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What was the Greatest Launch Title of all Time?

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What was the greatest launch title of all time?

Combat 0 0.00%
 
Super Mario Bros. 19 12.03%
 
Super Mario World 19 12.03%
 
Virtua Fighter (Saturn) 2 1.27%
 
Twisted Metal 2 1.27%
 
Super Mario 64 30 18.99%
 
Halo Combat Evolved 16 10.13%
 
Twilight Princess 3 1.90%
 
Breath of the Wild 62 39.24%
 
Other 5 3.16%
 
Total:158
d21lewis said:
I haven't played Morrowind or even watched a second of gameplay. Things were constantly being revealed in BotW that blew my mind, though. A few examples off the top of my head:

-I couldn't find a second orb to power some device so I just laid down some metal weapons and they actually conducted electricity

-I was fighting a giant creature in a thunder storm and had a weak weapon. I threw my weapon an the creature and he was struck by lightning

-trying to navigate a sphere through some maze, I totally bypassed the maze, put the sphere on a piece of metal, and levitated the metal to where I wanted the sphere to go.

BotW has its standard "A to B" route but it also gives you a great physics engine, some tools, and some abilities and tells you to have a blast. Basically, if you can think of it, it'll probably work. That's pretty awesome. I'm sure other games can do this but it felt pretty fresh to me when I approached Zelda.

I'll find some vids on Morrowind. I might just end up buying it! I like when games don't feel totally scripted. However, we are getting a little off track. It's turning into BotW vs Morrowind instead of "Greatest Launch Title of All Time".

Those are all fine examples - unfortunately, BotW physics engine is limited to certain cases and certain objects. It's certainly a step in right direction...but this imersive sim concept is really nothing new - Richard Garriott, aka "Lord British", creator of Ultima, one of the most (arguably THE most) influental game IPs ever, came up with it in early 90s...and if one liked cRPGs back then, BotW's "revolutionary" gameplay woudn't feel such revolutionary, as many find it.

But you're right, we got side tracked a lot with this - I tend to jump in this conversations, although I know how they'll end, when I see people glorifying certain titles, and not knowing actual game history...I guess I should know better by now.

As for Morrowind, I don't find it dated when it comes to mechanisms, if you're into such approach to RPGs (which draw heavily from pen&paper), though visually it is very dated - so depending of your preferences you might or might not find it appealing. It is last Bethesda game that was made primarily for cRPG fans (and cRPGs were always niche), so there is lot of stuff that are not as welcoming for present day gamers. But if you want something that is still considered one of the best RPGs of all times, give it a try.



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i dont count BotW as a true launch title. my vote goes to SM64.



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

Just my humble opinion, but Combat, Virtual Fighter, and Twisted Metal being in the poll but not F-Zero, Wii Sports, Panzer Dragoon, Tetris, or Soul Calibur is a crime.



My personal favourites, no specific order:
Breath of the wild
Super Mario World
Twilight Princess
Super Mario 64



Super Mario World no question. Probably the Nintendo game I love the most and the one I had most fondest memories of still to this day.



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Mr_No said:
Super Mario World no question. Probably the Nintendo game I love the most and the one I had most fondest memories of still to this day.

I still have warm memories of being a kid watching Family Matters on a Friday night and seeing this commercial: https://youtu.be/EQ3clCcwHFc

At that  moment all was right with the world. 



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d21lewis said:

Mr_No said:
Super Mario World no question. Probably the Nintendo game I love the most and the one I had most fondest memories of still to this day.

I still have warm memories of being a kid watching Family Matters on a Friday night and seeing this commercial: https://youtu.be/EQ3clCcwHFc

At that  moment all was right with the world. 

For me, it was this commercial: https://www.youtube.com/watch?v=8l5KN7x6rS0

I was obsessed with dinosaurs at that age, and the phrase "you've never needed help from a dinosaur before" really stuck with me. It instantly solidified Mario as "cool" in my tiny kid mind. I immediately knew I needed that game. Cut me some slack, I was like, five. I had most certainly not conquered every Mario game at that point, pretty much had only played a few levels of 1 and 3, but Mario had a dinosaur now and I needed it.



I feel like there's something people are overlooking with BOTW; it was the first time that a complex, HD/AAA open world game was playable on a handheld. That in itself is a pretty significant breakthrough for gaming.



curl-6 said:

I feel like there's something people are overlooking with BOTW; it was the first time that a complex, HD/AAA open world game was playable on a handheld. That in itself is a pretty significant breakthrough for gaming.

That's groundbreaking for handhelds. Groundbreaking for gaming is figuring out how to map FPS controls to a gamepad, creating the platformer genre, or adapting 2D to 3D.



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Azuren said:
curl-6 said:

I feel like there's something people are overlooking with BOTW; it was the first time that a complex, HD/AAA open world game was playable on a handheld. That in itself is a pretty significant breakthrough for gaming.

That's groundbreaking for handhelds. Groundbreaking for gaming is figuring out how to map FPS controls to a gamepad, creating the platformer genre, or adapting 2D to 3D.

Handhelds are a part of gaming. Bringing a new type of game to them for the first time is significant.

Last edited by curl-6 - on 08 July 2019