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First look at PS5 vs PS4 Pro performance test

Forums - Sony Discussion - First look at PS5 vs PS4 Pro performance test

JRPGfan said:
thats a insane differnce in loading speeds...

One might even say too good to be true.



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Pemalite said:
Yeah. Not actually that big of a deal that they make it out to be... Just like the Power of the Cell.

There are plenty of ways to side-step the issue of storage speeds, we have been dealing with it for decades after all.
Compression, Mesh/Texture Streaming, Longer Load Times into larger DRAM buffers, Procedural Generation... List goes on.

NAND certainly has it's advantages when leveraged right, especially in asset streaming and load times, but usually game engines are engineered to deal with the lowest common denominator... And that is mechanical storage.
Next gen I would assume that developers will still need to keep in mind for mechanical storage on console (External) and PC.

We will seen a great benefit for PC gamers as well who have been used SSD for quit long time. Probably there will some setting on game option for PC gamer to choose between fast loading or normal loading time. 



twintail said:
Barozi said:
I could still see some buildings popping in.
Thing is, the comparison is a bit off. That's what the PS5 could do ... using the same graphical settings as the PS4 does.
That won't happen though since devs are going to push the PS5 which will then lead to longer loading times.

Looking back, how much have loading times improved throughout the generations? Answer: not much.

you are not wrong but this is merely a demonstration of what they are looking to achieve, and honestly more an early look at the power difference between the Pro and PS5.

As long as we see a reduction in loading time from this gen (even if not on the scale shown in the video), that it an improvement I think we will all gladly welcome. 

It's still kinda lame what they do. Holding back progress on purpose and then trying to wow people with old tech and mediocrity.



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vivster said:
twintail said:

you are not wrong but this is merely a demonstration of what they are looking to achieve, and honestly more an early look at the power difference between the Pro and PS5.

As long as we see a reduction in loading time from this gen (even if not on the scale shown in the video), that it an improvement I think we will all gladly welcome. 

It's still kinda lame what they do. Holding back progress on purpose and then trying to wow people with old tech and mediocrity.

Actually i haven't seen a game that utilized this tech, even on PC games where i mostly playing on using SSD PCi NVMe. It's just SSD hasn't been a standard for game developer due to the mostly PC gamer are still booting up from old mechanical HDD. 



Pointless comparison imo. Using a current gen game to show how fast it loads on a next gen console serves no purpose.

The games will be more demanding and thus have the same if not longer load times due to trying to get more and more things on screen or the dev's being lazy cause they have such power to use.



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HollyGamer said:
vivster said:

It's still kinda lame what they do. Holding back progress on purpose and then trying to wow people with old tech and mediocrity.

Actually i haven't seen a game that utilized this tech, even on PC games where i mostly playing on using SSD PCi NVMe. It's just SSD hasn't been a standard for game developer due to the mostly PC gamer are still booting up from old mechanical HDD. 

Just because the majority of people choose to not use old tech doesn't make it newer. What Sony has here is most likely just a small NVME SSD cache via PCIe. Something that has existed on gaming PCs and laptops via m2 SSDs for a while. Except that proper gaming PCs don't just have a cache but have actually all data on SSD.

I just find it a little bit insulting that they have punished players with long loading times for 2 generations even though appropriate tech was available and now try to sell it as something amazing. They want to say "Look at this cool new tech!", but what they're really saying is "Look, this old tech is finally cheap enough for us!"

Last edited by vivster - on 21 May 2019

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vivster said:
HollyGamer said:

Actually i haven't seen a game that utilized this tech, even on PC games where i mostly playing on using SSD PCi NVMe. It's just SSD hasn't been a standard for game developer due to the mostly PC gamer are still booting up from old mechanical HDD. 

Just because the majority of people choose to not use old tech doesn't make it newer. What Sony has here is most likely just a small NVME SSD cache via PCIe. Something that has existed on gaming PCs and laptops via m2 SSDs for a while.

Except that proper gaming PCs don't just have a cache but have actually all data on SSD. I just find it a little bit insulting that they have punished players with long loading times for 2 generations even though appropriate tech was available and now try to sell it as something amazing. They want to say "Look at this cool new tech!", but what they're really saying is "Look, this old tech is finally cheap enough for us!"

Indeed, when I play world of warcraft or star wars: the old republic, PC only game there's no loading times whatsoever. I must have been dreaming when I played wow on my mechanical drive and having minutes+ loading times and the game lagging for several minutes after loading. It never happened.

LOL



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6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

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irstupid said:
Pointless comparison imo. Using a current gen game to show how fast it loads on a next gen console serves no purpose.

The games will be more demanding and thus have the same if not longer load times due to trying to get more and more things on screen or the dev's being lazy cause they have such power to use.

The next-gen consoles won't make a big jump, expect 12-16GB of video ram and a gpu about 4x more performance and half of that gpu power will be used for higher resolution.

Edit: Just as I made this post it starting to look like Navi (amd gpu architecture) will be insane, even though I expect PS5 to be 8 Teraflops its performance should land at geforce 1080/2060 or vega 64 and vega 64 has 12TF.

JRPGfan said:
thats a insane differnce in loading speeds...

Yep, next-gen games will have no loading times at all, will be great.

Last edited by Trumpstyle - on 21 May 2019

"Donald Trump is the greatest president that god has ever created" - Trumpstyle

6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

Trumpstyle said:
vivster said:

Just because the majority of people choose to not use old tech doesn't make it newer. What Sony has here is most likely just a small NVME SSD cache via PCIe. Something that has existed on gaming PCs and laptops via m2 SSDs for a while.

Except that proper gaming PCs don't just have a cache but have actually all data on SSD. I just find it a little bit insulting that they have punished players with long loading times for 2 generations even though appropriate tech was available and now try to sell it as something amazing. They want to say "Look at this cool new tech!", but what they're really saying is "Look, this old tech is finally cheap enough for us!"

Indeed, when I play world of warcraft or star wars: the old republic, PC only game there's no loading times whatsoever. I must have been dreaming when I played wow on my mechanical drive and having minutes+ loading times and the game lagging for several minutes after loading. It never happened.

LOL

So you're saying not using SSDs in a gaming machine is a bad thing? I agree.



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vivster said:
HollyGamer said:

Actually i haven't seen a game that utilized this tech, even on PC games where i mostly playing on using SSD PCi NVMe. It's just SSD hasn't been a standard for game developer due to the mostly PC gamer are still booting up from old mechanical HDD. 

Just because the majority of people choose to not use old tech doesn't make it newer. What Sony has here is most likely just a small NVME SSD cache via PCIe. Something that has existed on gaming PCs and laptops via m2 SSDs for a while. Except that proper gaming PCs don't just have a cache but have actually all data on SSD.

I just find it a little bit insulting that they have punished players with long loading times for 2 generations even though appropriate tech was available and now try to sell it as something amazing. They want to say "Look at this cool new tech!", but what they're really saying is "Look, this old tech is finally cheap enough for us!"

Blame the game developer who don't want to push the tech to PC games. PC have been used SSD but none of the games used SSD benevit let alone Nvme . What i have been playing is more of slightly faster loading times on PC. I have not encounter any games that totally rid loading screen except for open world games which is also still have a loading moment.  It's an old tech but it's new for gamer and yeah even for PC gamer.