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Upgraded Switch model announced: Same price, battery life of 4.5 to 9 hours - Launches in August (Americas, Japan) and September (Others)

Forums - Nintendo Discussion - Upgraded Switch model announced: Same price, battery life of 4.5 to 9 hours - Launches in August (Americas, Japan) and September (Others)

The Switch pro is still happening.



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MasonADC said:
The Switch pro is still happening.

No.... those rumors of the newer chip that was shrunk down.... this is it.

Instead of clocking it higher, so it has more performance, their keeping its performance the same, and gaining better battery life instead.
There isnt going to be a Switch Pro, going by this.

16nm chip + more energy effecient ram = +80% battery life, thats what your getting with this.


For people that only use their switch docked, theres basically nothing gained from these (perphaps it ll run cooler & make less noise).

Last edited by JRPGfan - on 17 July 2019

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Number of days to reach 80M from 70M : 227 days

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JRPGfan said:
MasonADC said:
The Switch pro is still happening.

No.... those rumors of the newer chip that was shrunk down.... this is it.

Instead of clocking it higher, so it has more performance, their keeping its performance the same, and gaining better battery life instead.
There isnt going to be a Switch Pro, going by this.

16nm chip + more energy effecient ram = +80% battery life, thats what your getting with this.


For people that only use their switch docked, theres basically nothing gained from these (perphaps it ll run cooler & make less noise).

Rumors aren't happening of it because it was never this year in the first place. 



The only way a Switch pro is going to happen is like I've said before if Nintendo go the GB to GBC route where the pro model is a pseudo successor.

Shiken said:
p0isonparadise said:
I see some of you still don't understand what makes a Nintendo console successful. Hilarious.

The earliest Switch 2 will release in my opinion is holiday 2023, preferably March 2024.

Historically speaking, less 3rd party support equates to less sales for Nintendo consoles.  Look at N64, GC, and WiiU for proof.  Each one had less support than the last, and each had less sales than the last.  The only exception to that rule is the Wii.

It would seem that some people do not understand that while 1st party games are the main reason people choose Nintendo, and even get away with less support than the competition, having 3rd party support to some extent is still important for the success of the device.

GC had far more support than N64 on all levels so this debunks your point, third party support isn't what sells Nintendo platforms it's the platform itself being appealing that does that which is why their portables have destroyed everyone who has entered the market and why both the Wii and Switch defied what people expected they were platforms that played to Nintendo's strengths in which they did their own thing and executed it right. The reason Wii and Switch had more support is simple they created a situation that third parties couldn't afford to ignore, Wii tapped into a huge market in a time when developers were going under from HD development costs while Switch being a hybrid is in two markets one of which it has a monopoly on which dictates things heavily in Japan, it's always going to do well as a result regardless of what the competition do.



RolStoppable said:
Shiken said:

You see the problem here is that you are cherry picking what facts you want to use for this topic.

Acting like the NES and SNES did not need western 3rd party because most 3rd party devs were from Japan does not exactly qualify as a quality argument.  The fact is, the NES and SNES had the majority of 3rd party support as a whole, which is the real factor.

Also we are not talking about the handheld market, so to throw those in there just to pad the numbers is also not a good way to look at things.  All that does is enable people who try to say, "Switch is only a handheld that connects to the TV, and therefore sales should not be compared to PS or XB."  The fact is that the Switch is a hybrid home console with portable functionality, as that is what it is advertised and sold as.  Furthermore their handhelds have had adequate 3rd party support as a whole, cherry picking western devs is just a way to make it look like they had less than what they did.

So unless you are ready to jump on the bandwagon of either "Nintendo dropped out of consoles" or "with the Switch Lite making the Switch a portable only device, a next gen home console from Nintendo is right around the corner", I suggest you re-evaluate your the data you are briging to the table.

Uh-huh...

Switch is a hybrid because it functions as both a home console and a handheld console. This also means that the software pipelines of Nintendo home consoles and handhelds have been united, so it's only logical to look at the entire history of both Nintendo home consoles and handhelds.

If you are ready to concede that Nintendo handhelds have always had adequate third party support, then it should be obvious that Switch will be fine regardless of what the AAA third party publishers intend to do in the coming years. The biggest advantage that Switch has over Nintendo handhelds is that it has Nintendo's full attention, something that hasn't been the case since the NES.

When someone raises the question if Nintendo can succeed in the absence of AAA third party support, specifically what said support is known as today, then it only makes sense to point out that every successful Nintendo console in history has succeeded without said support.

I have to give credit to the bolded.  Very good point there, and that alongside of stellar 1st party offerings will serve well to keep the Switch going strong regardless of what happens.

My prediction remains the same however for reasons I have previously gone over.  Only time will tell at this point.



Nintendo Switch Friend Code: SW-5643-2927-1984

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Shiken said:
p0isonparadise said:
I see some of you still don't understand what makes a Nintendo console successful. Hilarious.

The earliest Switch 2 will release in my opinion is holiday 2023, preferably March 2024.

It would seem that some people do not understand that while 1st party games are the main reason people choose Nintendo, and even get away with less support than the competition, having 3rd party support to some extent is still important for the success of the device.

Indies are important for Switch, AAA support is not. 



p0isonparadise said:
Shiken said:

It would seem that some people do not understand that while 1st party games are the main reason people choose Nintendo, and even get away with less support than the competition, having 3rd party support to some extent is still important for the success of the device.

Indies are important for Switch, AAA support is not. 

Agreed.  The Switch isn't going to be replaced anytime soon, not when it is selling as well as it currently is.  If the Switch continues to do well in sales, including software, it will get third party support via Indies and exclusive content.  People are not buying a Switch to play the next Madden, CoD and GTA.  The Switch to a large degree is targeting a different demographic.  Which is why I don't understand why people act baffled when Nintendo doesn't do what MS/Sony do.  

Edit

I'll add, I don't understand why people want to define generations.  Who ****ing cares?  Buy great games and have fun.



The increased battery life is pretty interesting. I might be more interested in this than the Switch Lite. Partially due to having an ethernet port. But I wish it had the option of a proper D-pad for those who don't intend to give their joycons to a friend.

RolStoppable said:

On the three things you say that we know:

1. This is false. Switch will only spend ~3.5 years of its life alongside the PS4 and XB1. The 3DS has a projected lifespan of nine years, so the only logical conclusion is that the Switch will spend more time alongside the PS5 and Scarlett. If your stance is that only the time of Switch as Nintendo's main console is to be considered, you cannot claim what you did either, because we don't know yet.

2. That's a difference of four months at most. Besides, under this criterion the Dreamcast released closer to the N64 than the GC, but you still count the DC towards the same gen as the GC.

3. Games shared between libraries doesn't work as criterion because there are generations where there is hardly any overlap between libraries.

I put Switch in the same generation as PS5 and Scarlett because generations are defined by time, hence why I count the Dreamcast towards gen 6 regardless of its fate. If I didn't, the release window for gen 8 consoles would become 2011-2017 which is already the length of an entire generation. 2011-2013 for gen 8 and 2017-2020 for gen 9 is much more reasonable. Gen 10 can be estimated to fall into the 2024-2027 timeframe, so all is well.

Wikipedia is a site with usergenerated content that can be edited by anyone. Switch is labeled as gen 8 based on the outdated consensus that Switch would have a short lifespan, therefore the Switch successor would align with the next PS and Xbox, so if Switch were gen 9, it would mess up the whole classification system. But now we are 2.5 years after Switch's launch and the short lifespan expectation is asinine. Switch is on track to become the first console to go over three years before its first price cut, so a long life has to be expected at this point.

So the successful Nintendo consoles lasted six years. The SNES did as well, but the staggered launch timings of the NES, SNES and N64 muddy the water.

1.) It remains to be seen how long it'll be on the market. However, a direct comparison to the 3DS' lifespan would be more proper if Switch only relied on lower budget/handheld scale games. But it also relies on console level games/ports. And because of that, having the technology to accommodate those titles is an important factor for Switch that wasn't prevalent with 3DS. Nintendo had their home consoles for that, but this time around Switch is supposed to do both of those things.

How Switch handles the transition to PS5/XB2 also remains to be seen. It could focus more on being closer to a traditional Nintendo handheld in terms of library, and stay the course even if it ends up getting significantly less current gen ports than it already is. I can certainly see that happening. Or they could release a new Switch in a few years for more console level support. Depending on when it's released, the gap between Switch 2 and PS5 could be bigger or smaller than the gap between Switch and XB1. Though during the first few years of a new generation, developers generally don't get as much out of the new systems, on top of developing games that are modest leaps above the prior generation so that they can be cross generational. (PS4 and XBO will have a combined install base of ~150M by the time their replacements come out.)

3.) Rather than 'share', I would say the most defining criterion of a console generation is it's library.
If a company released an 8-bit console today, I wouldn't call it a Generation 8 system, because it doesn't get any Generation 8 games.

Because developers generally want more performance out of consoles as time passes, generations tend to naturally play out in time intervals of a set few years.
Generally no one likes to stay behind and miss out on new releases, but there can be, and are, exceptions to this to various degrees.
Playstation 4 could technically go on alongside Xbox Scarlett for another 7+ years. And further, into the next Xbox generation after that. But if it still primarily plays new releases from Generation 8, then it's still a Gen 8 system that held on for a very long time.
It shouldn't be labeled a Gen 9 system even if it spent most of its time there, if it didn't get any/many of the Generation 9 games.

Because of how a new system can  re-enter the same generation if they so chose, targeting the same games again, or have an older system hang around for a very long time, if they so chose, the time period definition can get pretty convoluted. And it is more so today with the mid gen refresh systems, and Switch following up the lifespan of WiiU that was cut short abruptly near the middle of Gen 8.

So the most consistent way I found to define a console generation is to look at the majority of it's new releases.
And I think this is more what people are thinking, whether it's conscious or subconscious, when talking about the next generation.
The reason people spontaneously say that the next generation will start with PS5/XB2, is mainly due to the games they will be able to play. The majority of its new releases will not be playable on the previous systems.

Last edited by Hiku - on 17 July 2019

Shiken said:
Mar1217 said:

This isn't happening before 2023 imo. They're going for the longer lifespan this time around. It doesn't need the power boost some hopes for since it's been proven by sales that buyers aren't in for this aspect. (They're sure in for the games though !) 

They will still support it with a few cross gen gamea from 1st party.  Many people will still want some multiplats on the go, which is why the upgrade would make sense due to next gen consoles.  As you said, people want the games.

RolStoppable said:

The typical lifecycle of a successful Nintendo console has been six years. What has also been typical is that Nintendo had to support two consoles concurrently, but that not being the case anymore makes it much easier to prolong the lifecycle of Switch. And given how long it will take until Switch gets its first price cut, there is plenty of time left for multiple price cuts to extend the lifespan.

I have no idea why you would consider it a good idea to deliberately shorten a console's life and move on to a successor. Switch is much more successful than the 3DS, but for some reason you conclude a shorter lifespan.

The Switch is advertised as a home console with hybrid portable functionality.  The only home consoles from Nintendo to go 6 years was the NES, and the Wii.  Everything else followed a 5 year cycle (4.5 for WiiU).

You forgot the Super Nintendo, which had a 6 year run, too. Only in Japan, though, but still.

Then, you can add the handhelds. Gameboy, DS and 3DS had more than 6 years shelf life each.

Seriously, the 5-year cycle came from the late 90's/early 2000's, when graphic developments went so fast that a console was hopelessly outdated after 5 years, just compare PS2 graphics to X360. But with the diminishing returns these days, consoles should get longer and longer shelf lives, not shorter ones.



p0isonparadise said:
Shiken said:

It would seem that some people do not understand that while 1st party games are the main reason people choose Nintendo, and even get away with less support than the competition, having 3rd party support to some extent is still important for the success of the device.

Indies are important for Switch, AAA support is not. 

Agree about the indies, but there is still value in AAA games to a degree.  As someone who buys all multiplats on Switch for major releases to have them on the go, 3rd party support plays a large role in why Switch is my primary console and my PS4 Pro has become my side console that gets a fraction of my time.  Also I never said anything about AAA support specifically, just third party support which implies to ALL full retail multiplats.  You are the one that inserted AAA into this debate.



Nintendo Switch Friend Code: SW-5643-2927-1984