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Death Stranding Releasing November 8th - New Trailer Just Streamed

Forums - Sony Discussion - Death Stranding Releasing November 8th - New Trailer Just Streamed

The "completely new type of action game" has me intrigued.

But I wonder if this is a game where you to a large degree have to jump in with blind faith?
Because the way you "connect" with other players may be something you don't want getting spoiled before playing the game. So I don't know if I'll look into any details of the game outside of what Kojima provides us with in trailers.
But so far the trailers alone haven't made it clear to me how or why I'd enjoy this game. So yeah, maybe I'll just have to trust Kojima on this one.



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twintail said:
Xxain said:

Unless you saw some previous trailers that we didn't ... Bullshit. A big negative with this game is the marketing, specifically this long with no gameplay. If there was some trailer that had something we have an idea of what gameplay was like then that negative wouldn't exist.

Nah, not really. You only have to see how the MGS series progresses gameplay wise to realise how obvious it is that MGS5's gameplay would most likely be what Kojima tries to emulate.

And this isn't the first time gameplay was shown: we saw traversal back at e3 2018, and honestly it didn't look that far removed from MGS5 traversal. Just because we only see some shooting now doesn't mean we have finally seen gameplay.

So yes, you could have guessed that the gameplay would maybe resemble MGS5, unless you thought Kojima was going to randomly abandon that template or if you thought E3 2018 was all cutscenes.

We saw traversal... You mean like in every other open world game? Or game period? So based on that traversal trailer, which was non unique, and combined with the fact while still at Konami he stressed multiple times that he was tired of Metal Gear, and on top of that he stressed multiples that Death Stranding would be something new, that was dead giveaway that it would be based on MGSV? 

Smell the shit in your pants bro. Btw does anybody else feel the same way? I'm genuinely curious.

⚠️ WARNED: Flaming ~ CGI

Last edited by CGI-Quality - on 31 May 2019

haxxiy said:
Zoombael said:
A trailer i'm intrigued by. But how a great and complete game can be done in this short amount of time...?

Collaboration with Guerrilla Games + hiring a lot more people + crunch time... probably. And the core concept being fully realized in Kojima's mind.

Overall development time is longer than it was for Assassin's Creed Odyssey, if they have the manpower and a good management it'll be fine.

I am aware of that. Still, it is out of the ordinary and Sony themselves stated they ve never seen a game put together so fast.

And AC Odyssey is far from being a great game.



Hunting Season is nigh...

The game's website does a way better job at advertising the game then any of the trailers did. Reading it makes me a bit more excited



taus90 said:
pitzy272 said:

I thought it had to take at least 4 years. It taking only 3 actually worries me a bit. If this game is big like MGS5, then I will not understand how the hell Kojima made it this quickly. 

RE:  the trailer, I loved it! This got me hyped all over again. I’m relieved to see combat and guns in there. I think most of us were a bit concerned after their E3 2018 demo. 

Yeah I have those concerns too.. 3 years is usually taken by sequels, considering they already have engine in place from the first game. 5 years is minimum for a New IP as initial years are spent on building engine for their specific task. So I will give benefit of doubt to KP as they were handed over a robust decima engine which they retooled for DS. Also its Kojima that guy wont release a game untill and unless his vision for the game is met.. he is the last guy to rush development to meet dead lines. 

True. And Sony is one of the least aggressive publishers when it comes to pushing deadlines. So let’s hope Kojima is just a wizard haha. 



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2zosteven said:

The LOU2 is a ps4-ps5 game

PS5 version is not needed since PS5 will be backwards compatible with PS4. I don't think we will see cross gen titles this time.



Zoombael said:
haxxiy said:

Collaboration with Guerrilla Games + hiring a lot more people + crunch time... probably. And the core concept being fully realized in Kojima's mind.

Overall development time is longer than it was for Assassin's Creed Odyssey, if they have the manpower and a good management it'll be fine.

I am aware of that. Still, it is out of the ordinary and Sony themselves stated they ve never seen a game put together so fast.

And AC Odyssey is far from being a great game.

Then why you're asking?

You know Sony is lying. They've literally published dozens of games developed in less time, from Final Fantasy VII to the Uncharted and Resistance games.

Also, opinions. It's an AAA game nevertheless. Most ACs, CoDs, Battlefields etc. out there are developed in two or three years or so. Or even less.



 

 

 

 

 

Xxain said:
twintail said:

Nah, not really. You only have to see how the MGS series progresses gameplay wise to realise how obvious it is that MGS5's gameplay would most likely be what Kojima tries to emulate.

And this isn't the first time gameplay was shown: we saw traversal back at e3 2018, and honestly it didn't look that far removed from MGS5 traversal. Just because we only see some shooting now doesn't mean we have finally seen gameplay.

So yes, you could have guessed that the gameplay would maybe resemble MGS5, unless you thought Kojima was going to randomly abandon that template or if you thought E3 2018 was all cutscenes.

We saw traversal... You mean like in every other open world game? Or game period? So based on that traversal trailer, which was non unique, and combined with the fact while still at Konami he stressed multiple times that he was tired of Metal Gear, and on top of that he stressed multiples that Death Stranding would be something new, that was dead giveaway that it would be based on MGSV? 

So the traversal, from every open world game as you say, wasn't a sign to you that there was going to be a traditional nature to the gameplay?

And just because he wanted out of MG doesn't mean he wants out of the gameplay loop of the series. And just because DS is something new doesn't mean that it is now 100% dissimilar from his previous work. 

I said you (as in ppl in general not actually you yourself) could have guessed what the gameplay might have been like, so you (yes you) don't need to take it so personally. 

Here, interview back in 2017 to help you out:

https://blog.us.playstation.com/2017/02/23/the-hideo-kojima-death-stranding-interview-strands-decima-and-guerrilla-games/

What type of game will Death Stranding be?

You can think of Death Stranding as an action game. Many people play games in the shooting genre and I want to make a game that is very intuitive for them so they can get into the experience very easily, but when they play it for a bit they will realise there is a certain new type of depth to it, something that they might not have seen before.

Can you tell us more about the gameplay?

I can’t really speak on that right now but in a word, it’s an action game – an open world game, with a lot of freedom. You have a lot of freedom of choice to do what you want to do and you can get in vehicles and so on. If you are a fighter, there’s plenty of opportunity for that. If you’re not that type of player, there are other ways to play this game. 

Last edited by twintail - on 30 May 2019

pitzy272 said:
taus90 said:

Yeah I have those concerns too.. 3 years is usually taken by sequels, considering they already have engine in place from the first game. 5 years is minimum for a New IP as initial years are spent on building engine for their specific task. So I will give benefit of doubt to KP as they were handed over a robust decima engine which they retooled for DS. Also its Kojima that guy wont release a game untill and unless his vision for the game is met.. he is the last guy to rush development to meet dead lines. 

True. And Sony is one of the least aggressive publishers when it comes to pushing deadlines. So let’s hope Kojima is just a wizard haha. 

Most likely this game is something Kojima has been wanting to make for years. Of course, Konami wouldn't let him, but I'm sure he's still been planning out exactly what he wanted the game to play like and what the story would be for those years.



pitzy272 said:
taus90 said:
2 minutes of silence for people who thought this game will take 5 years of development and will be released simultaneous for PS4 and PS5. Kojima made this game in 3 fricking years!!!

Now we know why Mark Cerny in that PS5 wired interview was silent when asked about Death Stranding release platfrom.

I thought it had to take at least 4 years. It taking only 3 actually worries me a bit. If this game is big like MGS5, then I will not understand how the hell Kojima made it this quickly. 

RE:  the trailer, I loved it! This got me hyped all over again. I’m relieved to see combat and guns in there. I think most of us were a bit concerned after their E3 2018 demo. 

The development of this game is 4 years long

2016, 2017, 2018 and 2019. It started at the very beginning of 2016 and will release at the end of 2019. This is with an already built engine. So they did take a good amount of development time building this game