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Bloodstained Ritual of the nights, deal? ... Pretty damn good.

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BloodStained: Ritual of light. 20 64.52%
 
Crash team Racing. 4 12.90%
 
Judgement. 3 9.68%
 
None of the above. 1 3.23%
 
I may have bias, I'm out. 3 9.68%
 
Total:31
RolStoppable said:
konnichiwa said:

So it is like SOTN? because I don't like classis castlevania but love SOTN.

Yes, it's like that. Trailers even showed that the location can be flipped upside down.

I hardly watched anything of the game because I thought it was 'classic' Castlevania.  Thanks :).






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konnichiwa said:
RolStoppable said:

Yes, it's like that. Trailers even showed that the location can be flipped upside down.

I hardly watched anything of the game because I thought it was 'classic' Castlevania.  Thanks :).

Last year's Bloodstained: Curse of the Moon was a throwback to classic Castlevania, so maybe you weren't aware that there are two games or that the two games are very different in their approach.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Wrong thread



John2290 said:

Not a chance unless they were using a guide, I've 8 hours on the ticker and 27% map completion and still running into dead ends. I'd assume you'd have to get extremely lucky to do this at 15 hours or less. I just started with a look at a completed map and it's not much of a help cause I'm still running into dead ends plus at some point farming is inevitable if you want good gear and stats/shards. 

Whqt I mean is resetting the game from the ps4 menu or reloading the save but fuck that glitch, fingers crossed it foesn't happen but Yes, I've counted 5 hard crashes now on PS4 and 7 or 8 other glitches which have made me reset the game but pretty few other glitches bar those apart for some serious performance issues when the camera zooms out or rotates in certain sections, some glitches have been less game breaking than others like I could have continued not being able to pick items up but I rathered the reset. 

Probably lost a good hour if not more of time now that I think about it plus some really good shard drops that i have since regained. RNG seems to be pretty tight just after saves. 

Yeah, and keep in mind that map progression tends to happen more frequently in the early stages of the game, because then you're almost always headed into new and unexplored territory. Once you start backtracking more, map progression starts slowing down.
I haven't found myself wandering around lost too much, but enough that it became satisfying when I figured out where to go/what to do next.
I don't know if 12h is enough to even reach the bad end on a first playthrough. But yeah, expect over 20 hours for most people, I'd say.
Will be interesting to see what everyone's endtime will be when they beat the final boss.

I didn't know the game could crash, but that's good to keep in mind. Weird that you've experienced so many though, while it never happened to me. Are you playing on PS4 Pro perhaps? Maybe it's more common on that version or something.

Here's the glitch with me and the twin dragons they show in the trailers.


https://www.youtube.com/watch?v=GMpvBQc4s7s

As you can see in the thumbnail, I was able to sneak up behind one of them because of it, and it looks.... interesting from behind. lol
But now I wonder what would have happened if I had just grabbed the chest at the bottom instead of defeating it, and then gone back in again in the entrance I first used. Another boss cutscene as if I never saw it before?

Last edited by Hiku - on 24 June 2019

Hiku said:
John2290 said:

Not a chance unless they were using a guide, I've 8 hours on the ticker and 27% map completion and still running into dead ends. I'd assume you'd have to get extremely lucky to do this at 15 hours or less. I just started with a look at a completed map and it's not much of a help cause I'm still running into dead ends plus at some point farming is inevitable if you want good gear and stats/shards. 

Whqt I mean is resetting the game from the ps4 menu or reloading the save but fuck that glitch, fingers crossed it foesn't happen but Yes, I've counted 5 hard crashes now on PS4 and 7 or 8 other glitches which have made me reset the game but pretty few other glitches bar those apart for some serious performance issues when the camera zooms out or rotates in certain sections, some glitches have been less game breaking than others like I could have continued not being able to pick items up but I rathered the reset. 

Probably lost a good hour if not more of time now that I think about it plus some really good shard drops that i have since regained. RNG seems to be pretty tight just after saves. 

Yeah, and keep in mind that map progression tends to happen more frequently in the early stages of the game, because then you're almost always headed into new and unexplored territory. Once you start backtracking more, map progression starts slowing down.
I haven't found myself wandering around lost too much, but enough that it became satisfying when I figured out where to go/what to do next.
I don't know if 12h is enough to even reach the bad end on a first playthrough. But yeah, expect over 20 hours for most people, I'd say.
Will be interesting to see what everyone's endtime will be when they beat the final boss.

I didn't know the game could crash, but that's good to keep in mind. Weird that you've experienced so many though, while it never happened to me. Are you playing on PS4 Pro perhaps? Maybe it's more common on that version or something.

Here's the glitch with me and the twin dragons they show in the trailers.


https://www.youtube.com/watch?v=GMpvBQc4s7s

As you can see in the thumbnail, I was able to sneak up behind one of them because of it, and it looks.... interesting from behind. lol
But now I wonder what would have happened if I had just grabbed the chest at the bottom instead of defeating it, and then gone back in again in the entrance I first used. Another boss cutscene as if I never saw it before?

Nice, I didn't know the food recovered health, great to know and yeah, Pro so perhaps it is that. It probably a good thing you didn't risk it if you aren't using multiple saves and double saves is something we should all be doing considering there is save wiping bugs. 



 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

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John2290 said:

Nice, I didn't know the food recovered health, great to know and yeah, Pro so perhaps it is that. It probably a good thing you didn't risk it if you aren't using multiple saves and double saves is something we should all be doing considering there is save wiping bugs. 

Ever since Final Fantasy Tactics, I've been doing multiple save files, whenever possible in any game I play.

And yeah, in case you or someone else isn't aware, food also permanently increase some of your stats the first time you eat them, which is why I chose the Uni Rice Bowl over the pizza. Dishes you've already eaten get a knife and fork icon next to them.

Btw here's some HP related advice that helped me survive many times.
When you see a green pixie, farm it to get its Heal shard. Get as many as you can to increase the potency of the heal, and upgrade it to make the healing faster.

Then make a Shortcut loadout that has two Rose Rings. And in situations where you're low on HP, find a safe spot with lanterns and equip the Rose Ring loadout to replenish your MP quicker while you heal. Go out of the room and then back in again to respawn the lanterns.

Also, never buy High Potions. Buy three regular potions and use them to craft 1 High Potion. (One High Potion costs the same as 4 regular potions)

And to move quicker, once you're able to dive kick (when you get Double Jump) you can cancel its landing animation into walk or another jump. So dive kick > jump forward, dive kick > jump forward, dive kick > jump forward.

Here's a demonstration:


https://www.youtube.com/watch?v=mVafEe5jqzQ&feature=youtu.be

It's the fastest way to move for most of the game.

Last edited by Hiku - on 24 June 2019

konnichiwa said:
RolStoppable said:

Yes, it's like that. Trailers even showed that the location can be flipped upside down.

I hardly watched anything of the game because I thought it was 'classic' Castlevania.  Thanks :).


https://www.youtube.com/watch?v=N6ofXOMrUQE

RolStoppable said:
konnichiwa said:

I hardly watched anything of the game because I thought it was 'classic' Castlevania.  Thanks :).

Last year's Bloodstained: Curse of the Moon was a throwback to classic Castlevania, so maybe you weren't aware that there are two games or that the two games are very different in their approach.

There's even some 8-bit stuff in this one for fans of those games.

Though I still don't know in what capacity. I assume it's optional since I haven't encountered it yet.



I bought the game today on Steam and I'm really enjoying it. 

Last edited by Shikamo - on 24 June 2019

     

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So the early chatter is that the Switch version of Bloodstained is NOT good. Choppy gameplay, long load times and input delays being reported so far. That to go with the graphic and frame-rate reductions we already knew about. Bummer as I really wanted this on Switch.



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kenjab said:
So the early chatter is that the Switch version of Bloodstained is NOT good. Choppy gameplay, long load times and input delays being reported so far. That to go with the graphic and frame-rate reductions we already knew about. Bummer as I really wanted this on Switch.

I wish I could be part of that chatter, but unfortunately they decided that, at 12:36 PM of the release date, the game is still unavailable.

Either way, it does seem like I'll have to do the piratebay thing. Oh well.