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GTS - Who keeps going back to it and why?

Forums - Sony Discussion - GTS - Who keeps going back to it and why?

After over 6 months without playing Gran Turismo Sport I have resume playing a little per day.

The very good competitions are being fun, and I'm getting daily bonus car until I get some of the old classics for the special race.

One thing I'm surprised and is much better than the previous GTs is the professional category, the balance on the races is superb and it's very hard to make a easy pass and keep a giant lead until the end. Only race I managed 20s of lead was FT1500 on Monza (almost got it in Interlagos, but wife and kids made I lose 10s in 2 laps with asking me for help on critical corner).

The lower class races still go for the ludicrous when you are behind you can take 5-10s per lap, but once you lead the race then even doing laps even better you won't open more than 1s per lap, sometimes you'll pass all cars in 2 laps but have the second place glued to your behind for the next 4.

Not playing the MP at the moment, but will get back to it at some moment.

And you guys? Still playing GTS?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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I'm still playing although I already have the plat. The FIA races are thrilling, I'm literally shaking when I manage to get into a good position - it's a rush.



I still play about 3 times a week, but I only come back for the VR. Once I unlocked all the tracks for VR play, I never went back to playing on the TV. Wish they would have allowed us to make money and earn experience in VR from the start.

I also grab every car that is available for purchase on the PS Store when a new update drops. Typically, I will hop on for a half hour to an hour, and just run a few laps in a few different cars on whatever track I am feeling like visiting that day.

The best thing in this game for me, is any roadster or convertible with fine weather. In VR it feels like you are cursing around on an absolutely gorgeous day. It is a trip, especially over the winter. There were days when we had a foot of snow, with nighttime lows of 5F, and I was sitting in a Cobra in Willow Springs with beautiful Blue Skies. That is the magic of this game and VR.

I have no desire to stop. I'm sure I will be getting in to drive around until the next title hits. Hopefully, the next Gran Turismo will have full support for VR, so I can do more than 1v1 and Time Trials to mix things up a bit. However, better graphics, more tracks, and more cars would do as well. I just love driving, and GTS in VR offers the most authentic experience I have experienced. Until I can afford a garage and 100's of my all time favorite cars, this will have to do.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

I went back for VR, then deleted and then reinstalled it for HDR and go back now and then, when a new track is released to check it out in VR and in HDR. I've no interest in Racing legit as my wheel is a detriment to my success in the game and DS4 just doesn't feel satisfying plus VR kinda makes the 2d racing feel, well, flat on multiple levels.

Last edited by John2290 - on 31 March 2019

 

Everything in the above reply is my opinion, from my own perspective and not representative of reality outside of my own head!

-Android user, please be gentle with critique on my spelling.

KBG29 said:
I still play about 3 times a week, but I only come back for the VR. Once I unlocked all the tracks for VR play, I never went back to playing on the TV. Wish they would have allowed us to make money and earn experience in VR from the start.

I also grab every car that is available for purchase on the PS Store when a new update drops. Typically, I will hop on for a half hour to an hour, and just run a few laps in a few different cars on whatever track I am feeling like visiting that day.

The best thing in this game for me, is any roadster or convertible with fine weather. In VR it feels like you are cursing around on an absolutely gorgeous day. It is a trip, especially over the winter. There were days when we had a foot of snow, with nighttime lows of 5F, and I was sitting in a Cobra in Willow Springs with beautiful Blue Skies. That is the magic of this game and VR.

I have no desire to stop. I'm sure I will be getting in to drive around until the next title hits. Hopefully, the next Gran Turismo will have full support for VR, so I can do more than 1v1 and Time Trials to mix things up a bit. However, better graphics, more tracks, and more cars would do as well. I just love driving, and GTS in VR offers the most authentic experience I have experienced. Until I can afford a garage and 100's of my all time favorite cars, this will have to do.

Have you raced in one of the formula cars? one of them is a 2019 model, with that strange thing to protect driver.

On the regular play if you use inside cockpit view it is almost impossible to see the track or who is in front, but that is because you have no paralax. Have you tried this car on VR to confirm if either it becomes translucent as it would using your two eyes IRL instead of a flat screen or if you have to keep your head inclined to see?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Around the Network

Still playing it everyday for daily workout.



I don't think I will stop playing GTS until GT7 comes around, whenever that will be. What keeps me coming back? Well, the game is brilliant. After working a long day, I look forward to driving some of my favourite cars around the Nurburgring, Interlagos, and Suzuka. And the new track in the recent update, Autopolis circuit, is quickly becoming one of my favourites. GTS is great. Driving feels great, especially when you opt for no assists (save for weak ABS), you need to be delicate with throttle and positioning, especially with the fast Gr.3 and Gr.2 cars. Unfortunately, I never got around to playing GT6, but the physics have improved a whole lot over GT5. Mastering a circuit in a nice car with the sunset on show is a great feeling.

For me, GTS shines in Sport mode. Polypony Digital took a huge gamble much to the dismay of their fans but I think it's starting to pay dividends. Good multiplayer is the future for sim racers, and now PD have a good base to really take Sport mode to the next level in GT7. For what it is right now, I think it is very good, but with some big issues. The penalty system provides the best sim multiplayer experience on consoles, but on the flipside, the penalty system is flawed and often punishes the victim. I cannot count the number of times where I've been punted off the track by a disrespectful Spanish or Italian driver, only to get a hit to my SR rating and a five second penalty. I really wish PD would do something about this. Some tracks are more notorious than others when it comes to bad penalty decisions, and dirty driving. But still, the number of memorable races that I have had outnumber the ones where I've been treated unfairly.

There are other issues with the game. I think the AI is still pretty bad, far too slow and unaware of your presence. But I like GTS as a complete package. The racing is fun (especially online), the car selection is good, and the game is very polished.




DonFerrari said:
KBG29 said:
I still play about 3 times a week, but I only come back for the VR. Once I unlocked all the tracks for VR play, I never went back to playing on the TV. Wish they would have allowed us to make money and earn experience in VR from the start.

I also grab every car that is available for purchase on the PS Store when a new update drops. Typically, I will hop on for a half hour to an hour, and just run a few laps in a few different cars on whatever track I am feeling like visiting that day.

The best thing in this game for me, is any roadster or convertible with fine weather. In VR it feels like you are cursing around on an absolutely gorgeous day. It is a trip, especially over the winter. There were days when we had a foot of snow, with nighttime lows of 5F, and I was sitting in a Cobra in Willow Springs with beautiful Blue Skies. That is the magic of this game and VR.

I have no desire to stop. I'm sure I will be getting in to drive around until the next title hits. Hopefully, the next Gran Turismo will have full support for VR, so I can do more than 1v1 and Time Trials to mix things up a bit. However, better graphics, more tracks, and more cars would do as well. I just love driving, and GTS in VR offers the most authentic experience I have experienced. Until I can afford a garage and 100's of my all time favorite cars, this will have to do.

Have you raced in one of the formula cars? one of them is a 2019 model, with that strange thing to protect driver.

On the regular play if you use inside cockpit view it is almost impossible to see the track or who is in front, but that is because you have no paralax. Have you tried this car on VR to confirm if either it becomes translucent as it would using your two eyes IRL instead of a flat screen or if you have to keep your head inclined to see?

I played around with the two new models that landed this week. I wouldn't say it becomes translucent, but it is not a major distraction. The larger field of view, and the ability to look into corners naturally in VR make it a comfortable drive.

I did see some of the videos on YouTube of people using these cars in Cockpit view, and to me it looks almost unplayable. At points the bar is blocking the entire track, making it near impossible to properly judge braking, or set up a clean racing line.

These cars are definitely best suited for VR. Since we can't race in VR though, it probably won't matter to most people whether it makes a difference or not.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

sabby_e17 said:
I don't think I will stop playing GTS until GT7 comes around, whenever that will be. What keeps me coming back? Well, the game is brilliant. After working a long day, I look forward to driving some of my favourite cars around the Nurburgring, Interlagos, and Suzuka. And the new track in the recent update, Autopolis circuit, is quickly becoming one of my favourites. GTS is great. Driving feels great, especially when you opt for no assists (save for weak ABS), you need to be delicate with throttle and positioning, especially with the fast Gr.3 and Gr.2 cars. Unfortunately, I never got around to playing GT6, but the physics have improved a whole lot over GT5. Mastering a circuit in a nice car with the sunset on show is a great feeling.

For me, GTS shines in Sport mode. Polypony Digital took a huge gamble much to the dismay of their fans but I think it's starting to pay dividends. Good multiplayer is the future for sim racers, and now PD have a good base to really take Sport mode to the next level in GT7. For what it is right now, I think it is very good, but with some big issues. The penalty system provides the best sim multiplayer experience on consoles, but on the flipside, the penalty system is flawed and often punishes the victim. I cannot count the number of times where I've been punted off the track by a disrespectful Spanish or Italian driver, only to get a hit to my SR rating and a five second penalty. I really wish PD would do something about this. Some tracks are more notorious than others when it comes to bad penalty decisions, and dirty driving. But still, the number of memorable races that I have had outnumber the ones where I've been treated unfairly.

There are other issues with the game. I think the AI is still pretty bad, far too slow and unaware of your presence. But I like GTS as a complete package. The racing is fun (especially online), the car selection is good, and the game is very polished.

Yes punishment needs some work.

AI improved quite a bit, and I would say it actually minds your presence, to the point of if you are playing clean it will usually respect you while they fight for position, but if you hit them, they will hit back.

KBG29 said:
DonFerrari said:

Have you raced in one of the formula cars? one of them is a 2019 model, with that strange thing to protect driver.

On the regular play if you use inside cockpit view it is almost impossible to see the track or who is in front, but that is because you have no paralax. Have you tried this car on VR to confirm if either it becomes translucent as it would using your two eyes IRL instead of a flat screen or if you have to keep your head inclined to see?

I played around with the two new models that landed this week. I wouldn't say it becomes translucent, but it is not a major distraction. The larger field of view, and the ability to look into corners naturally in VR make it a comfortable drive.

I did see some of the videos on YouTube of people using these cars in Cockpit view, and to me it looks almost unplayable. At points the bar is blocking the entire track, making it near impossible to properly judge braking, or set up a clean racing line.

These cars are definitely best suited for VR. Since we can't race in VR though, it probably won't matter to most people whether it makes a difference or not.

Understood. Thanks for the info.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I sometimes go back to it to check out the new tracks that have been added since I last played and to see what the daily (read: weekly) online races are. New tracks are the only things they've been adding that raise my interest levels even slightly (I would be interested in *meaningful* single player campaign content, but that ain't happening).