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Pokemon Sword/Shield will not feature all Pokemon - Just the ones in the regional dex.

Forums - Nintendo Discussion - Pokemon Sword/Shield will not feature all Pokemon - Just the ones in the regional dex.

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Does this affect your decision to get the game?

No, still hyped. 24 39.34%
 
Yes, hype gone, not buying. 10 16.39%
 
Eh, I don't like this but will wait and see. 10 16.39%
 
Eh, I hate this, but will get it anyway. 13 21.31%
 
Wasn't getting it from the start. 4 6.56%
 
Total:61

I'm just a casual pokeman fan, but this does make some sense. Balancing/animating it all out for every game does seem like a lot of work. I would rather have them working on the new game itself, then spending lots of time bringing in all old versions.



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RingoGaSuki said:
vkaraujo said:
Hmmm, this will be very interesting to watch. How they did the cut? It is very obvious that insanely popular like Lucario and Charizard MUST be there. To be honest, I don't think they can cut ANY of the original 151 from any future game soon. If I stop any person of around 30 years old and speak about voltorb, the person might think less of me for still being into pokemon, but they will definetely know what is a Voltorb.

The second gen is also fairly popular, and than the legendaries, at least the main ones, and all starters. Than you have smogon OU, can they really cut anything there without making their most hardcore players rage?

On the other hand, new pokemons need to have their space, as they are part of what makes a new region feel different.

To be quite honest 500 models is still way more than most games would have to work with I think. I think this was going to happen sooner or later, but it would be naive from them to not expect some backlash. Let's see how they handle it.

Jranation said:
Am I missing or not understanding something but I thought we all knew that?!?!

Ganefreak cant just make all pokemons in that graphic for a short amount of time.

That's the thing though - they aren't making any new models or animations so there's very little work to actually be done. All older Pokemon are the exact same as they were back in XY in 2013. No changes whatsoever. In S/M, they all even had walking models/animations for the overworld, just never got used. There are very no new assets to be created for older mon, cutting them makes absolutely no sense.

Darwinianevolution said:
Jranation said:
Am I missing or not understanding something but I thought we all knew that?!?!

Ganefreak cant just make all pokemons in that graphic for a short amount of time.

Pokemon is the biggest franchise in the world. It generates more money than some small countries, and I'm not going to give them a pass I would give a small indie studio. It's not the 90s anymore, if they wanted to they could make a Pokemon game as GTA V, but they'd rather give and take features every gen, and now it seems that it will happen to the pokemon themselves as well.

And if it was just a matter of time, why not just wait an extra year, or focus on Sword/Shield instead of Let's Go? Why make US/UM immediately after Sun/Moon? Even recycling content from those games, that had to be time consuming.

Ah I see. Well im not a big Pokemon fan (Only played 3 Mainline pokemon games +Lets Go) sooo it probably didnt and wont bother me. But it does suck for majority of the people. 



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meh I personally don't care that it doesn't have all 800 pokemon. Still excited for the game



I don't care. I play for the new Pokemon, region, and story.



Not trying to take away from this...but didn't Sun and Moon also technically only have a Regional Pokedex? I might be off base here, obviously it lets you bring any Pokemon into the game, but I remember thinking my Pokedex wasn't updating for some reason when I brought a Charizard into my file, and someone at the time told me that the National Dex was in Pokebank now. If that was true, maybe the idea is that cross-game collection is limited to Bank (or whatever the new version of Bank is), and collecting in the games themselves is now limited to the Regional dexes.

If that's true...still annoying for people that like to bring their teams across games, but I can understand the idea a little more.



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Super_Boom said:
Not trying to take away from this...but didn't Sun and Moon also technically only have a Regional Pokedex? I might be off base here, obviously it lets you bring any Pokemon into the game, but I remember thinking my Pokedex wasn't updating for some reason when I brought a Charizard into my file, and someone at the time told me that the National Dex was in Pokebank now. If that was true, maybe the idea is that cross-game collection is limited to Bank (or whatever the new version of Bank is), and collecting in the games themselves is now limited to the Regional dexes.

If that's true...still annoying for people that like to bring their teams across games, but I can understand the idea a little more.

Yeah, pretty sure Sun/Moon didn't have the National Pokédex either and it already sucked back then, but at least you could still bring the Pokémon over.

Of course, it only makes sense. This franchise has consistently gotten worse with each new entry after X/Y, so after Sun/Moon was missing the National Pokédex, the next logical step was to remove non-regional Pokémon altogether. I suppose the next generation won't have Pokémon at all, the way this is going.



This is just a part of a bigger trend of GF cutting features with no good reason. It's absolutely the worst of them, but here is everything else in list form:

2003:

  • The day-night cycle, a big part of the Gen II games, is removed from Ruby/Sapphire and doesn't return until Gen IV on the DS.

2011:

  • The release of Pokemon Black & White saw the loss of Pokemon Contests, and other alternatives to battling. After the improvements Gen 4 did to Contests just for them to just, disappear, never to be seen again until ORAS where they just felt tacked on.
  • Secret Bases or other kinds of player housing were also cut. Gen 4 made player housing a staple, with the secret bases in the underground, or the custom Safari Zone in HGSS. Secret Bases only returned for ORAS then disappeared after that.

2013:

  • Seasons, a major feature that was added in Gen V, had now been cut. Seasons made the world feel more alive and allowed for more Pokemon to spawn, and it felt like a natural evolution of the series, only to have it appear in one generation.
  • The difficulty select from Gen V is also cut. The games now once again only has one specific difficulty.
  • Pokemon Transfers were also no longer a free feature and were transferred into a $5 a year service, so once the service shuts down those Pokemon will no longer be transferable.

2014:

  • The Game Corner was cut, despite being in the original Gen 3. HGSS managed to find a way to keep the Game Corner by making it a fun place for non-gambling minigames with Voltorb Flip. But in ORAS, they decided not to bother. The Game Corner in LGPE was just decoration.
  • The Battle Frontier was also cut, what was also a staple of Gen 3 since it was the first gen to have a massive Postgame facility like that with more replayablity. Their excuse to why it didn't come back was because "it was too overwhelming for kids nowadays."

2016:

  • The National Dex is removed from the games, the in-game Pokedex no longer tracks all of your Pokemon, just those in the regional dex.
  • Triple and Rotation battles were cut. These two new battle formats were major editions in Gen 5 and stayed in Gen 6, and for some were their favorite way to battle. The reasoning for their exclusion is unknown.
  • Horde Battles were also cut, replaced with random wild Pokemons joining in. No more than 2 Pokemon will be out at once.
  • Chaining was cut with the absence of the PokeRadar.
  • Berry growing is cut. Berries now just spawn randomly in mass in trees. Berry growing used to allow you to choose what berries you got and allowed you to grow said berries in mass. Now you just wait for a berry pile and pray the berries you want are in them.
  • While Megas were still in, they were pretty much cut and replaced with Z-Moves with no new Megas. Now with Sword and Shield it appears Z-Moves have now suffered the same fate as now Dynamaxing is the gimmick of the generation.

2018:

  • All but the first 151 not present in LGE/LGP
  • Every one of these standard main series features not present in LGE/LGP; with the promise that a mainline 'hardcore' focused Pokemon would come in 2019.
    • Day/Night Cycle
    • Fishing
    • A lot of moves
    • Friendship evolutions
    • Breeding
    • EVs
    • Abilities
    • Wild Battles
    • Held Items
    • Double Battles
    • GTS
    • Wonder Trade
    • Battle Spot

2019:

  • Full Pokemon compatibility removed from the game

Everything they said about LGE/LGP not effecting the main series, and SW/SH being mainline hardcore fan focused games is complete bullshit. Let's Go was nothing more than a test to see how the market would react to a stripped down Pokemon game and it sold 10m+. They now know they can put as little effort as possible, and not even have it be their main focus, but still it will sell bonkers. I can't wait to see what else got cut.



Lol i must be one of hte few people who don't transfer their pokemon. I leave them int he game i caught them.

Might be time to get myself into the latest trends and see how all this works lol



 

 

By the way, I don't want to ask for something too amazing, or be too greedy...

But still no save files management? I think it was still like this with SM (could be wrong), but are we still at the Game Boy era when you little brother could delete your entire game because he wanted to play his own game?



RingoGaSuki said:

This is just a part of a bigger trend of GF cutting features with no good reason. It's absolutely the worst of them, but here is everything else in list form:

Yeah, and here is where I disagree with you and the majority of the Pokémon fanbase. Not every new entry has to have every single feature from every single game... that's not how games are supposed to be designed, really. I've always hated how Pokémon prioritised this cumulative approach to sequels, where nothing could ever be dropped, because inevitably it means that every single feature that gets added in, will now be a part of the games forever and if I don't like it then it will significantly change my feelings on the franchise as a whole rather than a single game. This happened with Sun/Moon, where I didn't like the inclusion of Alola forms, Z-Moves, Ultra Beasts and Ash-Greninja, and instead of just going "okay I'll try to get in the mood for these things that are in this specific game" it's more like "oh well I guess now the entire Pokémon franchise will forever be riddled with these things". In that sense, I'm kinda glad they're finally taking an open approach to cutting features because now it means each game can only be judged on its own merits.

Think about it, no other game works like that. You don't see people complaining that Majora's Mask dropped Ocarina of Time's adult Link. Can you imagine if the Zelda franchise worked this way? The next Zelda game wouldn't only be judged on its exploration, worldbuilding, story, dungeons and all that stuff, it'd also be judged on whether it included Wolf Link, Painting Link, motion controls, touch controls, and more, and also how well it brought those things over without them being "half-assed".

It's just not a good philosophy to have, it never was. I understand that people have become used to it with Pokémon, but at some point it needs to stop. Seasons were not a good feature and didn't add anything to the game other than forcing you to wait months to get stuff you want. Secret Bases were an alright feature in gen 3 but there's no reason they had to become a staple of the series. Rotation battles were just an annoying gimmick that brought nothing interesting to the table, and to a lesser extent the same applied to Triple battles. These things don't need to be in every game once they're introduced, there's just no reason to.

Of course, that doesn't mean it's alright to cut any feature. Gen 3 cutting the day-and-night system, gen 7 cutting the PSS (which you somehow forgot to mention), and gen 8 cutting full Pokémon compatibility were all baffling choices that felt like an actual step back rather than just some random feature they didn't bother to include. These were, and are, not okay.

I just hate this notion that each and every little thing that doesn't make it to a new game is a terrible thing of Game Freak to do. It's a freedom-limiting kind of pressure that no other developer gets. Not that Game Freak does wonders with freedom.