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Google Stadia will succeed... and here is why

Forums - Gaming Discussion - Google Stadia will succeed... and here is why

Will Stadia succeed?

It will crash and burn. 35 37.23%
 
It will slowly but steadily grow. 32 34.04%
 
It will explode. 4 4.26%
 
I don't know yet, need to know more. 23 24.47%
 
Total:94
Cerebralbore101 said:
Just going to repost what I said in the other thread....

I don't want this to take off, but I have to admit that USA internet speed averages around 24 mbps right now. Internet speeds are growing by 22% a year. So streaming could actually take off. The only downside to this is that the word average is misleading. If one person out of ten has ultra fast 100 mbps internet speed, and the other 9 have 15 mbps then the "average" speed comes out to around 24 mbps. Just for reference you need 9 mbps to reliably stream PS3 games on PS Now. So for 4K or 1080 you would need a lot more. I'm no tech junkie but I would imagine that since 1080p is about 2.5 times 720p then you'd need about 22 mbps to stream games in 1080p. But I suppose the casuals that this device is targeting won't really care about resolution. If they are willing to play on their phones, then they won't care if the resolution is 720p, or 1080p in a console generation where upscaled, or native 4K is pretty much guaranteed.

Something else to take into account is how many regular internet users in each home? It's one thing if your the only one streaming, while somebody else is just light surfing or whatever, but what about when there's 2 or 3 people bogging things down? Netflix + Stradia + Xcloud , etc. It's going to be a long, long, time before game streaming services really start to see worthwhile growth. The main reason Netflix has seen such growth, is because it's TV and movies, plus it was the first big paid streaming service and had little competition as well as streaming period. (YouTube but it's free)



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EricHiggin said:
Cerebralbore101 said:
Just going to repost what I said in the other thread....

I don't want this to take off, but I have to admit that USA internet speed averages around 24 mbps right now. Internet speeds are growing by 22% a year. So streaming could actually take off. The only downside to this is that the word average is misleading. If one person out of ten has ultra fast 100 mbps internet speed, and the other 9 have 15 mbps then the "average" speed comes out to around 24 mbps. Just for reference you need 9 mbps to reliably stream PS3 games on PS Now. So for 4K or 1080 you would need a lot more. I'm no tech junkie but I would imagine that since 1080p is about 2.5 times 720p then you'd need about 22 mbps to stream games in 1080p. But I suppose the casuals that this device is targeting won't really care about resolution. If they are willing to play on their phones, then they won't care if the resolution is 720p, or 1080p in a console generation where upscaled, or native 4K is pretty much guaranteed.

Something else to take into account is how many regular internet users in each home? It's one thing if your the only one streaming, while somebody else is just light surfing or whatever, but what about when there's 2 or 3 people bogging things down? Netflix + Stradia + Xcloud , etc. It's going to be a long, long, time before game streaming services really start to see worthwhile growth. The main reason Netflix has seen such growth, is because it's TV and movies, plus it was the first big paid streaming service and had little competition as well as streaming period. (YouTube but it's free)

Excellent point! Just two people using the internet at once cuts the speed in half. The people most likely to want to Stadia are going to be casuals with families. Also internet seems to drop off a cliff around 5 to 6pm even if you are a single person household. Too many people in your town or neighborhood using the internet all at once bogs things down a bit. 



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If it is successful, It makes me wonder what unforeseen consequences it could bring. For example running 4k at 60fps isn't free, it requires them to allocate a real 10.4 TF machine to every user logged in. It wouldn't take long for all PC gaming hardware to be consumed by Google trying to satiate their user concurrent counts. Of course, we don't know what the price model is. This could be another pie in the sky Google project that will be way too expensive to catch on like Glass.



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- - Phil Harrison, VP and GM at Google



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I have to look not much further than PSNow and that even being available in multiple platforms didn't had many subscriber. And liking the best performance on my budget I prefer this doesn't succeed.



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This will be a long process.

Google will build the infrastructure, and in about 5 years, this thing will eat up the whole market. And they'll be the ones with the most gas going. More developers on board, more money, and games made specifically for this kind of thing.

It kind of reminds me of the PlayStation. New games are gonna come that are tailor made for this kind of thing. And then in the future, most genres will be playable in a decent fashion. Nintendo will survive, because all of their power comes from within. Microsoft will do well, because they are software and service based, and will likely develop an alternative service that does the same thing.

Sony however, is FUCKED... in my opinion. Because their feet will be tied to the hardware side of things, and this will greatly diminish their ability to do this well.



Yes, yes, Sony is doomed.



Mnementh said:

So, why do I think this? First of all, this was a presentation clearly intended for game developers (no surprise at the Game Developers Conference). And from the perspective of a game developer there was a lot to love. This was not a presentation for gamers - I expect this will happen later. So from a gamers view some things still seem unclear.

Yes, because Google advertised the reveal and streamed it live for everyone in the world to watch because it was only for developers



Azelover said:

This will be a long process.

Google will build the infrastructure, and in about 5 years, this thing will eat up the whole market. And they'll be the ones with the most gas going. More developers on board, more money, and games made specifically for this kind of thing.

It kind of reminds me of the PlayStation. New games are gonna come that are tailor made for this kind of thing. And then in the future, most genres will be playable in a decent fashion. Nintendo will survive, because all of their power comes from within. Microsoft will do well, because they are software and service based, and will likely develop an alternative service that does the same thing.

Sony however, is FUCKED... in my opinion. Because their feet will be tied to the hardware side of things, and this will greatly diminish their ability to do this well.

You know that Sony were the first ones with the same type of streaming service, and have been doing it for years, right? Playstation Now? 

 

I love when people say "So innovative, the other companies are DOOMED", when the other companies have been doing the same "innovation" for a long time.

 

Too early anyway, we not only need fast internet speeds, we need people to be confident in their internet speed and stability. It's pretty far away. And people saying "Netflix did it" should think a bit more. You don't care about latency with Netflix as long as it's loading fast enough. For gaming, you will get bored quickly if you keep dying because of latency.