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Forums - Nintendo Discussion - Nintendo quarterly results (Switch 36.87 million)

Barkley said:
Amnesia said:

But have we ever seen a home console (except the NES), without its own MK exclusive ?

We've never seen a home console with a MK Remaster either. Which is the reason it won't have an "MK Exclusive".

If we're going to see another Kart racer on Switch it'll be a Diddy Kong Racing reboot. But I don't think that's going to happen.

I think you are right. We can just bet without risk that they are working on the next MK, this game is just a cash cow, why would they not...

Keeping such a nuclear load to seal the launch of the next console makes sens.

And about this :

Are we waiting for some adjustments in the charts here ? Probably yes

Are we seeing an agressive reduction of the stock in transit ? I let you decide...



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Amnesia said:

Are we waiting for some adjustments in the charts here ? Probably yes

Are we seeing an agressive reduction of the stock in transit ? I let you decide...

I think your data is slightly wrong, VGC has Switch at 35.55m as of June 30th while your data puts VGC total at 35.73m. VGC has Q4 2018 at 3.43m not 3.67m as far as I can tell.

I put the difference at 1.32m, with 36.87m shipped and 35.55m sold (VGC). It's still low, but not a huge amount less than the 1.62m more total shipped than total sold the same quarter last year.

Personally I think VGC tracking for the Switch is close to correct.



Switch has recieved a slight downward adjustment.

Edit: Adjustments still ongoing so deleted what I wrote lol.

Last edited by Barkley - on 30 July 2019

super_etecoon said:
colafitte said:
The impression i have with Switch after these numbers is mixed.

It's obvious 1st party games sales and US, EU and JP hardware sales have been very strong, but Nintendo still has work to do in other areas, because if Switch has sold 210M games and MK 8 DX, SMO, SSBU, ZBOTW, PKLG, SP2, SMP, NSMBUD, 1-2S, and MTenA sum already almost 100M of those sales, that means the rest of the games (mostly 3rd party games) are not selling that well....

I presume is part of having such a strong 1st party lineup, it eats everything else i guess....

And 2'1M shipped this quarter and 18M projected for the total FY is lower than i expected, although is on par of what initially did at the start of the year. I guess we have been distracted by the lack of complete information about worldwide sales and we made too much fuzz about US, JP and some european countries sales... Despite all of this, if Switch ships 18M this FY it would be a phenomenal year and is still on pace to be between 3DS and Wii numbers in the end.

How people can use Nintendo's amazing First Party sales as a negative is always beyond me.  Nintendo's games aren't cannibalizing the market.  People play a lot of games, and there are many, many 3rd Party success stories on the Switch.  But the fact is is that Nintendo is the best developer in all of gaming.  Their titles are long lasting and end up being staples for generations to come.  I'm definitely not saying that Sony fans don't prefer Sony games more, or the same with Microsoft, but you can't deny just how solid the "average" Nintendo game is when it releases.  They often feature very simple mechanics, few requirements to upgrade to a DLC package, and the depth to keep people playing for hundreds of hours.  Nintendo doesn't "have work to do in other areas."  Other developers have work to do in those areas.  Nintendo created the architecture to port and produce games very easily.  They've built a userbase that is as healthy as any of the best from each generation.  Their system has shown that it can make the Switch version of titles exceed the sales on other consoles.  And they've even had wiiiiide open release schedules where their own titles weren't competing head on with 3rd party competition.  To me, the onus is on the 3rd Party developers to step up to the plate and deliver the Switch fanbase compelling and magical titles that can rival the style and charm of their Nintendo counterparts.

And it seems you didn't understand at all what I meant. 

Nintendo as a game developer has nothing to improve to you if you feel like this and that's ok. I can even agree with you on that. 

On the other side, Nintendo as a console maker has many ways to improve.

I already posted how more than 50% of Switch games sold on the console are Nintendo first party games. That's a double edge sword and if you can not spent a minute trying to understand what I was trying to say with that, I can't help you.

No, Nintendo is not doomed and it will never will. They are by far the most successful gaming software company regarding gaming sales on consoles, but there's an explanation as why each main Playstation home console has sold more than 85M and 3 of them more than 100M when Nintendo has lived its ups and downs in this regard. I know, every time I say something like this and use the word Nintendo it triggers some angry and offended people right at me in this forum but I was just being critical in a constructive way like I am with Sony and Microsoft too. If you don't agree with me is fine, you don't have to, but you don't need to remind me Nintendo is good at video games... 



From what exactly are based these adjustments ? Has Nintendo announced a sales estimation ?



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super_etecoon said:
colafitte said:
The impression i have with Switch after these numbers is mixed.

It's obvious 1st party games sales and US, EU and JP hardware sales have been very strong, but Nintendo still has work to do in other areas, because if Switch has sold 210M games and MK 8 DX, SMO, SSBU, ZBOTW, PKLG, SP2, SMP, NSMBUD, 1-2S, and MTenA sum already almost 100M of those sales, that means the rest of the games (mostly 3rd party games) are not selling that well....

I presume is part of having such a strong 1st party lineup, it eats everything else i guess....

And 2'1M shipped this quarter and 18M projected for the total FY is lower than i expected, although is on par of what initially did at the start of the year. I guess we have been distracted by the lack of complete information about worldwide sales and we made too much fuzz about US, JP and some european countries sales... Despite all of this, if Switch ships 18M this FY it would be a phenomenal year and is still on pace to be between 3DS and Wii numbers in the end.

How people can use Nintendo's amazing First Party sales as a negative is always beyond me.  Nintendo's games aren't cannibalizing the market.  People play a lot of games, and there are many, many 3rd Party success stories on the Switch.  But the fact is is that Nintendo is the best developer in all of gaming.  Their titles are long lasting and end up being staples for generations to come.  I'm definitely not saying that Sony fans don't prefer Sony games more, or the same with Microsoft, but you can't deny just how solid the "average" Nintendo game is when it releases.  They often feature very simple mechanics, few requirements to upgrade to a DLC package, and the depth to keep people playing for hundreds of hours.  Nintendo doesn't "have work to do in other areas."  Other developers have work to do in those areas.  Nintendo created the architecture to port and produce games very easily.  They've built a userbase that is as healthy as any of the best from each generation.  Their system has shown that it can make the Switch version of titles exceed the sales on other consoles.  And they've even had wiiiiide open release schedules where their own titles weren't competing head on with 3rd party competition.  To me, the onus is on the 3rd Party developers to step up to the plate and deliver the Switch fanbase compelling and magical titles that can rival the style and charm of their Nintendo counterparts.

Well said, man.



colafitte said:

And it seems you didn't understand at all what I meant. 

Nintendo as a game developer has nothing to improve to you if you feel like this and that's ok. I can even agree with you on that. 

On the other side, Nintendo as a console maker has many ways to improve.

I already posted how more than 50% of Switch games sold on the console are Nintendo first party games. That's a double edge sword and if you can not spent a minute trying to understand what I was trying to say with that, I can't help you.

No, Nintendo is not doomed and it will never will. They are by far the most successful gaming software company regarding gaming sales on consoles, but there's an explanation as why each main Playstation home console has sold more than 85M and 3 of them more than 100M when Nintendo has lived its ups and downs in this regard. I know, every time I say something like this and use the word Nintendo it triggers some angry and offended people right at me in this forum but I was just being critical in a constructive way like I am with Sony and Microsoft too. If you don't agree with me is fine, you don't have to, but you don't need to remind me Nintendo is good at video games... 

The problem is you didn't really say much to begin with and ignored certain factors with your post like how on Switch third parties don't need nearly as many sales as they do on other platforms which is why third party support keeps growing and why companies like Bethesda keep releasing games on the platform as well as a lot of games coming from indie developers or being AA. It's not hard to see why he didn't get what ever it is you're trying to say because Nintendo's platforms don't rely on third parties and haven't in a very long time so the double edged sword you try to paint here doesn't really exist as GC had more support than both N64 and Wii and sold less than both its always been the concept of the platform that has sold it the first party games then end up selling well because they tend to be built around the said concept or utilize its features and if the concept is appealing the platform does well which causes a situation third parties can't afford to ignore.

Last edited by Wyrdness - on 30 July 2019

Previous total for end of June was 35,551,732. So it's been adjusted down by 223k.



Wyrdness said:

The problem is you didn't really say much to begin with and ignored certain factors with your post like how on Switch third parties don't need nearly as many sales as they do on other platforms which is why third party support keeps growing and why companies like Bethesda keep releasing games on the platform as well as a lot of games coming from indie developers or being AA. It's not hard to see why he didn't get what ever it is you're trying to say because Nintendo's platforms don't rely on third parties and haven't in a very long time so the double edged sword you try to paint here doesn't really exist as GC had more support than both N64 and Wii and sold less than both its always been the concept of the platform that has sold it the first party games then end up selling well because they tend to be built around the said concept of utilize its features and if the concept is appealing the platform does well which causes a situation third parties can't afford to ignore.

Well, i guess i get your points, but i definitively disagree. It's a matter of perspective i guess. For the people that have loved Nintendo games since chilhood my comment must sound stupid. From someone who grew up playing PC games and then PS games, i never felt the need to buy a Nintendo home console. Luckily i had friends over the years that had allowed me to play Nintendo games on their consoles. I loved every main Zelda i played (i finished most of them), i liked a lot each Mario (Galaxy 1 and 2 are masterpieces), Pokemon, DK and Metroid i played. I never cared about Mario Kart or Smash Bros and i still don't.

In my case, (as many other people i suspect because i can't be the only one) i would love to play Zelda BOTW or Mario Odyssey on my own console, but that's just 2 games. Having ports of great old games that have never been on Switch is not a plus for me at all. Indie games are on PC and PS4 too so if i want to play them i can access them whenever i want. Some of my favorite Japanese franchises doesn't appear at all on Switch (Final Fantasy, Resident Evil, Metal Gear Solid, ....) I like Western games as much as Japanese games, but there's an absolute lack of new Western games on Switch. Just for that a Switch is an automatic No for me, and when i see the lack of support from the big japanese and western developers in 2019, i can feel it won't get any better on 2020, 2021 and in the future.

I'm pretty sure there's a lot of people that has been feeling like this with Nintendo for years or decades. Nintendo seems to not want to convince people like me to buy one of their consoles. 

That's what i ultimately tried to say,  that..., yes Nintendo doesn't need 3rd party games to be succesful but that I need 3rd party games to buy a Nintendo console. I want their Nintendo exclusives and the 3rd Party support with new GTA's, COD's, Assassin's Creeds, Final Fantasy's, Resident Evil's, ...

That's what my "mixed impression" really meant. I can't deny this formula works wonders for Nintedo but this was not the directon i wanted for Switch, completely egoistically speaking. Switch has ended being another N64, another Wii, ... instead of the true SNES successor i really wanted. That and the fact that i really believe basing your success only in your first gaming lineup is more risky than having an extended, varied 3rd party supported library of games.

I guess this is the most sincere post i ever put here, but i'm pretty sure it will still annoy somebody......



Really successful, and unsurprising. By the end of this calendar year, it could very well hit SNES numbers. At the very latest, it will hit that benchmark by the end of the fiscal year with the release of Animal Crossing: New Horizons (which will be a system seller).

As it is right now, I'm confident the Switch will hit 3DS lifetime sales. Game Boy Advance numbers are relatively likely too. It's not very unlikely the Switch will surpass the Wii, but I don't see it happening. Despite the Switch being a hybrid (and a dedicated handheld model coming out), I really do think the PS5 and Xbox Scarlett will take some of its sales.



Lifetime Sales Predictions 

Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

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