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Star Wars Jedi Fallen Order Official Story Reveal Trailer

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This game should in theory be pretty good sized, it has been in development for awhile. Stig Asmussen, who is directing Jedi: Fallen Order, left Sony Santa Monica in 2014 after the cancellation of the new sci-fi IP he was directing, and joined on with Respawn soon afterward. He worked on a prototype for a new action IP for a few months to a year, but then Respawn made a deal with EA to make a Star Wars game and the new IP got put on hold in favor of Jedi: Fallen Order. So, Jedi Fallen Order has been in development since late 2015 I believe. We saw our first behind the scenes work on the game at E3 2016, when EA decided to do that E3 conference that was mostly behind the scenes footage of their developers making games:

So yeah, we're looking at approximately 4 years of development since it releases November 2019. I think 30+ hours seems likely for the game's length, maybe even 40+ if we're lucky. 

Last edited by shikamaru317 - on 13 April 2019

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I feel that the setting they chose for this game is rather limited. I don't care how "cool" the Inquisitors look, they're all garbage-tier compared to Vader and the Emperor and your character obviously can't do anything against either of them due to the canon of the movies. So that means that you won't get to fight any Sith Lords who can rival a trained Jedi.

Also, I don't think you'll be able to accomplish anything of any real impact to the galaxy during the Galactic Empire rule unless they introduce some BS retcon like the protagonist of this game delivering the plans of the Death Star or protecting Luke somehow or some other contrived way of fitting the character to the canon and that would feel really dumb.

I think a more interesting idea would've been to play as Vader just learning how to fight in the armor. In lore he wasn't a badass from the get-go and almost got himself killed several times cause he wasn't comfortable with the armor. Starting up weak and hunting more and more Jedi exiles would've been cool as hell.



I am so excited by this! A STORY game FINALLY! No nonsense multiplayer. No microtransations. It WILL fit into the canon. Focusing on the best part of Star Wars, the Jedi/Sith powers and not some random shooter like a bounty hunter game. HYPED!

Now if only they'd make a game where you have to rise politically in the galactic senate.



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"Is that you grandpa?"



Nintendo is selling their IPs to Microsoft and this is true because:

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Nice cinematic set pieces ! Can we get to the part with gameplay ?

EA : No.

*sigh*

Looks like they're doing genuine effort at least, if I have a modicum of hope left with EA, it's with Respawn ... but it's not to say that it cancels any bullshit/catastrophe they've caused so far in this industry.

I mean I'm still expecting them to churn out limited editions left and right or some kind of season pass with DLCs but so far so "good" !



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With the news about Dragon Age recently, this is confusing on EAs part. Battlefront hurt them, a lot but it also came out AFTER what EA rumoured to have done to Dragon Age. With Anthem's unsuccess, I wonder how things will turn out for for this and other EA non-sports stuff. EA don't want you to just buy the game, they want you spending, so no matter how good Respawn are, I still worry.



Hmm, pie.

I can't believe it right now but I hope to see it and if it is all true then this could be great. I suspect them to monetize it post launch regardless of success or failure and most likely hold a good chunk of the game back for that eventuality. Come to think about it, I still can't trust them and this will be the ultimate test to whether I even bother glancing in EA's direction through next gen



 

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AbbathTheGrim said:
Rey:

"Is that you grandpa?"

omg lol - that would be hilarious if they retcon something like that lol.



    

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shikamaru317 said:

This game should in theory be pretty good sized, it has been in development for awhile. Stig Asmussen, who is directing Jedi: Fallen Order, left Sony Santa Monica in 2014 after the cancellation of the new sci-fi IP he was directing, and joined on with Respawn soon afterward. He worked on a prototype for a new action IP for a few months to a year, but then Respawn made a deal with EA to make a Star Wars game and the new IP got put on hold in favor of Jedi: Fallen Order. So, Jedi Fallen Order has been in development since late 2015 I believe. We saw our first behind the scenes work on the game at E3 2016, when EA decided to do that E3 conference that was mostly behind the scenes footage of their developers making games:

So yeah, we're looking at approximately 4 years of development since it releases November 2019. I think 30+ hours seems likely for the game's length, maybe even 40+ if we're lucky. 

Looks like its a narrative-driven action game full of set pieces.

I'd expect something more like 10 hours, and dream of 14.

30+ hours is almost entirely unrealistic unless I am misunderstanding the nature of the game.



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Game looks promising, I have good faith in Respawn and hope this game can carry the Star Wars franchise back into the good light.