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Forums - Gaming Discussion - What was the Greatest Launch Title of all Time?

 

What was the greatest launch title of all time?

Combat 0 0%
 
Super Mario Bros. 20 12.20%
 
Super Mario World 19 11.59%
 
Virtua Fighter (Saturn) 2 1.22%
 
Twisted Metal 2 1.22%
 
Super Mario 64 32 19.51%
 
Halo Combat Evolved 16 9.76%
 
Twilight Princess 3 1.83%
 
Breath of the Wild 64 39.02%
 
Other 6 3.66%
 
Total:164
curl-6 said:

The 6th gen in general was a dark age in my view, and that's got nothing to do with "Nintendo fans bashing anything that's not Nintendo" cos I'd argue Nintendo's own output that gen was their worst ever.

Sure, there was a lot of quantity in that gen, even some genuine greats like Halo 1 & 2, Metroid Prime 1 & 2, F-Zero GX, Twilight Princess, the original Star War Battlefront, etc, but of all the generations I've lived through (4th-present) feel it had the least amount of genuinely interesting games.

Azuren said:

But if we're talking about killer apps that forced you to purchase the system, then both of the Zelda games on your poll would get knocked off.

Seriously? How was BOTW not a killer app? It was literally the sole game selling the Switch at launch.

Because you didn't need to own a Switch to play it.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

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Azuren said:
curl-6 said:

The 6th gen in general was a dark age in my view, and that's got nothing to do with "Nintendo fans bashing anything that's not Nintendo" cos I'd argue Nintendo's own output that gen was their worst ever.

Sure, there was a lot of quantity in that gen, even some genuine greats like Halo 1 & 2, Metroid Prime 1 & 2, F-Zero GX, Twilight Princess, the original Star War Battlefront, etc, but of all the generations I've lived through (4th-present) feel it had the least amount of genuinely interesting games.

Seriously? How was BOTW not a killer app? It was literally the sole game selling the Switch at launch.

Because you didn't need to own a Switch to play it.

Didn't matter; people were desperate to play it, hardly anyone owned a Wii U, and given the choice between buying a dead platform nobody wanted or cared about or an exciting new system that let you play it anywhere, well, it was hardly a choice at all.



curl-6 said:

The 6th gen in general was a dark age in my view, and that's got nothing to do with "Nintendo fans bashing anything that's not Nintendo" cos I'd argue Nintendo's own output that gen was their worst ever.

Sure, there was a lot of quantity in that gen, even some genuine greats like Halo 1 & 2, Metroid Prime 1 & 2, F-Zero GX, Twilight Princess, the original Star War Battlefront, etc, but of all the generations I've lived through (4th-present) feel it had the least amount of genuinely interesting games.

Meanwhile on PC... ;)

Even if I don't count Dreamcast and move start of 6th gen from 1998 to 2000, PC had so many great titles in those years...it was quite brilliant time for PC gaming.



AngryLittleAlchemist said:
Mar1217 said:
If I'd go full recency bias mode then BOTW is the obvious choice. Now historically, load of games could be beffited that title, SMB and SM64 for the platforming genre, VG renaissance and best introductory piece for 3D games back in the 90's, Halo can also be used for it's impact on the 1st person shooter genre and it's online multiplayer component.

These would be the one I choose.

Halo 1 actually doesn't have online multiplayer. Halo 2 was the game that claimed the innovation in console matchmaking. Though the Halo 1 PC Port did have online multiplayer. Think that released months later though. 

In 2002, you could play Halo 1 online using tunnel software on modded Xboxes. The trick was to make the Xbox think it was connecting to another Xbox over a LAN, when in reality, it was using a fake LAN network for online play.

The GameCube had a similar thing with Mario Kart: Double Dash!! and a program called WarpPipe.

EDIT: The Xbox program was called XLink Kai. I couldn't remember what it was called when I made the post. https://en.wikipedia.org/wiki/XLink_Kai

Last edited by SnesTea - on 04 July 2019

NightlyPoe said:
Replicant said:

You felt it was dark days because others liked a racing game that you didn't?

Lamenting the low bar of what was considered AAA Playstation-PS2 era titles more than anything.  It really hasn't aged well.

People liking Gran Turismo 3 at the time of its launch doesn't have anything to do with how well the game has aged.

Besides, referring to GT3 as a "low bar" is just your personal opinion. Not everyone has to like the same Nintendo games as you do, Poe.

OT: The Legend of Zelda: Breath of the Wild



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RolStoppable said:
pokoko said:

If you remember growing up in the United States during that time then you probably remember that the newest games at the arcade was one of the most popular subjects for kids.  The idea that gaming wouldn't have returned without SMB is the essence of wishful thinking, no matter how much people want to believe it.  Arcade gaming was hot as hell and whomever was able to deliver arcade games on a home console was going to have a goldmine.  It was going to happen.  

To be honest, I think the light guns and ROB were a bigger deal at first.  I know that's why I begged for an NES--only to find out there was no ROB and that the light guns sucked.  

I remember that Super Mario Bros. was THE popular subject for kids. Hence why its sequels sold like hot cakes too.

You can try to skirt around the importance of Super Mario Bros. as a launch title, but all of that will be futile because it requires a tremendous amount of denial to even entertain the idea that Super Mario Bros. was a negligible factor or just another typical launch game.

Neither of which I said.

Don't do that.  It's lame.



curl-6 said:
Azuren said:

Because you didn't need to own a Switch to play it.

Didn't matter; people were desperate to play it, hardly anyone owned a Wii U, and given the choice between buying a dead platform nobody wanted or cared about or an exciting new system that let you play it anywhere, well, it was hardly a choice at all.

But the choice existed, nonetheless. Breath of the Wild didn't forced you to own a Switch, it was just the better of the two options.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

NightlyPoe said:
gamingsoul said:

most games don’t age that well, the psx era is my favorite, but saying the the quality of the ps2 games was low is just wrong, I will give you some examples jack and daxter, is one of my favorite 3D platformers, the ps2 also had ratchet and clank, and sly, metal gear 3 is considered the best in the series, ffx ,ffxii, persona 3 and 4 are some of the most beloved jrpgs of all time, devil may cry 3 was the high point until 5, San Andreas was the birth of the modern triple a game, resident evil 4 is still considered was one of the best games ever, and silent hill 2 is considered the best horror game ever, not to mention that 3 is amazing too,I could go on.so your statement that the expectation for games was low is just wrong, not to mention that other consoles also put up a great competition, if you don’t like the ps2 that’s fine but just don’t go saying that it was a dark age and the expectation from gamers were low.

I'll give you that the PS2 got better in as it matured.  I've just got a problem with video games in general from around 1995-2002 with a few exceptions and the Sony in particular epitomized the worst of my issues with the era.  There were some ugly growing pains.

that’s personal taste, I would love to see a jrpgs half as good as xenogears these days or a tactical jrpg like fft ...and lik3 I said in another post the first 3 silent hill games are untoucheable when it comes to horror.



No question the original Super Mario Bros. Without it, gaming wouldn't be what it is today. Heck, it made me love video games. The first video game I have ever played!



Azuren said:
curl-6 said:

Didn't matter; people were desperate to play it, hardly anyone owned a Wii U, and given the choice between buying a dead platform nobody wanted or cared about or an exciting new system that let you play it anywhere, well, it was hardly a choice at all.

But the choice existed, nonetheless. Breath of the Wild didn't forced you to own a Switch, it was just the better of the two options.

You cannot deny, though, the momentum that the Switch built from launch onward was credited to Breath of the Wild. More people bought Breath of the Wild than Switch units when the console first launched. That was mainly due to the low supply the Switch had once it launched, and Switch sold over 2+ million from March to April (or was it May?) in 2017.