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Japan Sales week 26, Jun 24 - 30 2019, Famitsu

Forums - Sales Discussion - Japan Sales week 26, Jun 24 - 30 2019, Famitsu

Pinkie_pie said:
Crash team racing didnt release? I think that ps4 was able to sell 20k was because of crash

I read somewhere it releases first of august but it also barely has pre orders on COMG...






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Bofferbrauer2 said:
Sogreblute said:

PS4: 11,422
PS4 Pro: 7,351
Total:18,773

Not 21,486

Yeah, that's quite the difference. Did they lower the numbers or what happened?

Uh... it looks like the OP combined the sales of PS4, PS4 Pro, and... 3DS.

11,422 + 7,351 = 18,773

11,422 + 7,351 + 2,713 = 21,486



Someone just mentionned a 230K opening for SMM2 on Media Create so this is quite the disperancy, which alongside digital sales, we're probably looking at a 250K opening week in Japan. This is decent enough.

As others suggested, the series need some kind of shake up (Artstyle, gameplay structure, themes, music, whatever)

YW4 doesn't seem to have the most durable legs thus far ....



Switch Friend Code : 3905-6122-2909 

First week/LT Japanese sales for the other two versions of Super Mario Maker:

3DS Super Mario Maker (FW) 160.016 (LT) 1.184.885
WIU Super Mario Maker (FW) 143.514 (LT) 1.076.843

Super Mario Maker 2 should hit around 1.5 million in Japan - and depending on digital plus the inevitable Mini model of the Switch, could make it to the 2 million mark. My assumption is the Mini model plus price cut will open up much more of Japan's portable market to the Switch and existing, big-name titles like SMM2 will benefit.



StarDoor said:
Bofferbrauer2 said:

Yeah, that's quite the difference. Did they lower the numbers or what happened?

Uh... it looks like the OP combined the sales of PS4, PS4 Pro, and... 3DS.

11,422 + 7,351 = 18,773

11,422 + 7,351 + 2,713 = 21,486

Indeed, will try to update the op. Thanks for noticing



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Last week some people told me that I would regret my thoughts....Well, things are even worse than I expected.

We are seeing a 1/1,2 Millions worldwide for MM2....It is weak, Odysee got more than 2M in 3 days and the install base was 8 millions, it is 3,5x more today.

But I still trust the game for legs, it will get 10M certainly.

But now what I was saying gets confirmed : to just recover the same pace as last year, the Switch needs a price cut of 45€ (basically it was MM2 included with the console for those who decided to buy the Switch in Japan), AND the release of one of the 3 10 millions seller of 2019. There was 4, but Animal Crossing is now for 2020.

I am not afraid for 2019-2020, there is a massive load of strong games (1-5 millions sellers), and with the 2 new models coming soon we might see regular week at 450K or more for the Switch, but definitely, the initial Switch with its initial price level is declining. It needs now strong boosters to keep the momentum.



Current PB on Secret of Mana remake : 2h27 (2nd)
Strongest worldwide achievement on TGM : 1st European S13 rank
Fastest TI MASTER in Europe : rank Master V in 5min10
Current PB on Power Ranger (Game Gear) : 10min06 (World Record)

Non-geek activity : ThermalHungary

konnichiwa said:
Pinkie_pie said:
Crash team racing didnt release? I think that ps4 was able to sell 20k was because of crash

I read somewhere it releases first of august but it also barely has pre orders on COMG...

Crash isn't popular in Japan. Crash N Sane Trilogy did 30K first week on PS4, while the Switch version did 5K (keep in mind this came out a year after PS4). Because Crash is popular in Europe (most popular territory) and NA doesn't mean everywhere else is popular. 



Amnesia said:

Last week some people told me that I would regret my thoughts....Well, things are even worse than I expected.

We are seeing a 1/1,2 Millions worldwide for MM2....It is weak, Odysee got more than 2M in 3 days and the install base was 8 millions, it is 3,5x more today.

But I still trust the game for legs, it will get 10M certainly.

But now what I was saying gets confirmed : to just recover the same pace as last year, the Switch needs a price cut of 45€ (basically it was MM2 included with the console for those who decided to buy the Switch in Japan), AND the release of one of the 3 10 millions seller of 2019. There was 4, but Animal Crossing is now for 2020.

I am not afraid for 2019-2020, there is a massive load of strong games (1-5 millions sellers), and with the 2 new models coming soon we might see regular week at 450K or more for the Switch, but definitely, the initial Switch with its initial price level is declining. It needs now strong boosters to keep the momentum.

Are you saying that MM2 will have a sell through of 1.2 in the first week? Because that’s hard to believe. Odyssey is an outlier, Mario games tend to not be front loaded, and instead a slow burner. The switch is up Yoy for the week so I don’t get what you mean 



MasonADC said:
Amnesia said:

Last week some people told me that I would regret my thoughts....Well, things are even worse than I expected.

We are seeing a 1/1,2 Millions worldwide for MM2....It is weak, Odysee got more than 2M in 3 days and the install base was 8 millions, it is 3,5x more today.

But I still trust the game for legs, it will get 10M certainly.

But now what I was saying gets confirmed : to just recover the same pace as last year, the Switch needs a price cut of 45€ (basically it was MM2 included with the console for those who decided to buy the Switch in Japan), AND the release of one of the 3 10 millions seller of 2019. There was 4, but Animal Crossing is now for 2020.

I am not afraid for 2019-2020, there is a massive load of strong games (1-5 millions sellers), and with the 2 new models coming soon we might see regular week at 450K or more for the Switch, but definitely, the initial Switch with its initial price level is declining. It needs now strong boosters to keep the momentum.

Are you saying that MM2 will have a sell through of 1.2 in the first week? Because that’s hard to believe. Odyssey is an outlier, Mario games tend to not be front loaded, and instead a slow burner. The switch is up Yoy for the week so I don’t get what you mean 

The Switch is up by a modest 8000, with the release of one of the 3 main strike of the year, + a 5000 yen discount, vs last year with nothing big at the same moment.



Current PB on Secret of Mana remake : 2h27 (2nd)
Strongest worldwide achievement on TGM : 1st European S13 rank
Fastest TI MASTER in Europe : rank Master V in 5min10
Current PB on Power Ranger (Game Gear) : 10min06 (World Record)

Non-geek activity : ThermalHungary

Sogreblute said:
konnichiwa said:

I read somewhere it releases first of august but it also barely has pre orders on COMG...

Crash isn't popular in Japan. Crash N Sane Trilogy did 30K first week on PS4, while the Switch version did 5K (keep in mind this came out a year after PS4). Because Crash is popular in Europe (most popular territory) and NA doesn't mean everywhere else is popular. 

^^ Well he was on ps one C2 was even a million seller.