^ Basically what I am trying to say. Halo Infinite has a lot to live up to and has a new fresh console with no negatives to drag it down in the dumps.. so far from what we know. No Halo game will match Halo 3's 12m, they are unrealistic expectations and just because a Halo game doesn't surpass or at least match Halo 3's numbers doesn't make the game fall in a decline state.
Halo 1: 5~ million copies.
Halo 2: 8.5 million copies.
Halo 3: 14.5~ million copies.
Halo Reach: 10~ million copies.
Halo 4: 10~ million copies.
Halo 5: 5~ million copies.
Just wanted to point out and fix that you have forgotten to add Reach. Both Halo 4 and Reach sold close to 10m copies each straight after each other. Halo 5 was the only drop from the main games. Which in its defence, was sold on a platform that was heavily criticized and had a lot of community hate where as the 360 was on the opposite side of criticism. Also regardless of Halo 5's flaws, master piece or not.. the game wouldn't have sold much different on the X1. The X1 was a troubled console at launch and Halo 5 felt it in sales but still managed to sell 5m copies. Like I mentioned before with Mario 3D World.. that was a decline from the Mario series only selling 5m, considering its predecessors in Galaxies 1 and 2 which sold 11m to 7m respectfully doesn't mean Mario was in decline, it was brought down by the WiiU which also suffered heavy criticism. We all know Mario isn't in decline as an IP even though its last 3 games were selling less and less. Odyssey fixed it on a successful platform. Halo would be in no different position to Mario 3D Land.
Halo Wars and Remasters are a different series and are a niche product so I don't count them being in the same conversation. Uncharted Lost Legacy sold 2.6m copies compared to Uncharted 4's 10.3m and Uncharted NDC only sold 5.7m copies.
You're overselling the impact. I doubt we ever see the effects of this policy outside of games that actively serve to create titillation, which is a market that is most definitely niche. Of course, the odd bigger IP could appear. I won't deny that possibility.
DMC5 wasn't a product of the censorship policy (unless Capcom/ Sony state it was). The JPN version wasn't censored which makes little sense considering the other censored games were censored in Japan, and because the policy affects all regions. The JPN version wouldn't be exempt.
So then we can expect you not to buy a PS5 because Sony will retain their censorship policy?
Personally I wouldn't buy a console to play censorship games when I can get the same games on a PC or other devices that offer the full experience. So it all depends on what Sony offers next gen in 1st party exclusives because other wise I might have the option of PSNow which might be soon to be availably world wide due to Sony's deal with Azure servers. That's a wait and see approach because right now if I can use PSNow to play PS5's 1st party line ups, I would have no other need to buy there actual platform for games if they might be butchered due to there new approach. Again its speculation on what Sony does with there new direction of censoring butts and boobs in there games etc.Last edited by Azzanation - on 11 July 2019