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Forums - Gaming Discussion - Do you think Google Stadia is doomed to fail?

 

Is stadia going to fail? (not be competitive, profitable?)

yes - (people wont pay for 4k subscription) 42 77.78%
 
no - (people want to stre... 12 22.22%
 
Total:54
Chrkeller said:
If Stadia gets souls and monster Hunter I may sign up, and stop paying for PSN+.

Hmm.. while these games aren't super timing dependend (I play them fine with clearly inconsistent framerates on the PS4), there are situations like pvp in souls or the arena quests in MH, which might profit from very good latency. Especially invasions could be quite a pest if online is cross-platform with PC and you are unable to put the Stadia version into "offline mode".



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Easiest solution for souls is to be hollow, can't get invaded even when online.



Getting individual games on stadia do not seems attractive to me.
Id rather get a subscription that offers lots of games.
Id pay that ubisoft subscription and play on free stadia. But I wouldnt pay 10$ on stadia per month, if the library is one game only.



RolStoppable said:
thismeintiel said:

Well, I'll keep this post in mind if that pricing structure changes.

Where's the maths?

And no, I don't agree. There are certain circumstances where companies will stay in a business, but Stadia isn't one of those circumstances. Google doesn't feel threatened by consoles or gaming, like MS did. This is just another way they think they can get a profit by piggybacking off of YouTube. If it fails to bring in that profit, they have no reason to continue. And no data collection is a poor reason, since the vast majority of users will already be using YouTube and Google, anyway. What little extra data they collect will not be worth selling.

Also, you are obviously wrong about them being fine with losing money on YouTube. They have been taking steps to actually start turning some profit, or at least break even. They added unskippable ads a few years ago. They made it harder to become a paid creator. And now they are adding two ads in front of vids. Again, they obviously aren't fine with YouTube continuing to lose money.

Nintendo's online infrastructure costs them $7.8m per year. They sell more than 100m units of software per year. For the sake of argument, I'll pretend that Nintendo only makes $1 per game, so that's more than $100m per year. Google will get more than enough money from game sales to cover their server costs, so they can keep offering a free streaming option without any problems.

You are going in a weird direction with your Youtube argument. It was about companies keeping to invest in ventures that lose money because they had a greater goal in mind that would justify periods of losses. Of course the greater goal is never to keep losing money. But you have this idea in your mind that Google will pull out of game streaming as soon as it doesn't bring in money which is a bit crazy, because Google is investing in a lot of server farms to get the upper hand against Sony and Microsoft. They won't let a big investment like that go to waste so easily. Just like Google didn't drop Youtube which is the entire point.

But even with all its flaws from the investor point of view, YouTube remained the most popular video sharing platform by a margin so large that it makes sense to keep it and just try to tweak some business parts, while keep on reaping all the indirect benefits, while if Stadia doesn't take off, users still have countless alternatives. As @thismeintiel points out, unless Stadia become really huge even compared to huge platforms like YouTube and Google, it wouldn't bring Google notable indirect benefits, large enough to make losses acceptable. I can see Google keeping it alive even in such scenario only if they'll be reasonably sure to eventually make it profitable or to be able to make it grow enough to become a very big player, large enough to bring indirect benefits and occupy a large market share that otherwise would go to competitors potentially or actually dangerous for Google. If Stadia will remain a money losing dwarf, though, none of the important requisites for Google would subsist, so it could become a more viable option to totally dump it and, if they really want a gaming platform anyway, create a new platform from scratch to replace it.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Lafiel said:
Chrkeller said:
If Stadia gets souls and monster Hunter I may sign up, and stop paying for PSN+.

Hmm.. while these games aren't super timing dependend (I play them fine with clearly inconsistent framerates on the PS4), there are situations like pvp in souls or the arena quests in MH, which might profit from very good latency. Especially invasions could be quite a pest if online is cross-platform with PC and you are unable to put the Stadia version into "offline mode".

Both games are very timing dependent, what are you talking about? Parries on Souls and making use of the i-frames in dodge rolling on MH will be impossible, just to name a few things.



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Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

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Azuren said:
Lafiel said:

Hmm.. while these games aren't super timing dependend (I play them fine with clearly inconsistent framerates on the PS4), there are situations like pvp in souls or the arena quests in MH, which might profit from very good latency. Especially invasions could be quite a pest if online is cross-platform with PC and you are unable to put the Stadia version into "offline mode".

Both games are very timing dependent, what are you talking about? Parries on Souls and making use of the i-frames in dodge rolling on MH will be impossible, just to name a few things.

I've played them, I've platinumed them (DeS,DS1,DS2/MHW) and to be honest the games are pretty forgiving timing wise. Nothing like a Ninja Gaiden or sth like that - those games are unplayable for me.



I heard they wont even have a Beta period for Stadia...



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

Naum said:
I heard they wont even have a Beta period for Stadia...

They had Project Stream, but I don't know if it counts.



Lafiel said:
Azuren said:

Both games are very timing dependent, what are you talking about? Parries on Souls and making use of the i-frames in dodge rolling on MH will be impossible, just to name a few things.

I've played them, I've platinumed them (DeS,DS1,DS2/MHW) and to be honest the games are pretty forgiving timing wise. Nothing like a Ninja Gaiden or sth like that - those games are unplayable for me.

I've also played them. I also platinum'd them (DeS, DS1R, DS2SotFS, DS3, BB, Sekiro, MHW). They're not so forgiving that you can play them with a fluxating input lag that shifts between adding 100ms and 500ms to the input lag already present on your TV.



Watch me stream games and hunt trophies on my Twitch channel!

Check out my Twitch Channel!:

www.twitch.tv/AzurenGames

Naum said:
I heard they wont even have a Beta period for Stadia...

Just found the right song for this B-R-I-L-L-I-A-N-T idea!    




Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!