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Forums - Gaming Discussion - Would you rather Bioware remain with EA for a lot of platforms, or be bought by a console maker and fixed, but on only one system

 

What would be worse

Bioware staying with E.A,... 7 17.95%
 
Bioware returning to form... 9 23.08%
 
Bioware returning to form... 18 46.15%
 
Bioware returning to form... 5 12.82%
 
Total:39
Chazore said:
Well for one, BIoware is basically dead at this point, and for another, their home was more or less on PC/Xbox, so it'd make more sense for MS to buy them.

Personally I'd rather they just be put out the shed and shot, because they're so far gone from their glory days, that there is no possible redemption in sight. Another option I'd resort to is just keeping the game multiplat, so everyone could play the game, rather than being locked to console hw and being limited in scope and tech.

That said, I'm a bit amused at the option of Nintendo having the studio exclusive to them, given the opening preference.

Nintendo has a pretty good history of rescuing franchises from the garbage dump as prestige projects to expand their library since nobody else can or is willing to pony up the money to make games that in some cases will be lucky to break even. See: Bayonetta 2, MUA 3.



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SanAndreasX said:

Nintendo has a pretty good history of rescuing franchises from the garbage dump as prestige projects to expand their library since nobody else can or is willing to pony up the money to make games that in some cases will be lucky to break even. See: Bayonetta 2, MUA 3.

I'm aware, but so have others out there. Nintendo are not the only ones capable of "saving" a studio or IP out there.



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Conina said:
Zoombael said:

The ratio of great exclusives vs great mp games disagrees. And with it a very many buyers of Sony and Nintendo exclusives.

Ok, let's take that to a test:

Only 24% of the PS4 games with 90+ MetaCritic are Sony-exclusive (7/29), only 17% are PS4-exclusive (5/29).

Only 13% of the XBO games with 90+ MetaCritic are MicroSoft-exclusive (2/16), 0% are XBO-exclusive (0/16).

Only 36% of the Switch games with 90+ MetaCritic are Nintendo-exclusive (5/14), only 14% are Switch-exclusive (2/14).

So on all three console platforms there are more great multiplatform games than great exclusive games.

And if we count Switch games with 85+ MetaCritic as "great games", only 13% of the great Switch games are Nintendo-exclusive (8/61), only 7% are Switch-exclusive (4/61):

How many of the 2000+ PS4 games are PS4 exclusives?

What ratio do i have in mind...



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Zoombael said:
vivster said:
I'd rather have no games than exclusive games. There are plenty of developers that do great multiplatform games, exclusivity is not needed at all to make great games.

The ratio of great exclusives vs great mp games disagrees. And with it a very many buyers of Sony and Nintendo exclusives.

melbye said:
vivster said:
I'd rather have no games than exclusive games. There are plenty of developers that do great multiplatform games, exclusivity is not needed at all to make great games.

That's just weird

It's supply and demand. If no great games exist, they will be made. And if there is no exclusivity they will be made multi platform. It's really easy. Great exclusive games don't exist because people crave for exclusivity but because they make a lot of money and people begrudgingly accept exclusivity.

If not a single exclusive AAA game existed everyone would still be fine because if there is demand for great games they will be made and they will be multi platform. Not a single person on this planet would mind if exclusive games didn't exist.



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It's not EA's fault that Bioware hasn't able to recently perform since they still managed to make good games under EA such as ME 2/3, SWTOR, and DAI ...

If they can't stay multi-platform then Nintendo are absolutely the last place where I'd want to see Bioware fall into hands to since they have nearly NOTHING in common with each other. If Bioware performed as good as they did in the 6th gen then Microsoft wouldn't be a bad option but currently their first party efforts can't trusted to deliver on quality beyond their core franchises such as Forza, Gears, and Halo. Out of all the platform manufacturers, Sony could be said to be the most trusted of them all but sometimes they do miss and even then they might not produce the right synergy ...



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Zoombael said:
Conina said:

Ok, let's take that to a test:

Only 24% of the PS4 games with 90+ MetaCritic are Sony-exclusive (7/29), only 17% are PS4-exclusive (5/29).

Only 13% of the XBO games with 90+ MetaCritic are MicroSoft-exclusive (2/16), 0% are XBO-exclusive (0/16).

Only 36% of the Switch games with 90+ MetaCritic are Nintendo-exclusive (5/14), only 14% are Switch-exclusive (2/14).

So on all three console platforms there are more great multiplatform games than great exclusive games.

And if we count Switch games with 85+ MetaCritic as "great games", only 13% of the great Switch games are Nintendo-exclusive (8/61), only 7% are Switch-exclusive (4/61):

How many of the 2000+ PS4 games are PS4 exclusives?

What ratio do i have in mind...

I don't know what's in your mind, but you wrote  "The ratio of great exclusives vs great mp games", so we are comparing the number of great games.

Who cares about the number of bad or mediocre games and if they are exclusive or not?

Also you reacted to "There are plenty of developers that do great multiplatform games, exclusivity is not needed at all to make great games."

Last edited by Conina - on 25 June 2019

vivster said:
Zoombael said:

The ratio of great exclusives vs great mp games disagrees. And with it a very many buyers of Sony and Nintendo exclusives.

melbye said:

That's just weird

It's supply and demand. If no great games exist, they will be made. And if there is no exclusivity they will be made multi platform. It's really easy. Great exclusive games don't exist because people crave for exclusivity but because they make a lot of money and people begrudgingly accept exclusivity.

If not a single exclusive AAA game existed everyone would still be fine because if there is demand for great games they will be made and they will be multi platform. Not a single person on this planet would mind if exclusive games didn't exist.

Thats not exactly how economics works there bud.  It is not about exclusives so much as it is funding individual projects or making them in house to offer something that their competition does not have, and since competition drives the industry, exclusives will always be needed to some extent.  That is just business 101.



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Shiken said:
vivster said:

It's supply and demand. If no great games exist, they will be made. And if there is no exclusivity they will be made multi platform. It's really easy. Great exclusive games don't exist because people crave for exclusivity but because they make a lot of money and people begrudgingly accept exclusivity.

If not a single exclusive AAA game existed everyone would still be fine because if there is demand for great games they will be made and they will be multi platform. Not a single person on this planet would mind if exclusive games didn't exist.

Thats not exactly how economics works there bud.  It is not about exclusives so much as it is funding individual projects or making them in house to offer something that their competition does not have, and since competition drives the industry, exclusives will always be needed to some extent.  That is just business 101.

Do you believe people would stop buying consoles if they didn't have exclusive games? Imagine platform holders actually having to win over consumers by improving their platform instead of just shitting out exclusive games. The horror. Of course that wouldn't work economically because the platform holders would only make a lot of money and not ALL OF THE MONEY.



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Conina said:
Zoombael said:

How many of the 2000+ PS4 games are PS4 exclusives?

What ratio do i have in mind...

I don't know what's in your mind, but you wrote  "The ratio of great exclusives vs great mp games", so we are comparing the number of great games.

Who cares about the number of bad or mediocre games and if they are exclusive or not?

Also you reacted to "There are plenty of developers that do great multiplatform games, exclusivity is not needed at all to make great games."

I'm very well aware of the words i replied to.

This community becomes more and more weird. Now they say "great games" don't matter. Even more mediocrity, less qualitiy, less progress, less innovation, declining market stability... who cares? I'm a gamer, not just some low joe consumer. I care.



Hunting Season is done...

vivster said:
Shiken said:

Thats not exactly how economics works there bud.  It is not about exclusives so much as it is funding individual projects or making them in house to offer something that their competition does not have, and since competition drives the industry, exclusives will always be needed to some extent.  That is just business 101.

Do you believe people would stop buying consoles if they didn't have exclusive games? Imagine platform holders actually having to win over consumers by improving their platform instead of just shitting out exclusive games. The horror. Of course that wouldn't work economically because the platform holders would only make a lot of money and not ALL OF THE MONEY.

Exclusives are the sole thing that makes me buy a console