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Forums - Gaming Discussion - Do you think Google Stadia is doomed to fail?

 

Is stadia going to fail? (not be competitive, profitable?)

yes - (people wont pay for 4k subscription) 42 77.78%
 
no - (people want to stre... 12 22.22%
 
Total:54
Cerebralbore101 said:


But anyway, the old "Let's factor in the cost of XBL/PS+" argument is tired, and outdated. The days where XBL cost $10 a month just to play online, with zero other benefits thrown in, are long behind us. 

Never said it was $10, nor did I say the only thing it gave you was playing online. Just saying, Online Multiplayer on Stadia is free. This will obviously impact the suggested pricing difference in the OP for some people. It's not tired or outdated, if you want to play online you have to pay on consoles and you don't have to on Stadia.



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RolStoppable said:
It mainly depends on two things:

1. How serious is Google about Stadia? If they approach the market like both Sony and Microsoft did when they entered the console market, they will buy their way into it. Google can pay for deals to get either exclusive games or have big multiplatform titles playable on their service a couple of weeks before they release on PS and Xbox. Additionally, they can buy the exclusive marketing rights which has been common practice for over a decade now. Google certainly has the money and infrastructure to be a competitive force.

2. How fast will the market embrace streaming, if at all? That's a big question and it's likely to stifle the growth of the streaming services of Google, Sony and Microsoft, so how aggressive Google will run Stadia could ultimately be moot.

As for costs, $720 for six years comes in considerably lower than what Sony and Microsoft consoles do. Being generous and assuming $400 price tags...

Console - $400
Mid-gen upgrade - $400
Online subscription - $360
Total - $1,160 or $800 if someone foregoes to play games online.

Google's version of the mid-gen upgrade is that they update their server blades and that will come at no cost to the customer.

You're forgetting to factor in that the original console would be sold used at $200, when picking up the mid gen upgrade. See my above post about the cost of XBL/PS+. 


Console - $400
Mid-gen upgrade - $200 after selling first console.
Online subscription - $240 (comes with $360 or more worth of free games)
Total - $840 or $640 if they sell their PS4Pro/XB1X for $200 on launch day of the PS5/XB2

or....

$10 a month for 6 years to play in 4K. 
$20 extra in your monthly internet bill so you can have the speeds to play in 4K, or even 1080p without input lag.
$25 for a controller

Losing games you paid for because Stadia pulled the plug on a game you "bought"? Priceless! 

Last edited by Cerebralbore101 - on 28 June 2019

The problem is assigning value to free games. Regardless of how much the games sell for, the psn+ offerings for July have zero value for me, I don't want them. It isn't like Sony is offering spider man.

Playing online comes at a cost, it is a significant factor for many gamers.  



No, people are quite used to paying to access what they 'own'. Convenience trumps price and quality anyway.



Probably will. The world is ready for 100% streaming yet.



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RolStoppable said:
It mainly depends on two things:

1. How serious is Google about Stadia? If they approach the market like both Sony and Microsoft did when they entered the console market, they will buy their way into it. Google can pay for deals to get either exclusive games or have big multiplatform titles playable on their service a couple of weeks before they release on PS and Xbox. Additionally, they can buy the exclusive marketing rights which has been common practice for over a decade now. Google certainly has the money and infrastructure to be a competitive force.

2. How fast will the market embrace streaming, if at all? That's a big question and it's likely to stifle the growth of the streaming services of Google, Sony and Microsoft, so how aggressive Google will run Stadia could ultimately be moot.

As for costs, $720 for six years comes in considerably lower than what Sony and Microsoft consoles do. Being generous and assuming $400 price tags...

Console - $400
Mid-gen upgrade - $400
Online subscription - $360
Total - $1,160 or $800 if someone foregoes to play games online.

Google's version of the mid-gen upgrade is that they update their server blades and that will come at no cost to the customer.

Yeah, because literally every PS4 player bought a PS4 Pro. Once PS4 Pro came out, the regular PS4 just stopped working and became no longer capable of playing all of those PS4 Pro exclusive games of which every PS4 game automatically became. You see those 97 million PS4s sold? That's actually just 48.5 million people who bought PS4s and then upgraded to PS4 pros when they came out.

Xbox owners did the same. So of course it makes sense when trying to figure out the cost of PS5/Xbox Scarlett ownership, it makes sense to include the mid-gen upgrade.

But hey, at least you were "generous" in your assumptions, right?

Let's try some equally disingenuous crap when figuring out the cost of Google Stadia:

$720 for six years of subscription
$2160 for an additional $20 a month of internet bandwidth to play games at 4K and then an additional $20 a month for 3 years to upgrade to an internet package with bandwidth capable of playing games at 8K (so $20 a month costs becomes a $40 a month cost half way through)
$1000 for upgrades to router and mesh network to handle upgrade to 8K streaming
Total - $3,880 or $2,160 if someone only decides to keep streaming at 4K like a common peasant.

Wow. This Google Stadia thing seems awfully expensive compared to a PS5 or Xbox Scarlett since neither of those require the bandwidth levels Stadia does just to play! There's totally no holes in that logic!



potato_hamster said:
RolStoppable said:
It mainly depends on two things:

1. How serious is Google about Stadia? If they approach the market like both Sony and Microsoft did when they entered the console market, they will buy their way into it. Google can pay for deals to get either exclusive games or have big multiplatform titles playable on their service a couple of weeks before they release on PS and Xbox. Additionally, they can buy the exclusive marketing rights which has been common practice for over a decade now. Google certainly has the money and infrastructure to be a competitive force.

2. How fast will the market embrace streaming, if at all? That's a big question and it's likely to stifle the growth of the streaming services of Google, Sony and Microsoft, so how aggressive Google will run Stadia could ultimately be moot.

As for costs, $720 for six years comes in considerably lower than what Sony and Microsoft consoles do. Being generous and assuming $400 price tags...

Console - $400
Mid-gen upgrade - $400
Online subscription - $360
Total - $1,160 or $800 if someone foregoes to play games online.

Google's version of the mid-gen upgrade is that they update their server blades and that will come at no cost to the customer.

Yeah, because literally every PS4 player bought a PS4 Pro. 

The point of including the Mid-Gen upgrade price is because Stadia will be upgraded free of charge. To get comparable levels of performance to Stadia you will need to get the PS5 Pro, or you will fall behind in power.

Neither including or not including the mid-gen upgrade price is "Disingenious". One scenario is cheaper but will offer less power, the other is more expensive. There are options.

Pro consoles aren't mandatory, neither is the $10/month subscription for Stadia.



Console online play is a real cost. The costs you posted are just stupid.



Cerebralbore101 said:
RolStoppable said:
Console - $400
Mid-gen upgrade - $400
Online subscription - $360
Total - $1,160 or $800 if someone foregoes to play games online.

Google's version of the mid-gen upgrade is that they update their server blades and that will come at no cost to the customer.

You're forgetting to factor in that the original console would be sold used at $200, when picking up the mid gen upgrade. See my above post about the cost of XBL/PS+. 


Console - $400
Mid-gen upgrade - $200 after selling first console.
Online subscription - $240 (comes with $360 or more worth of free games)
Total - $840 or $640 if they sell their PS4Pro/XB1X for $200 on launch day of the PS5/XB2

or....

$10 a month for 6 years to play in 4K. 
$20 extra in your monthly internet bill so you can have the speeds to play in 4K, or even 1080p without input lag.
$25 for a controller

Losing games you paid for because Stadia pulled the plug on a game you "bought"? Priceless! 

^ this is a valid point.

With Stadia, you might have to pay extra for your internet bill, to be able to run things well.

Also games you buy, might just dissapear after a few years, from the servers. You litterly dont own them, or are entitled to be able to play them forever.
One day in the future, you ll see games you bought, being gone from your account most likely.

Last edited by JRPGfan - on 28 June 2019

Barkley said:
potato_hamster said:

Yeah, because literally every PS4 player bought a PS4 Pro. 

The point of including the Mid-Gen upgrade price is because Stadia will be upgraded free of charge. To get comparable levels of performance to Stadia you will need to get the PS5 Pro, or you will fall behind in power.

Neither including or not including the mid-gen upgrade price is "Disingenious". One scenario is cheaper but will offer less power, the other is more expensive. There are options.

Source of where and when performance upgrades are coming for Stadia and source of how much power deficit of a PS5 will have vs this Stadia upgrade, and source there will even be a mid-gen upgrade for PS5 and what the performance of that mid-gen upgrade will be. Also source that Stadia subscription prices will not increase if/when upgrades are made.