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Forums - Gaming Discussion - The PS4 Won The Console Generation By Being Boring: Can The PS5 Do The Same?

This blogger seems a little butthurt and posting of lower quality than most threads here in VGC.

MS didn't revolutionize anything or brought anything relevant to console gaming this gen. PSVR alone is more revolutionary than the whole X1 project. Still Sony didn't won because it is boring, it won because it was the better proposition to its userbase.

This article seems just like a recycle of endless threads on VGC that basically have that all playstation consoles that succeed were out of luck and competitors mistake, Sony never have any merit.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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PS5 will win, easy. But the game experience is what really matters, and Playstation exclusives always win for me. Add BC with PS4, and for me is Game Over.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

TranceformerFX said:
d21lewis said:


It's like the media chooses the winner early on and then shapes a narrative to support it. But when things look too bad for a company, they swing the other way.

In my perspective and personal account, the media, retail companies and gaming outlets REALLY wanted Microsoft's Xbox One to be the winner - even after sales statistics and forecasts clearly showed that the PS4 was outselling the X1 two to one.

The X1 is obviously an American product (Microsoft) but E3's 2013 shit show DRM controversy totally f**ed them. I remember that demonstration, that whole keynote was about TV, Cable, Football and Kinect. Videogames was clearly an afterthought for Microsoft and everyone saw it. Microsofts stock took a dive and gamers crucified it's marketing pitch - which was completely justified. The PS4 is for gamers.

I remember all the articles minimizing the inferiority of X1 and trying to push it early on, from the same places that would magnify pixel difference on ports of X360 and PS3.

As you said US-centric media and paid by MS marketing, so it is quite easy to know why it happened.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

their exclusive games and the first choice for FIFA made them the winner...



 

Azzanation said:
It amazes me that many still believe that the PS4 beat the competition based on its games.. when in fact the PS4's early line-up wasn't that much better than the XB1 and WiiU's games. PS4 strived off indie games for the first couple of years and PS4's real big game came from Bloodborne which launched more than a year after the launch and sold around 3m copies leading into its 4th year on the market.. in other words a niche game not for everybody.

Point is PS4 was selling like crazy before the games arrived and in fact id argue that the XB1 had a better library of games during the launch years and had the critically acclaimed Respawns 1st game Titanfall which was considered one of the highest AAA rated games in its year. PS4 sold due to extreme hype, marketing and competition failing to deliver on the innovation front. Credit where credit is due, Nintendo and MS tried something difference with WiiU building on the Wii Motion faze and adding a new way to play with the Touch Pad and MS pushing Kinect 2.0 which was a huge success with the 360 and is in the Guinness Book of Records for fastest selling electronic accessories. They went with what worked and tried to double down on it. PS4 didn't change much from the PS3 aside from the power jump and the DS4 controller which all companies added new controller features etc.

The games was the icing on the cake however even if the PS4 didn't bring the games in its later years, it still would have sold well, much like how Steam is the most popular gaming app on PC and its not because of the AAA exclusives it rarely puts out yearly.

Eh....that's pretty debatable. InFamous Second Son came in just a couple of months after the PS4 dropped. Xbox One wasn't the only one with a stellar title at that time. The PS4 did beat the competition with it's games as time went on. That's what kept it afloat. Not just from 1st party. You shouldn't downplay a game because it's niche. Bloodborne was heavily sought after on Xbox One.

You do have a point about the INTIAL sales in the PS4's infancy with hype, failed promises, unwanted features, etc. Still I feel like you're trying to, again, downplay when it comes to PS4. You're basically saying that PS4 is a suped up PS3. You can say the same about Xbox if we're going by that logic. The DS4 is more innovative than Xbox One's controller. I don't feel like naming the features it has. However, seeing as the Xbox One's controller is a slight redesign of the incredible 360's controller...it's not really debatable about what new controller features the DS4 had compared to Xbox One's. Comfortability and preference is an entirely different discussion.

To jump back into the PS4/PS3 thing, it's unfair to say that it didn't change that much outside of a power jump. Once more I don't want to do a comparable feature thing between the 2 consoles. That's been done to death over the years. I do know that PS4 is the only one that offered proper VR out of the 3. Xbox One and PS4 are pretty identical in a lot of ways though outside of VR. Kinect and PS Camera are pretty much the same, except the Kinect is much better in my opinion. Still it's something they both do. So if the PS4 didn't change much from PS3, then neither has Xbox One from the 360. Btw that last statement before this one is totally ignorant and I don't agree with that. Just going by the logic that's presented.



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I want my Playstation to be my old Playstation with more power. That's the best case for me.

Playstation is just the true SNES successor. Dualshock is just the true SNES controller successor.

I don't want Playstation to change that.

Keep it boring, please.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


I thought it was handed the generation by the Xbox One debacle and the Wii U being DoA. No one wanted to buy those two, so what was left? PS4.



Rafie said:

Eh....that's pretty debatable. InFamous Second Son came in just a couple of months after the PS4 dropped. Xbox One wasn't the only one with a stellar title at that time. The PS4 did beat the competition with it's games as time went on. That's what kept it afloat. Not just from 1st party. You shouldn't downplay a game because it's niche. Bloodborne was heavily sought after on Xbox One.

You do have a point about the INTIAL sales in the PS4's infancy with hype, failed promises, unwanted features, etc. Still I feel like you're trying to, again, downplay when it comes to PS4. You're basically saying that PS4 is a suped up PS3. You can say the same about Xbox if we're going by that logic. The DS4 is more innovative than Xbox One's controller. I don't feel like naming the features it has. However, seeing as the Xbox One's controller is a slight redesign of the incredible 360's controller...it's not really debatable about what new controller features the DS4 had compared to Xbox One's. Comfortability and preference is an entirely different discussion.

To jump back into the PS4/PS3 thing, it's unfair to say that it didn't change that much outside of a power jump. Once more I don't want to do a comparable feature thing between the 2 consoles. That's been done to death over the years. I do know that PS4 is the only one that offered proper VR out of the 3. Xbox One and PS4 are pretty identical in a lot of ways though outside of VR. Kinect and PS Camera are pretty much the same, except the Kinect is much better in my opinion. Still it's something they both do. So if the PS4 didn't change much from PS3, then neither has Xbox One from the 360. Btw that last statement before this one is totally ignorant and I don't agree with that. Just going by the logic that's presented.

Well when PS4 got Infamous, XB1 received Sunset Overdrive and as I pointed out Bloodborne went on to sell 3m+ units in 4 years.. it was not a game that would have increased PS4 sales immensely. It was a quality game but not for everyone.

PS VR was not even a thing when these consoles launched and it currently has only sold around 4m units (Correct me if I am wrong there) so like I mentioned with Bloodborne, its not for everyone.

XB1's controller received some changes in its design and added Rumble Triggers etc as DS4 added a touch pad and also changed its design. There isn't a world's difference between them when it comes to controller options. All 3 console makers changed there controllers not just Sony's, it just seems bigger because Sony haven't changed there controller this dramatically since the PS1, where as every Nintendo and Xbox generation, there have always been changes.

All I am saying is the PS4 played it safer, they launched the PS4 with no VR, with no alienated controllers, with no Camera (Optional) and basically at launch it was a PS3 with bigger and better visuals and cheaper, the XB1 launched with Kinect bundled, Devs had to utilised Kinect by allowing 10% of the system's power so all games had some Kinect integration. The WiiU also did something similar with the Gamepad.

The PS4 was selling like crazy at launch, not after it received any of its critically acclaimed games. Normally in a console generation, one company screws up leaving 1 selling really well and the other selling very good, this gen started out similar to the PS2 era which is a mirror image of this gen with the Dreamcast and Gamecube falling over at the start up line. Basically if the other two didn't goof up at the same time the success wouldn't have been as good as it is now. No competition creates success like this. PS4 rode the wave of the others falling down hence why is sold like crazy at launch and its still selling like crazy now, but now with Switch on the market, the sales have moved a little, especially in Japan, because the Switch has created big competition there.

Last edited by Azzanation - on 24 April 2019

0D0 said:
I want my Playstation to be my old Playstation with more power. That's the best case for me.

Playstation is just the true SNES successor. Dualshock is just the true SNES controller successor.

I don't want Playstation to change that.

Keep it boring, please.

I think I'm old enough to just want the same thing but better as well.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Sony just stuck with the strategy that has worked for them in the past, so why change? If people just want the Playstation to remain gaming focus and aren't interested in gimmicky tech then so be it.