin king and candy crush put more money into this industry than most "true gamers" combined.



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Barkley said:
ipumpmygun said:
Gaming is a hobby or was since I was 6 going 29 years, but with increasing price I may stop playing.

I wouldn't say gaming is becoming more expensive. Especially if you take inflation into account.

N64 games regularly launched at over $60, some up to $80. With inflation that's like $95($60) to $120($80) lol. I guess it's expensive in other ways, but in terms of just game prices it's cheap, because the standard rate of $60 for a new title has been the same since the 360 launched in 2005.

Agreed that the cost of gaming has been very stable overall. It's been a strange ride up here though. Prices have fluctuated wildly in Canada. For example, the $120 you ( rightfully ) lol'd at was what I paid for Phantasy Star 2 in early 1990. That was before 14% sales tax was applied. I won't go down the line, but the time period of 88'-92 were the dark ages of prices up here. I remember being in the U.S. in 89' and talking to a father and son at a Target store. We we're all looking for Double Dragon, which was almost impossible to find at that point. When I told them that it cost $99 in Canada, their bow-ties began spinning, and steam shot out of their ears.



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Barkley said:
ipumpmygun said:
Gaming is a hobby or was since I was 6 going 29 years, but with increasing price I may stop playing.

I wouldn't say gaming is becoming more expensive. Especially if you take inflation into account.

N64 games regularly launched at over $60, some up to $80. With inflation that's like $95($60) to $120($80) lol. I guess it's expensive in other ways, but in terms of just game prices it's cheap, because the standard rate of $60 for a new title has been the same since the 360 launched in 2005.

You are correct:


The launch prices of new software in inflation-adjusted terms peaked in the 16-bit era. Disc-based games were initially expensive as well, though later on some PS1 games got to be pretty affordable. But in general, the cost of software has been trending downward over time.



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I'm about as true a gamer as XB1X is true 4k, whatever that means exactly.



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Shadow1980 said:
Barkley said:

I wouldn't say gaming is becoming more expensive. Especially if you take inflation into account.

N64 games regularly launched at over $60, some up to $80. With inflation that's like $95($60) to $120($80) lol. I guess it's expensive in other ways, but in terms of just game prices it's cheap, because the standard rate of $60 for a new title has been the same since the 360 launched in 2005.

You are correct:

The launch prices of new software in inflation-adjusted terms peaked in the 16-bit era. Disc-based games were initially expensive as well, though later on some PS1 games got to be pretty affordable. But in general, the cost of software has been trending downward over time.

While technically true, this narrative just serves publishers to increase their ingame costs. Games might have become cheaper on their initial price but at the same time they lost content that has to be purchased separately. On top of that we have online subscription costs on consoles.

I'd say things have not really changed much as games can be cheap but they can also be pretty expensive, which is the same as in the earlier gaming years.



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vivster said:
Shadow1980 said:

You are correct:

The launch prices of new software in inflation-adjusted terms peaked in the 16-bit era. Disc-based games were initially expensive as well, though later on some PS1 games got to be pretty affordable. But in general, the cost of software has been trending downward over time.

While technically true, this narrative just serves publishers to increase their ingame costs. Games might have become cheaper on their initial price but at the same time they lost content that has to be purchased separately. On top of that we have online subscription costs on consoles.

I'd say things have not really changed much as games can be cheap but they can also be pretty expensive, which is the same as in the earlier gaming years.

While bold is true, it's up to you to decide whether you want to spend money on additional content. I never buy DLC or microtransactions but instead wait for complete editions (e.g. The Witcher 3 and Horizon: Zero Dawn) or simply just ignore the DLC. So far, I haven't felt like I'm missing out on anything. I don't care about some fancy skin for my character that's exclusive to e.g. the game's $100 Special Edition. I'd most likely just choose the standard skin anyway.

You're right about online subscription cost. At the moment though, I'm not subscribing as Apex Legends doesn't require PS Plus which seems to be the case with many of the most popular online games (Fortnite, Paladins, H1Z1, Warframe, Smite, Crossout, Brawlhalla, Neverwinter, Warface, Dauntless, etc). So if you don't care about skins and similar DLC, gaming is in a lot of cases cheaper than ever.



Replicant said:
vivster said:

While technically true, this narrative just serves publishers to increase their ingame costs. Games might have become cheaper on their initial price but at the same time they lost content that has to be purchased separately. On top of that we have online subscription costs on consoles.

I'd say things have not really changed much as games can be cheap but they can also be pretty expensive, which is the same as in the earlier gaming years.

While bold is true, it's up to you to decide whether you want to spend money on additional content. I never buy DLC or microtransactions but instead wait for complete editions (e.g. The Witcher 3 and Horizon: Zero Dawn) or simply just ignore the DLC. So far, I haven't felt like I'm missing out on anything. I don't care about some fancy skin for my character that's exclusive to e.g. the game's $100 Special Edition. I'd most likely just choose the standard skin anyway.

You're right about online subscription cost. At the moment though, I'm not subscribing as Apex Legends doesn't require PS Plus which seems to be the case with many of the most popular online games (Fortnite, Paladins, H1Z1, Warframe, Smite, Crossout, Brawlhalla, Neverwinter, Warface, Dauntless, etc). So if you don't care about skins and similar DLC, gaming is in a lot of cases cheaper than ever.

Good for you. Doesn't change the fact that we're getting less for the same money.



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Watched the video, here's my thoughts:

-The term "true gamer" just seems silly, especially in 2019 where gaming is more mainstream nowadays. Sure, there's obviously people more passionate about video games than others, and there are a few cases of people who take gaming too far, but I feel like being a "true gamer" just cause your preferences fall under what is considered correct to be gaming "optimally" or whatever comes off as silly. Are you someone who studies frame data to be the best at fighting games? Cool. Do you prefer just playing old SNES games on your perfectly functioning old CRT TV? Cool. Do you spend hundreds of dollars on powerful graphic cards and a 4K monitor to get the best resolution and performance out of your games? Cool. Do you prefer games on portables cause they're more convenient for your life? Cool.

-Obviously, gameplay is more important than graphics, but I feel it's not a simple case. I don't think just using Blaster Master Zero is a good example cause you seem to imply using 2D sprites automatically means bad. If anything it's easier to make a modern 3D game look worse than a 2D game cause there's much more that goes into things like lighting, colors, model quality, and texture quality that are important in making a 3D game look as best as it can be; I know a lot of people who will say that SNES games aged better than N64 games overall in terms of looks for example, cause SNES perfected how 2D games look, while N64 represents an early phase of 3D gaming. Even retro games can look bad if the sprite quality and color usage is off; Ghost N. Goblins looks uglier than Super Mario Bros. Graphics is also important in games like action games and fighting games, as they are able to help express they archetype and playstyle of certain characters using looks alone, and extra animations and visual effects are very helpful for giving cues that more technical players can utilize for optimizing gameplay. Obviously not every player has to use these cues, and are generally not required for just beating a single player game, but the fact they're present helps.

-Frame rate is generally genre dependent I feel. 60 FPS is most crucial in fighting games and action games in order to ensure gameplay that feels responsive and flows well, otherwise I'm not too sensitive about it, especially in turn based RPGs.

-Eh, just cause you own a Nintendo system, doesn't automatically mean anything. Nintendo obviously has top tier games, and 99% people who buy a Nintendo system buy it for the great exclusives, but consoles like PS4 has great exclusives as well, and PC has a plethora of games, and even though those systems have better specs, not everyone cares about great graphics, to use your own example, Blaster Master Zero is on PC and PS4, among a plethora of great indie games, which I know are popular such as Hollow Knight.

-I agree with the last point fully, idc what platform the game is on, as long as it's good I'll play and enjoy it; I primarily play games on Switch nowadays, but my favorite game of all time is Persona 5, which is a PS4 exclusive, so ye.

I probably said something stupid or refutable but das my stance.