@AbbathTheGrim There's some info of the online aspect here:
Oh, there was a scene in the trailer, a gameplay scene, where you see the character stumble into a transparent yellow box hanging in the air:
Could that yellow light going across the field be the person playing "scanning" for stuff other gamers have left behind and perhaps that yellow box is something the player found or is leaving behind for someone?
I read the info on the online component you posted and it sounds cool, but a part of me wishes that all that online stuff is optional and that we will be able to play the game offline. This trailer has me so hyped that I am planning on replaying the MGS games after I finish DMC5 and the Resident Evil games and the idea of replaying those games makes me reflect on the importance of games not being tied to an online component that may have an expiration date, an expiration date that may prevent us from revisiting those games again or future gamers from experiencing these games in the future.
Also the exploration side to the gameplay, I wonder if it will be something in-depth like playing Ico, solving puzzles to be able to move forward, puzzles that may get some players stuck, or if traverse will be pretty straight forward where you just have to spawn a tool you know you need to use to make a way forward in easy and obvious to solve circumstances.
Looks like Sam is leaving that box there in the trailer, so that could be one of those things that other players online will be able to interact with. The fact that the box is transparent makes me think it might be a visual representation of it being connected to another world, which made me realize that whoever may pick up that package or whatever will be in another world. So the people you connect with won't be in Sam's world? And that could imply that they're all from different worlds.
I wonder if in the game's story, there are many different worlds. Potentially one for each person. Or if there's just one other world, or a limited/specific number of other worlds.
Yeah I'm not sure how age would affect this game's online component. I suppose Kojima could have some A.I. based characters interact with you if it's played offline. But given what he has said about the game and how I sort of imagine this will impact the game, I'm not sure it would have the same effect if those people aren't real.
How the exploration works will be interesting to see. Maybe you won't have all the tools available at the start. But once you have the ladder you can go back to that one place you saw before that you couldn't reach.
One interesting thing I read is that there's no Game Over in this game if you die. I think he said that you end up in some place, and have to try to make it back. That could be interesting or tedious.