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I'm glad Nintendo took down Mario Royal. Real fans should just be happy Nintendo cared so much to do it.

Forums - Nintendo Discussion - I'm glad Nintendo took down Mario Royal. Real fans should just be happy Nintendo cared so much to do it.

Who is in the wrong here?

Nintendo for taking down ... 5 25.00%
 
Guy for expecting a game ... 15 75.00%
 
Total:20

http://www.infernoplus.com/royale/#main

Welp, looks like Nintendo took down the entire game for good, even with the original assets. Don't know how to feel about this one. There's clones of their games that use original assets that cost money on their eShop. Now this is kind of dodgy.



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Nintendo gets a bad rap because they're more militant about this than other major publishers. For example, Microsoft is far more lax when it comes to fan creations. While they do have their rules regarding what is or isn't allowed, they have allowed quite a few fan games based on properties like Halo, including SPV3, Installation 01, and Project Contingency. If MS was like Nintendo, they would have shut those projects down on sight.

Nintendo may be within their rights to do what they do, but this zero-tolerance approach to fan games does not built any good will with gamers. They could at least try a more permissive approach like what MS does, allowing non-commercial releases of projects based on Nintendo IP with certain sharply-defined parameters.



Why use Nintendo IPs? Theres like a million others to choose from at this point...



Nobody should be allowed to stop others from using an idea. That's what patent and copyright law does.

With that said, this dude certainly should have known that this game wouldn't fly. Nintendo is the absolute worst in terms of being IP Nazis.
I wouldn't be surprised to hear that they are suing people for naming their kids Mario.



VAMatt said:
Nobody should be allowed to stop others from using an idea. That's what patent and copyright law does.

With that said, this dude certainly should have known that this game wouldn't fly. Nintendo is the absolute worst in terms of being IP Nazis.
I wouldn't be surprised to hear that they are suing people for naming their kids Mario.

Even as a figure of speech .... it fails. 

Spoiler!
BTW, my name is Mario :P


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Yea next time take the effort to create your own assets then shouldn't have to worry about getting taken down.



Yep, looks like he tried to use Nintendo to get publicity on an idea he knew would get lost in the shuffle on its own.



Shadow1980 said:

Nintendo gets a bad rap because they're more militant about this than other major publishers. For example, Microsoft is far more lax when it comes to fan creations. While they do have their rules regarding what is or isn't allowed, they have allowed quite a few fan games based on properties like Halo, including SPV3, Installation 01, and Project Contingency. If MS was like Nintendo, they would have shut those projects down on sight.

Nintendo may be within their rights to do what they do, but this zero-tolerance approach to fan games does not built any good will with gamers. They could at least try a more permissive approach like what MS does, allowing non-commercial releases of projects based on Nintendo IP with certain sharply-defined parameters.

This is spot on. It's not about whether Nintendo have the right to do what they do. It's about whether it's the correct thing for them to do. I say it gives them a bad look and hurts their fans.

Sega are the example I always turn to now. The best Sonic game in literally decades came as a result of Sega allowing and even encouraging the fan game and ROM hacking community. This allowed them to spot and hire the super-talented superfans who get what makes a great Sonic game better than Sega's own devs. I imagine Sonic Mania has spun rather a lot of money from Sega (not to mention the Sonic remakes made by the same guys), and contrary to what some people have said in this topic, I haven't noticed that Sega have somehow lost the Sonic IP because they didn't defend it hard enough.