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Forums - Nintendo Discussion - NSLite: Possible unmentioned improvements that WOULD make you consider one?

It's quite clear - current Switch owners almost all have zero interest in the Switch Lite. And there are still people who are planning to buy a Switch but are leaning towards the classic one.

But I can see a number of ways Switch Lite could plausibly become enticing.

So, within the bounds of what we already know about it, what other changes or confirmations would make you rethink buying one?

This very obviously isn't for people who have no reason to consider a Switch Lite, and it obviously doesn't have anything to do with replacing your current Switch with a Lite. This is about those who have a reason to consider the Lite (either as their first Switch, or as a second) but are on the fence.


For me, I've got four main considerations:

-Better cloud integration
-Controller dual-functionality
-Confirmation that "SD" rumble still is present
-Further improved battery life

Cloud integration:
It's nice that cloud saves are a thing now. But they're clunky to use. Nintendo should make it so that, if you launch a game with an Online account, it automatically checks for a cloud save. If it detects there's a cloud save present that is newer than any save data on the device, it should prompt you with the option to load it - basically exactly the same way it prompts you to download updates or start software anyways.

OR, they could add an option to simply auto-download cloud saves with no prompt at all, starting with games that are on your main dashboard.

Since I already own a Switch (two, actually) and would likely play primarily on my original one when at home, using the Lite only on the go, I'd need to be able to transfer saves effortlessly. It may not take THAT much more effort with the current setup, but still, I don't want to have to launch a separate menu to tell it to download new saves with every single game.

I also think that, if they WANT to market it towards people who already own a Switch, they would be wise to make Switch-ing from main to Lite an effortless activity.

Controller dual-function:
I mentioned this in the original reveal thread - since the NSLite has integrated controls, you lose the function of having a controller set you can effortlessly pair to another console for multiplayer.

But what if you didn't

NSLite retains the functions of the Pro controller, essentially. Why not add an option on the Controllers screen to pair your NSLite to another system to function as a Pro controller? To deactivate, simply long-press the power button or have a long-press touchscreen button that's followed with a confirm screen. Then you can use all of the controller's controls on the second system, with no interruption. 

They have a precedence for this, anyways. GBA could connect to GameCube for Four Swords Adventures. 3DS could connect to WiiU for Smash. In this instance, though, it would be compatible with a far, far larger library than previous versions of the concept.

It may not be ideal, especially compared to the comfort of the actual Pro controller, but for parties and hangouts, it could definitely add value to it for people that don't want to pay $70 for another Joy-Con pack or a Pro Controller.

SD Rumble:
They said it has no HD rumble, but we haven't seen for certain that there's no rumble whatsoever. Can we at least have some sort of basic rumble inclusion, please?

Battery:
Currently, NSLite is reported to afford marginally improved battery life (reportedly 4-7 hours vs 3.5-6). But with some software upgrades or a simple battery upgrade change in the two months they've got before release, if they could improve that to maybe 5-8, or even longer, I'd be far more enticed.

So that's what I'd like to see. What would make you consider it? Other colors? Software pack-ins?

Last edited by thetonestarr - on 11 July 2019

 SW-5120-1900-6153

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I'm happy with my Switch as it is.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

I agree that all your points would be an improvement.

Though having all of them I still have no reason to buy a Switch Lite.



I can’t really think of anything that would make me get one. My Switch is already portable, and it comes with more versatility than the Lite.

I feel that the Lite is more for second-wave adopters.



I really like the size and look of the Switch Lite.

However if my current Switch dies, I will be replacing it with the original Switch and not the Lite version. The functions Nintendo stripped away that the original has is too great for me to downgrade to the Lite.

But...if I were to get a secondary Switch just for the hell of it I'd pick up the Lite and take it to places I know full well that I wont require the missing features. (ie. anywhere that ill be gaming alone lol)



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I would have been interested in the Switch Lite if the ergonomy had been improved. I have big hands and the original Switch is almost unplayable for me in handheld mode without my Satisfye grip (which was pretty expensive). I think shooters like Splatoon are unplayable in general because of the placement of the right stick.

I expected Nintendo to improve this in a revision without detachable joycons because it is not restricted by the docking function and you can still make it compact. The fact that the controls almost look the same as on the original Switch tells me that they don't see any problem with ergonomy at all (not surprisingly, as almost all Nintendo handhelds after the Gameboy Advance were unergonomic).



I can't really think of anything that would make me pay the asking price for a system I already own.

Once the Switch Pro gets announced, then we'll talk.



There is literally nothing they could add that would interest me into a portable only switch. I’ve only played the portable mode a couple of times, I would much rather have it connected to my 70 inch tv and play it that way...



It's not about there not being enough cool features with the Lite, It's about the Switch OG being almost perfect the way it is. Why would I put down another $200 plus tax to have the same system with a smaller screen and less versatility. It's great that families can buy one for their kids a lot easier now since it's $100 cheaper. But this isn't a situation where we need to worry about existing users not being enticed to, in my opinion, downgrade. I'd actually question the relative sanity of anyone who owns a Switch choosing the Lite as their main console instead. Of course, I'm not a handheld gamer, so my opinion is a bit biased on that front.



I mean, obviously, for people who are single and/or have no children, there's almost zero incentive either way.

That's obvious as hell and doesn't need to be voiced. Especially not again. Doesn't contribute anything whatsoever here.

The question is obviously specifically for people who have ANY reason to own a second/third/etc system, and what would make you consider buying a Lite as opposed to another Classic, or simply considering what you already have as sufficient.

For instance, I have a wife and two children. My daughter has been playing Yoshi's Crafted World and Pokemon Let's Go fairly often. In a few months, my wife's going to be playing as well, possibly when we get Pokemon Sword and Shield, and almost certainly once we get Animal Crossing.

I do, however, have two Switches, currently. And that will probably be plenty, but it's plausible that we might want a third. And I know I'm certainly not even close to being the only person in such a situation.

So, apparently, the question needs to be reworded. For people who do actually have a reason to consider buying a Lite, what would Nintendo need to do to have you consider the Lite as opposed to (another) Classic?

Last edited by thetonestarr - on 11 July 2019

 SW-5120-1900-6153