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Forums - Gaming Discussion - What was the Greatest Launch Title of all Time?

 

What was the greatest launch title of all time?

Combat 0 0%
 
Super Mario Bros. 20 12.20%
 
Super Mario World 19 11.59%
 
Virtua Fighter (Saturn) 2 1.22%
 
Twisted Metal 2 1.22%
 
Super Mario 64 32 19.51%
 
Halo Combat Evolved 16 9.76%
 
Twilight Princess 3 1.83%
 
Breath of the Wild 64 39.02%
 
Other 6 3.66%
 
Total:164
Azuren said:
curl-6 said:

Didn't matter; people were desperate to play it, hardly anyone owned a Wii U, and given the choice between buying a dead platform nobody wanted or cared about or an exciting new system that let you play it anywhere, well, it was hardly a choice at all.

But the choice existed, nonetheless. Breath of the Wild didn't forced you to own a Switch, it was just the better of the two options.

Not entirely true because the performance of the Wii U meant that most of the people who have eventually bought it and are buying it didn't have the said platform so the game forced these people into a choice Switch or Wii U which still makes it a killer app as it made you have to buy a platform from the one company and not a competing one.



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Voted for Super Mario Bros. it's basically the quintessential video game of all time. Was it actually a launch title outside the U.S. though?



Kai_Mao said:
Azuren said:

But the choice existed, nonetheless. Breath of the Wild didn't forced you to own a Switch, it was just the better of the two options.

You cannot deny, though, the momentum that the Switch built from launch onward was credited to Breath of the Wild. More people bought Breath of the Wild than Switch units when the console first launched. That was mainly due to the low supply the Switch had once it launched, and Switch sold over 2+ million from March to April (or was it May?) in 2017.

I never denied that, simply stated that BotW wasn't a killer app for the Switch. It was a killer app for Nintendo, and Switch was just the objectively better option.

Wyrdness said:
Azuren said:

But the choice existed, nonetheless. Breath of the Wild didn't forced you to own a Switch, it was just the better of the two options.

Not entirely true because the performance of the Wii U meant that most of the people who have eventually bought it and are buying it didn't have the said platform so the game forced these people into a choice Switch or Wii U which still makes it a killer app as it made you have to buy a platform from the one company and not a competing one.

What are you on about? You literally just paraphrased what I said, but with an attempt to spin it in the other direction.

Choice existed, you didn't need to buy a Switch to get BotW. It was just the better option.



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Azuren said:
curl-6 said:

Didn't matter; people were desperate to play it, hardly anyone owned a Wii U, and given the choice between buying a dead platform nobody wanted or cared about or an exciting new system that let you play it anywhere, well, it was hardly a choice at all.

But the choice existed, nonetheless. Breath of the Wild didn't forced you to own a Switch, it was just the better of the two options.

You're never "forced" to own anything. There's always the option of just skipping it. BOTW single-handedly carried the successful launch of one of the fastest selling systems ever.

A game does not necessarily have to be exclusive to be a killer app. If a game is desirable enough that people will buy the hardware it runs on in large numbers just to play it, then it is a killer app.

Last edited by curl-6 - on 04 July 2019

Azuren said:
Kai_Mao said:

You cannot deny, though, the momentum that the Switch built from launch onward was credited to Breath of the Wild. More people bought Breath of the Wild than Switch units when the console first launched. That was mainly due to the low supply the Switch had once it launched, and Switch sold over 2+ million from March to April (or was it May?) in 2017.

I never denied that, simply stated that BotW wasn't a killer app for the Switch. It was a killer app for Nintendo, and Switch was just the objectively better option.

Wyrdness said:

Not entirely true because the performance of the Wii U meant that most of the people who have eventually bought it and are buying it didn't have the said platform so the game forced these people into a choice Switch or Wii U which still makes it a killer app as it made you have to buy a platform from the one company and not a competing one.

What are you on about? You literally just paraphrased what I said, but with an attempt to spin it in the other direction.

Choice existed, you didn't need to buy a Switch to get BotW. It was just the better option.

But based on the data, especially early on, it was apparent that Switch owners bought the said console because of Breath of the Wild. Out of 13 million Wii U owners, only about more than 1.5 million of them owned the Wii U version of BoTW, even as of this day. Even now, BotW on Switch has incredible legs, over 2 years since it released. Not to mention its the best-selling game in the franchise by a good margin.



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curl-6 said:
Azuren said:

But the choice existed, nonetheless. Breath of the Wild didn't forced you to own a Switch, it was just the better of the two options.

You're never "forced" to own anything. There's always the option of just skipping it. BOTW single-handedly carried the successful launch of one of the fastest selling systems ever.

A game does not necessarily have to be exclusive to be a killer app. Halo 1 was not exclusive to Xbox for example. If a game is desirable enough that people will buy the hardware it runs on in large numbers just to play it, then it is a killer app.

Wasn't Halo exclusive for years, though?



d21lewis said:

curl-6 said:

You're never "forced" to own anything. There's always the option of just skipping it. BOTW single-handedly carried the successful launch of one of the fastest selling systems ever.

A game does not necessarily have to be exclusive to be a killer app. Halo 1 was not exclusive to Xbox for example. If a game is desirable enough that people will buy the hardware it runs on in large numbers just to play it, then it is a killer app.

Wasn't Halo exclusive for years, though?

Upon double checking, yeah. Point still stands though; all a game has to do to be a killer app is to compel mass adoption of the hardware it runs on. BOTW also coming out on Wii U is irrelevant to it being a killer app for Switch.



PortisheadBiscuit said:
Voted for Super Mario Bros. it's basically the quintessential video game of all time. Was it actually a launch title outside the U.S. though?

It was in Europe, but not Japan. The Famicom came out in Japan in 1983, and its big drivers at the time were ports of Nintendo and Namco arcade games, i.e. Pac-Man, Donkey Kong.



Halo CE from that list, otherwise Wii Sports.



Wii Sports. I've never seen a phenomenon like that game caused.



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