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Forums - Nintendo Discussion - EA and Nintendo: What is with EA?

This video reminded me of this issue: I have certainly been aware of the fact that E.A is probably the worst supporter of the Switch among the big western devs (even Activision is better), but I'd like to see the thoughts on it here. 

If I had to be nice to EA I'd say 'Frostbite problems' as the most logical and understanding reason for the issues, something that is apparently being worked on. However I am not nice to E.A...



The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?

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Haven't EA invested in a team to bring frostbite to Switch? Sure I read that somewhere.



I don't really care about most of their games, but they have released at least 4 games for it to my knowledge.



Well, EA has released more new games than Capcom. It's really a question of if four new games or one new game and tons of ports are better. I'd definitely side with the tons of ports. Both have done a very lousy job supporting it.



KLXVER said:
I don't really care about most of their games, but they have released at least 4 games for it to my knowledge.

They've released two FIFAs, one Unravel and Fe. The FIFAs are mandatory due to their deal with the FIFA, and the other two are small indies.

The sad thing is, as bad as this support has been, some have done even worse.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

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Capcom is way worse. And most Switch owners probably have little to no interest in their IPs anyway.



KrspaceT said:

E.A is probably the worst supporter of the Switch

First, it should be noted that EA, or any other developer/publisher, owes absolutely nothing to Nintendo or anyone else (and vice versa).  Though it appears to be changing, there was also no doubt that, for a very long time, Nintendo was the "worst supporter" of western publishers and developers.  With EA and Nintendo in particular, though it likely has no bearing on business decisions now, they were once enemies with regards to the way Nintendo pushed around and controlled third-parties.  After all, EA went over to Sega because of that and worked on breaking Nintendo's DRM-ish piracy control mechanism.  At the time, they even said they'd rather go PC-only rather than support Nintendo's chokehold over the industry.  However, that was a very long time ago.

To put it more clearly, NO ONE should be mad at developers/publishers for not supporting Nintendo--rather, if they're unhappy, it should be because they believe that consumers are being shafted and they should send their complaints to both Nintendo and those particular third-party companies.  

More recently, I think it came down to wanting to keep Nintendo environments as a separate market.  Nintendo was striving to be "different" and made games that didn't really overlap that much with the rest of the industry.  Ignoring Nintendo meant losing some measure of profits but it also meant less overhead from developing for a much different platform, marketing costs, and logistical expenses.  In addition to that, it also let them keep their eggs in fewer baskets.  For example, the environment for "shooters"--rather than expanding your costs to include yet another platform, what if you could make most of your prospective clientele jump over to platforms you already support fully?  That's less overhead and easier to manage.  It hurt the PC, as well, until it because clear that the PC wasn't going to be abandoned by its userbase.  This was a situation that Nintendo played into at the time, considering their focus and the types of games they developed.  They let third-parties go when the PS1 arrived and then failed to create an environment that would attract them back.  That's on Nintendo--they and they alone are responsible for the success of their platform. 

With the rise of the Switch and the ease with which some engines (but not all) can be scaled, though, it's probably time for that mentality to start to fade, especially if Nintendo really has improved their third-party relations.  Up through the time of the Wii U we can be pretty sure that Nintendo was failing badly in that area, at least in the west, as the picture painted by Bethesda and others made Nintendo seem far behind Sony and Microsoft when it came to forging a mutually beneficial relationship with developers and publishers.  Reports have become much more positive, however, and Bethesda's increased support likely indicates a change in mentality.  

That being said, business isn't about the past, it's about the future.  Corporations can and should get along if there is money to be made, no matter what kind of history they have.  Is EA's mentality the same as before?  I don't know and I don't know what's going on behind the scenes between the two companies but it does seem like more of EA's catalog should find its way to the Switch.  All of it?  No, probably not.  More?  Yeah, I think that's a fair expectation for consumers at this point.  Games coming out now would have had access to Switch development kits from the beginning.

Overall, that was a pretty good video and does paint some of EA's behavior as irrational and, at times, incompetent.  I don't buy the "scared of competing with Nintendo first party game" train of thought, though.  No one cares how much money someone else is making, only how much money they make themselves.

However, there is one very real consideration to add to that.  How many Switch owners also own another console?  I've seen reports that it's very high.  If that's the case ... well, from a business standpoint, that's an awful lot of redundancy.  It's like the report that Subway was hurting itself with increased costs by opening restaurants that were too close to one another.  That could be an argument that EA is having internally and, to be honest, it would be a fair point.



NightlyPoe said:
KLXVER said:
I don't really care about most of their games, but they have released at least 4 games for it to my knowledge.

I've got two FIFA games and Fe.  What's is the other?

In any case, it's safe to say they made a decision not to support the Switch for whatever reason.

Unravel 2.



routsounmanman said:
Capcom is way worse. And most Switch owners probably have little to no interest in their IPs anyway.

How is Capcom way worse than the 4 games of EA?

Okami HD, Dragon's Dogma, Onimusha: Warlords, Monster Hunter Generations Ultimate, the Capcom Beat 'Em Up Bundle (7 games), 2 Street Fighter games, 3 Ace Attorney games, a lot of Mega Man games, a lot of Resident Evil games,...



Conina said:
routsounmanman said:
Capcom is way worse. And most Switch owners probably have little to no interest in their IPs anyway.

How is Capcom way worse than the 4 games of EA?

Okami HD, Dragon's Dogma, Onimusha: Warlords, Monster Hunter Generations Ultimate, the Capcom Beat 'Em Up Bundle (7 games), 2 Street Fighter games, 3 Ace Attorney games, a lot of Mega Man games, a lot of Resident Evil games,...

Capcom has done a lot of stuff to either annoy or anger the general Nintendo userbase.

-General disregard of physical releases: either they are incomplete and thus partially unusable without a download or they just don't bother with it, especially in Europe.

-Capcom stopped supporting their audience on Nintendo platforms for Monster Hunter, and just limited themselves to an HD port while everyone else got MH Worlds (and if you think it's due to the hardware, Bethesda projects would like a word with you).

-Capcom is a common user of the Switch tax, with their games being slightly higher price on the console than everywhere else.

-The Street Fighter HD scam. Release a port of the HD version of SFII HD on the Switch for 40€, say that if it doesn't do well, Switch support might stop (something said for a variety of their games released since), and once it's sold, release a much more valuable version of the same game, less than a year later.

-Outside of Megaman 11 and RE7 (Japan only cloud game), all of the games released on the Switch have been old ports, which, while not being as bad as the above, is still dissapointing.

-Bringing the Disney Afternoon Collection everywhere except the Switch, without a good excuse, considering they are glorified NES roms.

Last edited by Darwinianevolution - on 19 April 2019

You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.