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Fire Emblem Three Houses reviews: Meta: 89, OC: 89

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I´ve been craving a jrpg to play on the Switch after Xenoblade 2 massively dissapointed me and Octopath failed to ignite my interest, though I never played a FE game this one is piquing my interest.



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Ive just played this game for 8 hours strait.. long time since I did that.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

JamesGarret said:
I´ve been craving a jrpg to play on the Switch after Xenoblade 2 massively dissapointed me and Octopath failed to ignite my interest, though I never played a FE game this one is piquing my interest.

I am not really sure playing it because of the "JRPG" label is very accurate. Fire Emblem is a completely different kind of game than Xenoblade Chronicles 2 or Octopath Traveller. To put it another way, it's like being disappointed in Super Mario Odyssey as a Mario game and then going for Super Mario Kart instead.

Final Fantasy 12 would be significantly closer to Xenoblade Chronicles 2.

There are numerous other RPGs closer to Octopath Traveler; including FF7, and some other games like FF9 and I am Setsuna. Dragon Quest 11 is something sort of in the middle.

Fire Emblem is much more like the Disgaea series, Mario vs. Rabbids (though I haven't played it), and Banner Saga (haven't played that one either), although it has its differences.

Not saying you won't like Fire Emblem, but it's not the sort of game you think it is.



I describe myself as a little dose of toxic masculinity.

Some of you must be putting all-nighters in a row to manage to get at the 30 hours mark o_o !

I'm just 10 hours in. (End of the 3rd month)



Switch Friend Code : 3905-6122-2909 

Love this game. Dont' know how many hours. Probably like 10. Just finished I believe the 3rd month?

Each main story battle is the end of a month, and I think i've done 3 things, so sounds about right.


BTW, question for those who are further in game. What is best way to 'meta' lets say. Like right now whenever a weekend comes around I basically always "explore". Noticed though that no new dialogues from characters each explore, they just each new month. Though exploring you do get to raise motivation for a enough characters to utilize them the best in lessons. I noticed when going to a battle at end of month that there were two "smaller battles" i could have done throughout the month, but iddn't. THen felt underleveled. Like lvl 4 guys fighting lvl 6 enemies. I still won. (Hard doens't seem that hard, imo. the free lunatic update will be nice). When exploring you get to replant plants and fish, which are nice items grabbers for no ability cost.

Then there is the seminar where you get a professor to teach people. You get skill experience as well as all those gain motivation, so tahts nice too.

Shoudl i do like one of each, each month? Explore on days that have extra stuff listed? Seminar when the most students attend one? Battle when the others look like nothing special?

What are you guys' strats for month at school?



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irstupid said:
Love this game. Dont' know how many hours. Probably like 10. Just finished I believe the 3rd month?

Each main story battle is the end of a month, and I think i've done 3 things, so sounds about right.


BTW, question for those who are further in game. What is best way to 'meta' lets say. Like right now whenever a weekend comes around I basically always "explore". Noticed though that no new dialogues from characters each explore, they just each new month. Though exploring you do get to raise motivation for a enough characters to utilize them the best in lessons. I noticed when going to a battle at end of month that there were two "smaller battles" i could have done throughout the month, but iddn't. THen felt underleveled. Like lvl 4 guys fighting lvl 6 enemies. I still won. (Hard doens't seem that hard, imo. the free lunatic update will be nice). When exploring you get to replant plants and fish, which are nice items grabbers for no ability cost.

Then there is the seminar where you get a professor to teach people. You get skill experience as well as all those gain motivation, so tahts nice too.

Shoudl i do like one of each, each month? Explore on days that have extra stuff listed? Seminar when the most students attend one? Battle when the others look like nothing special?

What are you guys' strats for month at school?

My strategy for the first year was:
First week of the month - Explore
Second- Battle
Third- Explore

I've been trying to recruit a lot of characters so having two weeks to interact/raise professor level is necessary imo. Once you raise professor level enough (it could also just be a story progress thing, I don't know which) you can do more than one battle at a time in one week, which means that you can do your missions/paralogues.levelling in one week of the month and there's no need for another week of battles (unless you want to rush to complete all paralogues ASAP)

The seminar is pretty useless imo, you're better off doing Explore and then raising your own points that way. Students take care of themselves during the teaching weeks. 



I bought the digital copy and pre-loaded the game but didn't get to really play until the following day. My wife and I had our second child three weeks ago, Jacob, and he has been taking just about all of my free time lately, plus now that my paternal leave is over and I'm back at work, it's been hard finding time to play.

I have gone very slowly through the game so far playing Classic Hard mode, and I just finished the very second battle of the game (including the tutorial). I spent a lot of time talking to everyone in the monastery once I was free to roam around, and that took most of my time.

I'm terrible at strategy games such as this, but I am persistent. I had to restart twice during that second battle because I made input mistakes, such as telling a character to wait by accident, or attacking the target unintentionally. I wouldn't fault the controls, though. Great game so far; I'm enjoying it a lot.



Going from playing a shit ton of Fire Emblem Heroes in anticipation of this game to actually playing this game has been...an adjustment...a welcome one of course, but wow, I spent way too much time just enjoying the art and modeling when I first started. It's been way too long since we had a proper console Fire Emblem. Like, I know, okay, objectively, there are better looking games out there. But this is Fire Emblem, and I can now zoom into the map to look at the bandits faces, and see that some of the their battalion is made up of women, and little details like that, and I love it. And after getting by with the meager mechanics of Heroes for a couple weeks, suddenly having all this strategic complexity thrust upon me has been great, I love all the little additions since Fates. I can already tell I'm going to need to play this through more than once. Apparently there are four endings, but from what I know of them, there are only two I actually want to get. But with this looking like a 60 hour game at least for even one playthrough, I'm still going to be getting a shit ton of hours out of this game.



irstupid said:
Love this game. Dont' know how many hours. Probably like 10. Just finished I believe the 3rd month?

Each main story battle is the end of a month, and I think i've done 3 things, so sounds about right.


BTW, question for those who are further in game. What is best way to 'meta' lets say. Like right now whenever a weekend comes around I basically always "explore". Noticed though that no new dialogues from characters each explore, they just each new month. Though exploring you do get to raise motivation for a enough characters to utilize them the best in lessons. I noticed when going to a battle at end of month that there were two "smaller battles" i could have done throughout the month, but iddn't. THen felt underleveled. Like lvl 4 guys fighting lvl 6 enemies. I still won. (Hard doens't seem that hard, imo. the free lunatic update will be nice). When exploring you get to replant plants and fish, which are nice items grabbers for no ability cost.

Then there is the seminar where you get a professor to teach people. You get skill experience as well as all those gain motivation, so tahts nice too.

Shoudl i do like one of each, each month? Explore on days that have extra stuff listed? Seminar when the most students attend one? Battle when the others look like nothing special?

What are you guys' strats for month at school?

I only explore once a month because Im not doing any recruitment on students on my first play through. Then I choose battle for the others. I haven't found seminars useful. Because you can level up their skills  in Battle + get exp and rewards.

But my problem is the motivation. Im doing so much battle that most of my students only have orange faces. I did notice that if Byleth is MVP in a battle they all gain at least 25 motivation. 



Pocky Lover Boy! 

Why is metacritic's user score so low?