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Forums - Nintendo Discussion - The Outer Worlds announced for Switch

curl-6 said:

So with this we know what pretty much all the main Switch porting studios are doing currently; Virtuous is on this, Panic Button is on Doom Eternal, and Iron Galaxy are on Dauntless. That just leaves QLOC, the guys behind Hellblade and Dragon's Dogma. I hope they take on more Switch projects, their work on Hellblade in particular was exemplary.

Maybe we'll hear something about them in the next direct, who knows.



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Cerebralbore101 said:
Damn! Switch has the best 3rd party support since GameCube!

Every Nintendo console since Gamecube has had better third party support. Even the Wii U and 3DS.



I describe myself as a little dose of toxic masculinity.

Jumpin said:
Cerebralbore101 said:
Damn! Switch has the best 3rd party support since GameCube!

Every Nintendo console since Gamecube has had better third party support. Even the Wii U and 3DS.

3DS has better 3rd party support than Gamecube for sure. But that's a handheld. I was mainly talking about home consoles. GameCube got a lot of AAA multiplat titles. Wii U did not get that many of them. Wii U had the worst 3rd party support IMO. 



pokoko said:
Bofferbrauer2 said:

Apart from the bugs, horrid tech and being so dumbed down I can hardly qualify them as RPG anymore. Especially 4 is more a looter shooter than a real RPG anymore. But hey, the dumbing down helped with selling the franchise to casuals, so the sales exploded.

Since I went through most of the world-building with 1,2, Brotherhood of Steel and Tactics, that part wasn't new to me. In fact, the changes they made was more eerie to me most of the time. Like that constant 50's soundtrack (1+2 had just the wind howling and sometimes ticking of Geiger counters outside of towns. 50's music was only used in intro videos). Power Armor only really was a thing only for the endgame (unless you made a very specific run in Fallout 2, and even that one only works through excessive save scumming), same with the most powerful weapons. What's left was the gameplay and that was pretty much boring to me. Like I said, to me, they're pretty much the original looter shooters. New Vegas fixed the game, not broke it, as far as I'm concerned, it made Fallout an RPG again.

As for Obsidian having learned their lesson, have a look at Wasteland 2, and judge.

Really, I just don't care if people don't want to call it an "RPG" because it doesn't meet their narrow criteria.  I've spent way more time actually role-playing in Fallout 4 because of the settlement building but, for a certain group, "RPG" doesn't actually mean role-playing, it means following an old "choose your own adventures" formula that manages their experience for them.  I really, really, really hope that group of people loves this game and leaves Fallout behind because they are one of the worst fandoms in all of gaming.  I'm pretty sure I own Fallout 1 but I haven't played it because I just plain don't want to be associated with that crowd.  They're toxic.

The weird thing is that New Vegas is barely different from Fallout 3.  New Vegas just makes you dress up a lot to answer questions--or, if that fails, level up a bit and come back.  Big deal.  You say "dumbed down" as a way to put down something you don't like but the old style of "RPG" is just handholding for people who want a rigid structure of choices set down by the developer rather than deal with using their own imaginations.

Its just tastes.Personally, while Fallout 4 was my first fallout, I thought it was extremely boring.Buggy, really easy, uninteresting story, and so on.While I havent played 3 and New Vegas, Im really open for something different that makes the game, or rather that style of game, more enjoyable.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

I will likely wait get this for Switch. If it pulls me in like Fallout New Vegas goes, portability is worth the wait for me.  Not sure if I would have been able to make the time for it otherwise ATM.



Nintendo Switch Friend Code: SW-5643-2927-1984

Animal Crossing NH Dream Address: DA-1078-9916-3261

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dx11332sega said:
Microsoft does it again? They could of locked this for Xbox One/PS4/PC? but , let the switch get a port they could of said no ?

It seems like Microsoft is giving it's developers a degree of autonomy.
Plus Microsoft seems to be pretty buddy with Nintendo right now to a degree.

Wyrdness said:

Just something you should know take game sizes on PS2 with a pinch of salt for example the are multiplatform titles like Timesplitters which where bigger in size on PS2 despite not taking up a lot of space GC we also have cases like GTA3 which was a gig or so on PS2 despite only taking up 500 or so MB on PC.

There is a technical reason for that.

And it all comes down to load times...

Optical disks can transfer sequential read data faster at the outer edges of an optical disk but potentially have lower seek times (I.E. The time it takes to find said data) towards the center edge of the optical disk, depending on disk technology. (Some disks have higher data density per inch of area towards the center for instance.)

So developers optimize where the data is stored on the disk by having large sequentially read data towards the outer-edge and lots of smaller random reads towards the center, but sometimes they will need to duplicate some data in order to reduce optical disk head movement to improve overall load times... Because every time the laser has to go from the center to the outermost edge, is time lost.

These days with Blu-ray drives it's not as much of an issue... Plus the bulk of data is dumped onto a mechanical disk (Which shares the same issue, just less compounded due to orders-of-magnitude speeds) anyway.
But back when transfer rates of optical disks were measured in Kilobytes, it was a significantly larger issue.

Cerebralbore101 said:

3DS has better 3rd party support than Gamecube for sure. But that's a handheld. I was mainly talking about home consoles. GameCube got a lot of AAA multiplat titles. Wii U did not get that many of them. Wii U had the worst 3rd party support IMO. 

The WiiU had terrible 1st, 2nd and 3rd party support in general.
It has made it easy for me to collect for though, so that has been a real bonus.



--::{PC Gaming Master Race}::--

For me, Switch's third party support, both current and announced/upcoming, is already their best since the SNES.



Nautilus said:
pokoko said:

Really, I just don't care if people don't want to call it an "RPG" because it doesn't meet their narrow criteria.  I've spent way more time actually role-playing in Fallout 4 because of the settlement building but, for a certain group, "RPG" doesn't actually mean role-playing, it means following an old "choose your own adventures" formula that manages their experience for them.  I really, really, really hope that group of people loves this game and leaves Fallout behind because they are one of the worst fandoms in all of gaming.  I'm pretty sure I own Fallout 1 but I haven't played it because I just plain don't want to be associated with that crowd.  They're toxic.

The weird thing is that New Vegas is barely different from Fallout 3.  New Vegas just makes you dress up a lot to answer questions--or, if that fails, level up a bit and come back.  Big deal.  You say "dumbed down" as a way to put down something you don't like but the old style of "RPG" is just handholding for people who want a rigid structure of choices set down by the developer rather than deal with using their own imaginations.

Its just tastes.Personally, while Fallout 4 was my first fallout, I thought it was extremely boring.Buggy, really easy, uninteresting story, and so on.While I havent played 3 and New Vegas, Im really open for something different that makes the game, or rather that style of game, more enjoyable.

Same here,i really really wanted to get into it but nothing about the game gave me enjoyment.

And that granny at the start of the game,that damn ugly charactermodel could be from a late ps2 game and the effortless voice she talks with really sets the bar at subzero levels for the rest of the game.

I will just play the Outer worlds for my Fallout fix , maybe Bethesda might learn a thing or two from them.



I think this may be the most hyped I've been for a third party game on Switch. We don't get everything, but so far, we've gotten most of what really counts to me, and this is the most exciting example yet. I'm not one of those port beggars that cries to have everything put on Switch, I honestly wasn't looking closely at this game until the Switch announcement, but I think they made a great decision with this port. It feels like a good fit. I think it will do relatively well.



HylianSwordsman said:
I think this may be the most hyped I've been for a third party game on Switch. We don't get everything, but so far, we've gotten most of what really counts to me, and this is the most exciting example yet. I'm not one of those port beggars that cries to have everything put on Switch, I honestly wasn't looking closely at this game until the Switch announcement, but I think they made a great decision with this port. It feels like a good fit. I think it will do relatively well.

While not really my cup of tea it is definitely one of the most interesting Switch projects so far, as its exactly the kind of game I automatically expect to skip the system.

I for one make a point of buying third party stuff I want to see more of like Doom 2016, Hellblade, Wolfenstein II, and soon Witcher 3 on day 1 on the Switch, to show support.