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xCloud reportedly bests Stadia in early latency tests at E3, 4 ms vs 21ms of added latency

Forums - Gaming Discussion - xCloud reportedly bests Stadia in early latency tests at E3, 4 ms vs 21ms of added latency

Not looking good for Stadia.



Some days I just blow up.

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CaptainExplosion said:
Not looking good for Stadia.

No looking good for MS lying.



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Considering I will never use streaming unless it is my only option, I could really care less about Stadia, PSNow, or XCloud.

But for those that are interested in it, this is good news and to be expected. If any of those three are going to pull this off, it is XCloud IMO. And honestly based on how Stadia has been handled thus far...I much prefer it that way.



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SpokenTruth said:
CaptainExplosion said:
Not looking good for Stadia.

No looking good for MS lying.

Lol it's no use. People aren't capable of thinking for themselves anymore nowadays!

I have average to good internet, currently 99 mbps down, 8 mbps up, yet stable, nope. Sometimes I get a ping of 5ms to the nearest server (for the speed test) yet to Azure, less than 60 miles away, it varies between 29 ms and 55 ms with occasional peaks to 140 ms or even as high as 400 ms. No issue for streaming movies, crap for gaming. Oh just got a 624 ms spike to Azure, that will work well!



Plus how is the latency on phones through the air?

5G will fix it all of course....

It will be a success, same as Netflix, lazy crappier option wins. Consoles will continue to exist yet will likely get more expensive as the masses move over to the lower quality easier option.

Anyway xCloud will direct a laser from their data center straight into your head for that magical constant 4ms latency :)



xD



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Regarding multiplayer gaming: If today, on current gen consoles, we still get lag on multiplayer shooters, how is this not going to be much worse on streaming?



My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


SpokenTruth said:
Azzanation said:
Yup MS stated that xCloud will not have latency issues. If this is realistic across the globe than those that are worried about streaming lag can take that off there worried list.

Unless MS buys every WAN and mobile service providers in world, every back haul carrier in the world, replaces thousands of switches and routers, develops a new Wi-Fi standard with exceptionally minimal attenuation and interference, upgrades all last mile copper networks to fiber and builds Azure data centers to ensure no more than a 168 mile transmission distance, develops more efficient routing protocols with no bottleneck backbones....they have no say in latency beyond their data center.

Do a Trace Route to Microsoft and look at how many routers a packet traverses, how many different companies it is fed through, and how long it took for that ICMP Echo reply to come back.

Or you can check Azure latency with MS's own tools. 
http://www.azurespeed.com/

Select the regions you want and it shows you a continuous latency graph. My averages to the closest Azure DC (500 miles away - 1,000 round trip) fluctuated between 55 ms and 140 ms (seeing 101 ms pretty consistently right now).  And I'm using my own data center's network (piped directly onto the Internet with no ISP).  MS can't change that except for building a closer Azure data center.

Oh, and those numbers are again just a basic ICMP echo and reply. No input delay, no game rendering, no video coding, no display delay, etc.... 

I don't have knowledge to say that you're wrong or that you're right, but the thing is, we only will know the truth when those services come out. Whatever they're showing might be bs.

Shiken said:
Considering I will never use streaming unless it is my only option, I could really care less about Stadia, PSNow, or XCloud.

But for those that are interested in it, this is good news and to be expected. If any of those three are going to pull this off, it is XCloud IMO. And honestly based on how Stadia has been handled thus far...I much prefer it that way.

I don't think streaming is evil itself.

I'm playing MGS2 now on PS Now as I played some other games. It's fine as an option. Perhaps you can get very cheap access to a game that you want to try out or replay but you don't care about owning and you find that the access to it via streaming is nearly free. Well, why not?

But I agree that in terms of ownership and ultimate gaming experience, streaming may never be an option.



My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


Lets go with the the worstcase scenario it could have been xcloud to a local wifi connected xb
If then the only difference is location i dont see any problems this getting better and better as time goes on
Im a sucker for innovation, i want the future and not stay stuck in the past >.>



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Shiken said:
Considering I will never use streaming unless it is my only option, I could really care less about Stadia, PSNow, or XCloud.

But for those that are interested in it, this is good news and to be expected. If any of those three are going to pull this off, it is XCloud IMO. And honestly based on how Stadia has been handled thus far...I much prefer it that way.

Although game streaming tech is sill in its infancy, it is not aimed for people that already have a gaming PC/Console on their homes. It clearly aims to attract the huge mobile gaming public out there that don't give a shit about consoles/gaming pc but play a lot on their mobiles, have good internet and would like to play PC-quality games on their mobiles if given a steady/responsive cloud service with a good cost/benefit factor.

There is a huge untapped maket potential by going for it.



I think we all want streaming latency to be as low as possible, but for MS to have a demo showing results that defy physics, i think we need to know the specifics and how this is working.



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