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A Look Back At The PS5 Pastebin Leak

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What Do You Think About The Leak?

It's definitely legit. 8 61.54%
 
It's a fake. 5 38.46%
 
Total:13
EricHiggin said:
HollyGamer said:

Lol you actually has the same mind with me.  It's more of strategy from Sony forcing Microsoft to reveal their card . By revealing sooner , make some hype  but keeping the small detail secret, Sony has left Microsoft on phinced position , Microsoft can only choose between showing their secret to outshine Sony or hiding it but make Sony get all the light and spot. 

If Microsoft want to outshine PS5 they cannot do the same thing and mentioned the same jargon to journalist and fan on E3 , Sony already did with 8k, Raytracing , Audio ray tracing, SSD, and fast loading time. They will have to pull performance number card which is Teraflop number like they did in 2016.

But if they want to hide their Xbox Next power and secret, they will risking losing some hype and some fan support. So it's safe to say SONY indeed made a smart move, what scary from Sony is not their Tech and reset division but their marketing division. 

This could also be a bit of reverse psychology. If XB is actually launching two next gen consoles, and one is around 4TF at $299 give or take, and the other is going to be 12TF or higher for $499, PS could be purposely pushing 14TF leaks to make MS beef up Anaconda as much as possible so they are losing as much as possible at a $499 price point. If MS really wants that power marketing then they can't really take a chance and just hope PS focuses mostly on price.

The reason to do this would be if PS wants to launch a single SKU at $399. The more expensive Anaconda is to manufacture for MS, the less likely they are to drop the price below $499, not to mention already having a $299 unit that's specifically there for those who don't care about or can afford the $499 model. This would allow PS to create a single SKU around 10TF give or take and sell it for $399, with minor loses and little worry that MS will try and compete on price with Anaconda.

This way consumers would have a choice of a $299 Lockhart around 4TF, a $399 PS5 around 10TF, or $499 Anaconda around 12TF. Even if Lockhart were to end up at 6TF, PS5 would look to be the best value overall at an overly affordable price. PS5 would also have the native 4k marketing on their side over Lockhart. The closer PS5 was to Anaconda in terms of TF for $399, the less Lockhart would matter. If PS5 was something like 11.1TF, not only would it be higher than Stadia, but would also be close enough to Anaconda at 12TF that most casuals who can afford $399 will likely go with PS5. Even if Anaconda ends up being 14TF, PS5 could then be 12TF and sold at $399, as long as PS is willing to take the hit.

That's true, Sony can play two card first being affordable but still have performance advantage that is hard to distinguish or expensive or being more powerful but keeping the same price with anaconda.   



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For all we know, Sony may intend to go for two model tiers as well.

The Pro showed them that there’s a market for an “enthusiast” tier console. So, like MS, they may launch the PS5 and its Pro version right from the gate.



  • PSN: Hynad
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A lot of this seems to fit very well with what we know. 


This part is the biggest part that I'm doubting is real:

-PSVR2 in 2020 also,reveal with ps5,big resolution boost probably 2560x1440,120hz,220 field of view,eye tracking,wireless,battery life 4-5 hours,headphones integrated,less motion sickenss,no breaker box,much less cable management,much more focus on VR for aaa games,price around 250$

220 fov is nonsense.  120 fov would make a lot more sense.  

Not sure if the 2560x1440 is per eye or total.  I'm assuming total.  That'd be 1280x1440 per eye.  Which would make for a modest upgrade.  Per eye would be a little bizarre of a resolution.  

But total would put it somewhere between the Rift and the Vive Pro.

Eye tracking would be smart.

But I don't see wireless and eye tracking happening at $250.  

For PC, it currently costs about $300 to add wireless to an existing headset.  

Sony isn't going to sell PSVR2 at a loss, not until VR gets big.  

I could see this happening at $400-500, not at $250.  

Raise the resolution, and it'd a fantastic headset for 2020. If it were utilizing foveated rendering, PSVR2 could be relevant for a good while. 



Regardless of 14+ Terraflops being possible, there's nothing to suggest that Sony will aim for that. Everyone's prediction in 2012 that the PS4 would be 3TF's (it was 1.4) was WAY OFF, and this won't by any different. Best case scenario, the PS5 will be 10 TF's - but it'll most likely be around 9.2 TF's.

That's 8 TF's more than the PS4, and 5 TF's more than the Pro.

I don't want the PS5 to have 14+ TF's cuz I don't wanna pay for it, because a 14+ TF PS5 will absolutely exceed a $500 MSRP. 9 TF's is absolutely fine.

Wanting more Terraflops just for the sake of getting as much as we can for the PS5 is f***ing stupid. I'm not willing to pay the price for what that'll entail, and neither will the consumer market. They tried that with PS3 - and it failed. Despite the PC gaming minority mindset; not everyone cares about specs and top of the line hardware.

Anything exceeding $450 MSRP for the PS5 will be a bad move.



Hiku said:
thismeintiel said:

The point I'm making about the small reveal isn't so much that the reveal was partial or full, but rather when has any Playstation system had a small reveal? All other systems were announced at E3 in front of a large audience and dozens of media reporters present. And the PS4 was announced at its own large, hyped meeting. There was absolutely no reason for someone to believe or guess that there would only be a small reveal.

I will give you that 2020 definitely seemed like a more realistic date as 2018 came to a close. And as for the HDD, we have to remember this is a guy from Europe, so English may not be his first language. He did misspell launch as lunch. Of course, it could have just been a simple mistake, either way.

I think I understood you on the "small reveal" part.
I'm not sure if you understood me though, so in that case I'll clarify.

What I meant was that I can see myself referring to the initial PS4 reveal as a "small reveal" because of the small amount of information we were given.
Does it become a 'bigger' reveal if there are more people in the room? Or if they build up anticipation? Because I can recall times where a reveal has been built up and people get hyped, but then it turns out to be a much smaller reveal than we expected. Or an announcement of an announcement, etc.
Although granted, it could be referring to the size of the event. Due to the choice of words, I can't say for sure

Not sure if another Playstation has been announced in a similar manner before. Perhaps Playstation 2, which was announced on March 1, 1999. Not sure exactly how, but seemingly not in front of an audience/not at an event. Though that doesn't really say much since the infrastructure for such announcements were different back then.

However, do you imagine a small third party developer from EU would have knowledge of how Sony would make the announcement?
I do not think they would, as that's not information they would be given by Sony, since it's not relevant to them.

As for HDD and SSD, I would imagine the abbreviations are the same in every country since that makes it easier for the manufacturers labeling them. At least in my language, the full name of those drives don't necessarily match up with those abbreviations. But the abbreviations are still HDD and SSD.

However, I was more thinking of the fact that the leaker meticulously specified everything else with its proper technical term, along with their specific values. But it could have been a mistake, or maybe the nand flash portion was referring to the HDD. That sentence looks like it may be missing either an "it's" or an "and".

Question is if mentioning 'nand flash' would be a fairly safe bet in either scenario?
I would say expecting next gen consoles to sport SSDs isn't exactly out of left field. It's not very uncommon for people to use them in their consoles these days. Cerny even mentions replacing the HDD on a PS4 with an SSD.
On the other hand, due to cost concerns, it would also be reasonable to expect mechanical drives.

So not sure how I feel about that one.
The main one I'm unsure of is about the GPU and CPU. I know Navi and Ryzen were rumored for PS5 for quite a while though. If someone estimates that PS5 is to be released in 2020, would it be hard to guess the amount of cores and threads?

The PS4 was a small reveal?  The event that got its own announcement hype vid?  That lasted 2 hrs and gave us basically every bit of info about the device, except for how it looked and what the price was?  That in no way was a small reveal.  The PS5 was just revealed in an article on a single site, without anything actually concrete, and said article wasn't even announced to be coming out.  There is no similarity between the size of both announcements.

It is possible he would know.  Remember he said he was aiding a larger company develop a AAA game.  Sony has recently has been very communicative with devs, especially when it comes to what they want in a system.  It wouldn't surprise me if those talks didn't involve their plans for announcing the console, letting them know when they will be showing off their games.  Even with less communication in the past, they were undoubtedly having those talks with publishers.

And, yea, I couldn't find any info on that announcement for the PS2.  One article said it was revealed in April, but none said how, and they were all newer ones looking back, nothing from that time.  No citation on Wiki.  Maybe it didn't even happen.  The only concrete info I found was it was unveiled at TGS in Sept of '99.

Hynad said:
For all we know, Sony may intend to go for two model tiers as well.

The Pro showed them that theres a market for an enthusiast tier console. So, like MS, they may launch the PS5 and its Pro version right from the gate.

I highly doubt they are going for that approach.  Nothing Cerny said hinted at that.  And I think Sony likes to keep it simple for their reveals.  Let MS have the 3-4 different boxes with different resolutions printed on it and some with drives and some without.  It will most likely just confuse your average consumer.  While PS5 will be the all-in-one box.  No confusion whatsoever.

the-pi-guy said:

A lot of this seems to fit very well with what we know. 


This part is the biggest part that I'm doubting is real:

-PSVR2 in 2020 also,reveal with ps5,big resolution boost probably 2560x1440,120hz,220 field of view,eye tracking,wireless,battery life 4-5 hours,headphones integrated,less motion sickenss,no breaker box,much less cable management,much more focus on VR for aaa games,price around 250$

220 fov is nonsense.  120 fov would make a lot more sense.  

Not sure if the 2560x1440 is per eye or total.  I'm assuming total.  That'd be 1280x1440 per eye.  Which would make for a modest upgrade.  Per eye would be a little bizarre of a resolution.  

But total would put it somewhere between the Rift and the Vive Pro.

Eye tracking would be smart.

But I don't see wireless and eye tracking happening at $250.  

For PC, it currently costs about $300 to add wireless to an existing headset.  

Sony isn't going to sell PSVR2 at a loss, not until VR gets big.  

I could see this happening at $400-500, not at $250.  

Raise the resolution, and it'd a fantastic headset for 2020. If it were utilizing foveated rendering, PSVR2 could be relevant for a good while. 

He did say around $250.  I'd take that as a range of $250-$300, with $300 being more realistic.  Granted, he may have heard rumblings of price, but no one will know final prices until Sony makes the final decision near launch.

TranceformerFX said:
Regardless of 14+ Terraflops being possible, there's nothing to suggest that Sony will aim for that. Everyone's prediction in 2012 that the PS4 would be 3TF's (it was 1.4) was WAY OFF, and this won't by any different. Best case scenario, the PS5 will be 10 TF's - but it'll most likely be around 9.2 TF's.

That's 8 TF's more than the PS4, and 5 TF's more than the Pro.

I don't want the PS5 to have 14+ TF's cuz I don't wanna pay for it, because a 14+ TF PS5 will absolutely exceed a $500 MSRP. 9 TF's is absolutely fine.

Wanting more Terraflops just for the sake of getting as much as we can for the PS5 is f***ing stupid. I'm not willing to pay the price for what that'll entail, and neither will the consumer market. They tried that with PS3 - and it failed. Despite the PC gaming minority mindset; not everyone cares about specs and top of the line hardware.

Anything exceeding $450 MSRP for the PS5 will be a bad move.

The PS4 is actually 1.84 Tflops.  I think Sony is going to aim higher than the Stadia, with some other insiders saying that both them and MS are.  The lowest I'm expecting is ~11 Tflops, but I think using the same 56 CUs that Stadia does will apparently net them ~13 Tflops, if the leaked chip is for the PS5.  Going less much less than Stadia, and apparently even more drastically less than the XBox Anaconda, would be a PR disaster.

You have to remember, Sony is paying for the same chip, no matter how powerful it is.  Yes, disabling CUs will give them higher yields when some are defective, so I don't expect them to use all 64.  I think going with 56, disabling 8 (unless AMD has overcome the 64 CUs limitation), should give them high enough yields so they don't eat so much of the cost in bad chips.

Even with all those features and that power, Sony is going to be selling at a loss, like they always do.  They won't be taking on the loss of the PS3, ~$300 per console, but they also won't take a little as the PS4, ~$50 or so, since they are in a much better position this time around.  I wouldn't be surprised to see them take a ~$100-$150 loss on the system, making up for it in SW and Plus sales, while prices fall quickly on the parts in the coming years.  I think it's also the reason they decided to hold off until 2020.  It allows for one more year of price reductions and further perfecting of the tech used in making the chipset.  So, the system would be $450, but would cost them $550-$600 to make.

On a final note, this is nothing like the PS3.  Sure, the PS3 launched for $500 as its entry price, but that was in 2006, when $500 was more like $600+.  And while it was more powerful than its competition, which was $200 cheaper, it wasn't illustrated until a year or more later.  The architecture was so foreign to devs that it took them awhile to get the hang of developing on it, leading to 3rd party games actually looking better on the much cheaper and slightly less powerful system.  The PS5 will be the same x86 architecture that the PS4 was built on, so the results of a powerful chipset won't take much time to speak for themselves.



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TranceformerFX said:
Regardless of 14+ Terraflops being possible, there's nothing to suggest that Sony will aim for that. Everyone's prediction in 2012 that the PS4 would be 3TF's (it was 1.4) was WAY OFF, and this won't by any different. Best case scenario, the PS5 will be 10 TF's - but it'll most likely be around 9.2 TF's.

That's 8 TF's more than the PS4, and 5 TF's more than the Pro.

I don't want the PS5 to have 14+ TF's cuz I don't wanna pay for it, because a 14+ TF PS5 will absolutely exceed a $500 MSRP. 9 TF's is absolutely fine.

Wanting more Terraflops just for the sake of getting as much as we can for the PS5 is f***ing stupid. I'm not willing to pay the price for what that'll entail, and neither will the consumer market. They tried that with PS3 - and it failed. Despite the PC gaming minority mindset; not everyone cares about specs and top of the line hardware.

Anything exceeding $450 MSRP for the PS5 will be a bad move.

A lot o what you have sad is wrong..... and your post will not age well.

I could show you a lot based on what we know and history to show why you are wrong...... but to much effort.



HollyGamer said:
thismeintiel said:

I think what Sony is doing is putting out just enough information to make Microsoft feel the need to reveal all at E3. Microsoft might reveal that they have same CPU, like last time, and a 12 Tflop high-end console. Then later, Sony reveals that there's is a 12.9-13.5 Tlop console. I think the 12.9 teraflop might be the ticket, as Digital Foundry pointed out that would have the same CUs as the Stadia, 56, if the leaked GPU info was in fact for PS5. That would allow them to tout the same amount of CUs as Google, while also having enough disabled to have higher yields.

Of course, that isn't that much of a difference, but it does allow to talk about having the most powerful console. Now, I think what is more interesting is what kind of tech the GPUs will use. We know 100% that Sony is using Navi, which means all of advancements that comes with. But, is MS using it, as well. Maybe they are using Vega. Or possibly a hybrid of both. If either of those are the case, I think the PS5 will have the more advanced GPU, even if they both have the same theoretical Tflops. 

E3 will be interesting for sure.

Lol you actually has the same mind with me.  It's more of strategy from Sony forcing Microsoft to reveal their card . By revealing sooner , make some hype  but keeping the small detail secret, Sony has left Microsoft on phinced position , Microsoft can only choose between showing their secret to outshine Sony or hiding it but make Sony get all the light and spot. 

If Microsoft want to outshine PS5 they cannot do the same thing and mentioned the same jargon to journalist and fan on E3 , Sony already did with 8k, Raytracing , Audio ray tracing, SSD, and fast loading time. They will have to pull performance number card which is Teraflop number like they did in 2016.

But if they want to hide their Xbox Next power and secret, they will risking losing some hype and some fan support. So it's safe to say SONY indeed made a smart move, what scary from Sony is not their Tech and reset division but their marketing division. 

I kind of doubt this.  It really does not matter when MS is ready to do their reveal because neither company is going to change course on what they are bringing to market.  Its not like Sony can make any last minute changes and neither can MS at this stage.  MS is going on their own strategy and they either made the right decisions or not.  Nothing Sony does will change anything they have planned at this point and this reveal by Sony probably isn't forcing MS to do anything they have not already planned to do.



Machiavellian said:
HollyGamer said:

Lol you actually has the same mind with me.  It's more of strategy from Sony forcing Microsoft to reveal their card . By revealing sooner , make some hype  but keeping the small detail secret, Sony has left Microsoft on phinced position , Microsoft can only choose between showing their secret to outshine Sony or hiding it but make Sony get all the light and spot. 

If Microsoft want to outshine PS5 they cannot do the same thing and mentioned the same jargon to journalist and fan on E3 , Sony already did with 8k, Raytracing , Audio ray tracing, SSD, and fast loading time. They will have to pull performance number card which is Teraflop number like they did in 2016.

But if they want to hide their Xbox Next power and secret, they will risking losing some hype and some fan support. So it's safe to say SONY indeed made a smart move, what scary from Sony is not their Tech and reset division but their marketing division. 

I kind of doubt this.  It really does not matter when MS is ready to do their reveal because neither company is going to change course on what they are bringing to market.  Its not like Sony can make any last minute changes and neither can MS at this stage.  MS is going on their own strategy and they either made the right decisions or not.  Nothing Sony does will change anything they have planned at this point and this reveal by Sony probably isn't forcing MS to do anything they have not already planned to do.

That's not really true, though.  When we are about a year or so away from mass production, there are things that can be changed.  Just last gen, MS upped their clock speed to gain a little more power out of the XBO, trying to one up the PS4 slightly in CPU power, since they definitely lost the GPU game.  And when they released the S, they upped the GPU clock to try and shrink the GPU gap a little.

Sure, I doubt anything major, like going with an entire different chipset.  Though, I guess Sony was forced to do that with the PS3 because their two Cell chip solution wasn't working, so they had to delay it a year.  Nothing is impossible.  I do think something that drastic is unlikely without being forced to like Sony was, though, but we may see them adjust clock speeds and/or a slight adjustment to how many CUs are active.

Last edited by thismeintiel - on 22 April 2019

The Hell?  I'm pretty sure I hit edit on my post, but it created a new post instead?  And what's with all the A's when you quote someone?  Can we get the old text editor back?

Edit:  Ok, I may have accidentally hit Reply instead of Edit.  Still, what's up with the A's.

Last edited by thismeintiel - on 22 April 2019

Leak looks legit from what I can tell. I don't expect even the legit ones to be 100% right though. A few details can always change between the time of the leak and "official" release of info. In fact the info that Cerny didn't release to us may be what they are still deciding on. Overall looks reliable to me though.