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Forums - Nintendo Discussion - Nintendo Switch Lite Officially Revealed - $199, September 20th, Dedicated Handheld

Cerebralbore101 said:

The Fury said:

I've own something like that before. Think it was called the Game Gear.

I mean this is kinda expected. If they are ditching the dedicated Home Console and separate handheld setup like they are with Switch (obvious as Pokemon is on Switch, not a dedicated handheld as it usually is). Having a single Switch unit which is only handheld makes sense. Good luck to it, we need the inudstry to grow and move away from microtransaction filled 'AAA' games and at least the console makers are going in the right direction.

You're thinking of the Sega Nomad, right?


As long as you don't bring up the Vectrex for vertical play...



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RIP Japan



Can someone link Nintendo Switch 2019/2020 fiscal year prediction thread? I can't find it.



Barkley said:
potato_hamster said:

Okay. so we can lump the features of the operating system and API in the definition. It matters very little for the intents and purposes of trying to define a hybrid game console. This is literally just arguing over semantics and beyond the intent of the question I was asking. For the purposes of trying to define what a hybrid game console is, we can assume any potential hardware solution plays video games, and the API of the consoles allows game developers to access most, if not all the hardware within the console in a meaningful way. Is that good enough?

One more question. Is the distinction between whether a knife is a tool or weapon dependant on what the knife was created for and the purpose behind it's creation? A.K.A is the purpose behind the creation of something an important factor to consider when defining something?

A knife is a tool. It's made for cutting things. Anything can become a weapon depending on how it's used. A Motorcycle Helmet that was purpose built to save someone's life can also be used to bludgeon someone to death. In that sense, why does the designed intent matter? That motorcycle helmet was still used as a weapon, even if the creator never intended it to be used that way, or thought of it being used that way while creating it.

So no, I don't necessarily think it's created intent matters that much.



The Switch has some forms of functionality that do not exist outside of docked "home console" TV Mode.

It's a hybrid. Case closed.



 SW-5120-1900-6153

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potato_hamster said:
Barkley said:

One more question. Is the distinction between whether a knife is a tool or weapon dependant on what the knife was created for and the purpose behind it's creation? A.K.A is the purpose behind the creation of something an important factor to consider when defining something?

A knife is a tool. It's made for cutting things. Anything can become a weapon depending on how it's used. A Motorcycle Helmet that was purpose built to save someone's life can also be used to bludgeon someone to death. In that sense, why does the designed intent matter? That motorcycle helmet was still used as a weapon, even if the creator never intended it to be used that way, or thought of it being used that way while creating it.

So no, I don't necessarily think it's created intent matters that much.

So if the intent behind creation isn't relevant then is something defined by what it is used for?

If yes then the Switch is clearly used both as a handheld and a home console, thus it can be defined as both.

If the answer is no, then I would be very interested to know how you define something if it is not defined by the reason it was created or what it is used for.

On both counts the Switch is both, it was created to be both and it is used as both.



So on another note, I just had a thought. How many of you, if you bought a Switch Lite, would like to be able to use it as a controller connected to another Switch - say, if you were visiting a friend's house and playing Smash with him, or something?



 SW-5120-1900-6153

Come on, guys. If Nintendo dropped the "3D" in 3DS and it worked, why not the "Switch" in Switch?

Two things:

1) Will the current Joycon design change to have the better d-pad? This is a must imo.

2) My stock right joycon analog stick gave out after hours of MK8 (I accelerate by holding the stick upwards instead of holding the button), now the "right" input on the stick doesn't register. I had to buy another set of Joycons due to this, and they ain't cheap. And I avoid using them so that they last! Control inputs giving out on the Switch Lite is a concern for me.

With that said, I think it looks cool. Can't wait to see the Switch Pro.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

Edit. Remove post please.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

The thing i like the most is the price, but i dont like handhelds... wish they did a version thats just the console like what sony did with the PSVITA TV, thanks to that thing i have access to all those sweet exclusives like P4 Golden, Freedom Wars, The older Disgaea enhanced versions etc.

I mainly want a Switch for some very select games (Zeld BoTW 1 and 2, all the Bayo games, Astral Chain and whatever else Platinum releases in it) so it wouldnt be my main console but i sure want it.