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Best FPS game of the 2000s

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Ka-pi96 said:
VAMatt said:

I think Halo: CE is the most influential FPS of all time.  I can't even think of another game to put in the conversation.  

Doom? GoldenEye? COD Modern Warfare?

Doom would definitely be a contender for most influential FPS ever. While it builds heavily off of its predecessor Wolfenstein 3D, unlike Wolfenstein it was hugely popular, and helped make the genre mainstream and set the template for almost every FPS for the next 8 years until Halo CE came along and set the new standard.

GoldenEye 007? While it was the first hugely successful FPS on consoles, it was not the first FPS to be on a console, either. Doom 64, Hexen, and Turok were all released before GoldenEye, showing that consoles were feasible on consoles. Also, GoldenEye's approach to campaign design never became a standard, and was only ever emulated by its pseudo-sequel Perfect Dark. GoldenEye did however help popularize local split-screen multiplayer for FPSs, but that's a relatively minor contribution compared to Doom and Halo.

Modern Warfare? Wasn't even the first game, or even the first popular game, to have the same core gameplay. Yes, it did popularize killstreaks, perks, and rank-based progression systems in the genre, but I would once again that it does not make it more influential than Doom or Halo.



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Bioshock, easily.



Counter-Strike.



I forgot to mention Fallout 3 when earlier on this board I only mentioned Metroid Prime.

These 2 games don't just fit into the FPS genre, they could fall under a range of genres. so I don't know if they count to a lot of people but they count for me because mono-genres tend to be uncreative in their nature, therefor I would promote these 2 titles for 'best' FPS and not best 'most standard' FPS. Also FPS games tend to a mixture of genres anyway as they could all fall under action too. Fallout 3 and Metroid Prime are just unique hybrids which makes them stand out and therefor making people question their genre.



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00Xander00 said:
I forgot to mention Fallout 3 when earlier on this board I only mentioned Metroid Prime.

These 2 games don't just fit into the FPS genre, they could fall under a range of genres. so I don't know if they count to a lot of people but they count for me because mono-genres tend to be uncreative in their nature, therefor I would promote these 2 titles for 'best' FPS and not best 'most standard' FPS. Also FPS games tend to a mixture of genres anyway as they could all fall under action too. Fallout 3 and Metroid Prime are just unique hybrids which makes them stand out and therefor making people question their genre.

Yeah the Prime games are tricky to categorize as they straddle several genres.

I personally don't really think of them as FPS games, but if I did I'd add all 3 to my honourable mentions shortlist, they are amazing.



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Neither Metroid Prime nor Fallout 3 are FPS.
Fallout 3 is an RPG. You can play it without guns and even try playing totally peaceful (pretty tough though). Or you can use VATS which makes it more or less turn based like.
Metroid Prime is a 3D Action Adventure, more precisely a 3D Metroidvania.



Nogamez said:
Perfect dark on N64

Forgot about this one!

I think it gets overlooked because while it was awesome at the time of release, it was very quickly overtaken the arrival of the 6th gen systems and Halo.

It's kind of like the last battleships to be made; they were great for what they were, but were quickly left behind as the aircraft carrier took over as the primary capital ship of the world's navies.



curl-6 said:
Mr Puggsly said:

Personally, Half Life 2 for me is an above average shooter that happens to be a technical marvel for the time and innovative story telling. The game itself was good but not amazing. The gunplay was never the best and I didn't care for the MP.

Most people are probably thinking about game you can simply jump into have fun, not a linear story driven experience. That's why Halo games are strong contenders. You can jump into one of your favorite missions or time tested MP that still holds up really well. 

As someone who played HL2 for the first time in 2016, I couldn't stand it. Got as far as that horrible, horrible boat escape that dragged on for like an hour before finally had to give up, it was just a tedious chore to me.

Sadly this is my experience as well. I played it on The Orange Box for the first time. After a while I began to wonder what the big deal was. Then I just went back to playing Portal.



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Shadow1980 said:
Ka-pi96 said:

Doom? GoldenEye? COD Modern Warfare?

Doom would definitely be a contender for most influential FPS ever. While it builds heavily off of its predecessor Wolfenstein 3D, unlike Wolfenstein it was hugely popular, and helped make the genre mainstream and set the template for almost every FPS for the next 8 years until Halo CE came along and set the new standard.

GoldenEye 007? While it was the first hugely successful FPS on consoles, it was not the first FPS to be on a console, either. Doom 64, Hexen, and Turok were all released before GoldenEye, showing that consoles were feasible on consoles. Also, GoldenEye's approach to campaign design never became a standard, and was only ever emulated by its pseudo-sequel Perfect Dark. GoldenEye did however help popularize local split-screen multiplayer for FPSs, but that's a relatively minor contribution compared to Doom and Halo.

Modern Warfare? Wasn't even the first game, or even the first popular game, to have the same core gameplay. Yes, it did popularize killstreaks, perks, and rank-based progression systems in the genre, but I would once again that it does not make it more influential than Doom or Halo.

Being influential doesn't require coming first, Goldeneye showed the genre could be viable on consoles and introduced a template for console multiplayer which others could build on you're also wrong on PD being the only game that used it as until Halo many games used it an example of one is Medal of Honour by the same team who would leave EA to create COD while MW raised the bar for online multiplayer for consoles.



curl-6 said:

We did the 90s, we did the 2010s, now for the grand finale; arguably the decade where the FPS genre was at its most dominant and innovative.

What first person shooter released in 2000-2009 do you think was the best, and why?

The is no one FPS in that period tbh here are ten that had an impact.

Half Life 2 - Raised the bar for story driven fps and popularized the use of physics in gameplay.

No One Lives Forever - Solid classic approach.

F.E.A.R - Introduced bullet time mechanics to the genre.

Deus Ex - Fps/RPG hybrid that takes the genre into new ground, multiple ways of tackling a task with actions having consequences later on.

Metroid Prime - Not a shooter per say but introduced the genre to new ground with its fps/adventure design.

Halo - Introduced a new template for console fps.

Team Fortress 2 - Modern template for multiplayer PvP team based fps.

Left 4 Dead - Put a new spin on team co-op.

COD 4:MW - Raised the bar for online multiplayer.

Red Faction - Introduced destructible environments and vehicles.