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Forums - Gaming Discussion - Why bother buying consoles next gen?

LMU Uncle Alfred said:
Pemalite said:

I am running drivers from November last year. It's perfectly fine in all new games.
I think people over-blow issues like crashes and glitching when it's really not even a big problem on PC anymore.

Hows about that time when Anthem would brick Playstation 4 consoles?
https://pokde.net/gaming/sony/playstation-4/anthem-bricks-playstation-4-consoles/

Or before that when you could send a message and Brick consoles?
http://www.pushsquare.com/news/2018/10/ps4_messages_designed_to_brick_your_console_reported_by_users

Or when a bug temporarily bricked Xbox One consoles?
https://www.techradar.com/au/news/mysterious-bug-bricked-xbox-one-consoles-for-a-few-hours-on-wednesday

Or when 3rd party docks would brick Nintendo Switch consoles?
https://www.imore.com/these-third-party-docks-wont-brick-your-nintendo-switch

Or certain USB-C cables would brick Nintendo Switch consoles?
https://www.destructoid.com/after-the-mass-bricked-switch-situation-nintendo-explains-which-usb-c-cables-are-safe-497397.phtml

Or hows about the online stuff having outages like the Playstation Network?
https://www.forbes.com/sites/davidthier/2018/10/16/psn-down-playstation-network-is-having-problems-on-ps4/#26f499ac4cf5

Or Xbox Live?
https://www.news.com.au/technology/home-entertainment/gaming/xbox/gamers-thought-their-console-was-broken-after-xbox-live-went-down-this-morning/news-story/7b21dd7483db874ae04825e8646ad402

Recent games on console like Assassins Creed Unity, Aliens: Colonial Marines, Mass Effect: Andromeda, Anthem, Skyrim and so much more were stocked full of bugs on console.
https://www.cheatsheet.com/entertainment/6-bugs-and-glitches-that-have-ruined-video-games.html/

I could keep going...

But the PC is somehow the exclusively buggy, unreliable platform? Common. All things man-made are prone to failure you know.

 

There are of course games that run shoddily on consoles when they come out, but I'm talking more about PC ports compared to their console counterparts. 

The issues you're mentioning are more uniform and easier to pin point solutions to once found that will effect all or most of the consoles.  Sometimes these issues don't get fixed, but if they can it's almost always by patches only.  Not saying the same can't be said of PCs, but there's a higher curve to fixing some PC game issues you could run into to get them to get past glitches or crashing.

Regarding the Nier driver issue for instance, one of the solutions was to rollback a driver to an older version.  I'd rather not do anything like that that could have wider implications. :/

Okay. But I just provided a shit ton of evidence that issues occur on console and extremely frequently... You have only provided opinion pieces.
Where as, anecdotally I haven't had any issues on my PC in months, despite running outdated software.

LMU Uncle Alfred said:

OS updates can brick PCs just as well.

OS Updates don't tend to brick PC's... Because, you can just reinstall/repair the OS.

Skeeuk said:
A console you just plug and play with no issues and play games with friends.

The evidence I provided prior has outright labelled this statement as well and truly false.

Skeeuk said:
Wolfenstien doesn't work properly unless you install 2016 drivers what a joke. If I had bought the ps4 version it would have simply just played full stop.

Works fine on my rig.

Skeeuk said:
So although pc gaming has always been very good it's never going to be the mass market popular gaming device that someone will get on birthdays Xmas etc console are amazing in what they do.

PC Market is larger than console though...

Skeeuk said:
If ps5 can do 4k/60 at a good price point then it will be more difficult to go pc only imo

The death of the PC has been something that has been happening for the last 30 years apparently. Still hasn't happened yet.



--::{PC Gaming Master Race}::--

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Burning Typhoon said:
LMU Uncle Alfred said:

You didn't ask about anything.  You just said you had a lot of games that you say run well, but not everybody has the same PC set up as you. 

You also don't get to dictate what games are relevant for this as people play all different kinds of games with different set ups.  

It's also not all about specs.   You can have a powerful PC, but for some games when they come out you might not have a specific driver for a particular game to run without crashing or glitching, or if not a driver, without having to tweak your PC settings. 

If yours is running N:A well then good for you.  Not everybody was so lucky at the beginning when it came out.  There were driver issues in particular that were causing issues.  But it didn't stop there.  There are solutions, but there's  a lot of workarounds https://windowsreport.com/fix-nier-automata-issues/  

 Some people also don't like waiting for games to get fixed and that alone could end up souring ever getting a certain version of said game.  If you're ok with waiting on them and in some cases tweaking your PC settings to get them to work, then more power to you.

These problems are a completely valid reason why gamers should consider still buying consoles over PC.

Because the title is "why bother buying consoles next gen" and you try to bring 30 year old games into the mix.  If you're going to play 30 year old games on PC, then yeah, of course PS5 would be better.  Do I really need to specify that?  We're not even using windows 7 anymore.  Anyone who playing next gen games are not going to be using windows xp, or 7, or something like that.  I'm talking about primarily next gen stuff.  There's no reason to dig down into the grave of 90s gaming/electronics to pull up some literal dirt old reasoning and hold it against modern games as if it's a legitimate reason to stick with consoles.  Because Mega man from 1991 was a bad game.  It wasn't even a port.  A totally different game sharing the same name as the original.  But then you totally ignore that all those old games on that list have newer, competent ports.

No 3D game I own will run on my windows 7 PC.  It doesn't even have a graphics card, and it doesn't meet the system requirements.  Just like how my PS3 doesn't meet the system requirements for any PS4 game I own.  If you have the correct hardware, it will work.  That's what I'm talking about.  Having the proper hardware.  If you have the proper hardware to run the game the way it was intended, why do you need a console?

So, no, my specs aren't important, because I have the proper hardware.  I could run some dirt old games on this PC if I wanted to, but the most part, if you have improper, or old hardware, it's not going to work.  Just like how my PS2 games wont work in a PS4.

If you'd kept up with the original post, you'd see that I own every playstation console.  I did that so no one could say I was bashing consoles.  I was legitimately asking the point of owning a console, and the only thing people are doing is naming falsehoods and misconceptions that I know are falsehoods and misconceptions because I own both.

My PS4s, both of them, collect dust.  I get more use out of my PS3, and none of my consoles get as much use as my PC.

As for getting the games earlier, that counts as a valid reason, I'm not saying it doesn't.  But that just makes it a timed exclusive.

There were a variety of eras of games in that link including more recent games, but you're pigeonholing on a few of the games being 3 decades old. It stands to reason that if port issues for PC games have persisted throughout different eras of games, including more recent ports, then it will continue into newer eras.  That's why it's perhaps not the best idea to invest into PC gaming for some; at least not right away.

Console issues tend to be more universal and the issues easier to resolve by developers.  They still happen yes, and some of them don't even get fixed yes, but it's a step up. 

Having the correct or best hardware alone may not solve some issues you run into on PC games. Sometimes there are software or setting issues you'll have to research to find the solution to and implement because the developer/publisher doesn't care to fix them.  Those things can make it so it's less attractive to purchase PC ports over the console original.  That's all I'm saying.



Lube Me Up

LMU Uncle Alfred said:

There were a variety of eras of games in that link including more recent games, but you're pigeonholing on a few of the games being 3 decades old. It stands to reason that if port issues for PC games have persisted throughout different eras of games, including more recent ports, then it will continue into newer eras.  That's why it's perhaps not the best idea to invest into PC gaming for some; at least not right away.

Console issues tend to be more universal and the issues easier to resolve by developers.  They still happen yes, and some of them don't even get fixed yes, but it's a step up. 

Having the correct or best hardware alone may not solve some issues you run into on PC games. Sometimes there are software or setting issues you'll have to research to find the solution to and implement because the developer/publisher doesn't care to fix them.  Those things can make it so it's less attractive to purchase PC ports over the console original.  That's all I'm saying.

I literally said 30 years ago, you were better off on console.  The topic title is talking about next gen console relevance.  And it's not a variety of eras of games.  The article was released in 2016, and the most recent example, was fixed so long ago no one remembers it had issues anyway.  I've beaten batman start to finish on PC.  It's one of the few games I'd finished on PS4 (that number is 2, btw)

And let's not act like the reason why those games were released on PC in the state they were in because of issues with the PC.  It was due to the developers being incompetent anyway.  I had a PC game back in the day.  Well, a non-educational game.  Sonic CD.  And my first thought when I saw that game was, "I can play sonic on my computer?!" Not, "This is supposed to be on sega, what are they doing?!"  Because, guess what.  At the time, I knew next to nothing about the CD add-on and didn't know Sonic CD was on PC until I saw it in the store.

Even at 6 years old, I knew how to pop the disc in the PC and get it running on my 1998 PC, and it worked.  And that's the original game.  I actually avoid the new version of Sonic CD because of a lack of proper key bindings.  I have it.  It works, but I'd rather deal with it on PS3.  But, it's sonic CD.  I'm not playing Bioshock on PS3 anymore.  Not ever.  And let's not try to act like games just run perfectly on console and not bricking consoles.  Look at Anthem.   You know, a game that came out in the past few weeks?  Not 30 years ago.

And yeah, I know.  Safe mode. Rebuild database.  But it goes against the whole plug&play thing.

Also, don't act like you've never seen this screen before.  It's happened to me while playing God of War, Tekken 7, Horizon: Zero Dawn, Uncharted 4, and a few other titles.  It's a common error.  Games will shut down at random.

Plug & play at its best!.... as long as we ignore the errors.



Pemalite said:
LMU Uncle Alfred said:

 

There are of course games that run shoddily on consoles when they come out, but I'm talking more about PC ports compared to their console counterparts. 

The issues you're mentioning are more uniform and easier to pin point solutions to once found that will effect all or most of the consoles.  Sometimes these issues don't get fixed, but if they can it's almost always by patches only.  Not saying the same can't be said of PCs, but there's a higher curve to fixing some PC game issues you could run into to get them to get past glitches or crashing.

Regarding the Nier driver issue for instance, one of the solutions was to rollback a driver to an older version.  I'd rather not do anything like that that could have wider implications. :/

Okay. But I just provided a shit ton of evidence that issues occur on console and extremely frequently... You have only provided opinion pieces.
Where as, anecdotally I haven't had any issues on my PC in months, despite running outdated software.

LMU Uncle Alfred said:

OS updates can brick PCs just as well.

OS Updates don't tend to brick PC's... Because, you can just reinstall/repair the OS.

Skeeuk said:
A console you just plug and play with no issues and play games with friends.

The evidence I provided prior has outright labelled this statement as well and truly false.

Skeeuk said:
Wolfenstien doesn't work properly unless you install 2016 drivers what a joke. If I had bought the ps4 version it would have simply just played full stop.

Works fine on my rig.

Skeeuk said:
So although pc gaming has always been very good it's never going to be the mass market popular gaming device that someone will get on birthdays Xmas etc console are amazing in what they do.

PC Market is larger than console though...

Skeeuk said:
If ps5 can do 4k/60 at a good price point then it will be more difficult to go pc only imo

The death of the PC has been something that has been happening for the last 30 years apparently. Still hasn't happened yet.

I feel like I'm getting straw manned on almost every reply I get.  I'm not talking about general issues on consoles or PCs.  I'm talking about PC port issues/troubleshooting them vs consoles and the easy of pinpointing solutions on consoles vs PC ports.  Why it's less trouble to deal with the console game versions typically vs the PC ports.   

Burning Typhoon said:
LMU Uncle Alfred said:

There were a variety of eras of games in that link including more recent games, but you're pigeonholing on a few of the games being 3 decades old. It stands to reason that if port issues for PC games have persisted throughout different eras of games, including more recent ports, then it will continue into newer eras.  That's why it's perhaps not the best idea to invest into PC gaming for some; at least not right away.

Console issues tend to be more universal and the issues easier to resolve by developers.  They still happen yes, and some of them don't even get fixed yes, but it's a step up. 

Having the correct or best hardware alone may not solve some issues you run into on PC games. Sometimes there are software or setting issues you'll have to research to find the solution to and implement because the developer/publisher doesn't care to fix them.  Those things can make it so it's less attractive to purchase PC ports over the console original.  That's all I'm saying.

I literally said 30 years ago, you were better off on console.  The topic title is talking about next gen console relevance.  And it's not a variety of eras of games.  The article was released in 2016, and the most recent example, was fixed so long ago no one remembers it had issues anyway.  I've beaten batman start to finish on PC.  It's one of the few games I'd finished on PS4 (that number is 2, btw)

And let's not act like the reason why those games were released on PC in the state they were in because of issues with the PC.  It was due to the developers being incompetent anyway.  I had a PC game back in the day.  Well, a non-educational game.  Sonic CD.  And my first thought when I saw that game was, "I can play sonic on my computer?!" Not, "This is supposed to be on sega, what are they doing?!"  Because, guess what.  At the time, I knew next to nothing about the CD add-on and didn't know Sonic CD was on PC until I saw it in the store.

Even at 6 years old, I knew how to pop the disc in the PC and get it running on my 1998 PC, and it worked.  And that's the original game.  I actually avoid the new version of Sonic CD because of a lack of proper key bindings.  I have it.  It works, but I'd rather deal with it on PS3.  But, it's sonic CD.  I'm not playing Bioshock on PS3 anymore.  Not ever.  And let's not try to act like games just run perfectly on console and not bricking consoles.  Look at Anthem.   You know, a game that came out in the past few weeks?  Not 30 years ago.

And yeah, I know.  Safe mode. Rebuild database.  But it goes against the whole plug&play thing.

Also, don't act like you've never seen this screen before.  It's happened to me while playing God of War, Tekken 7, Horizon: Zero Dawn, Uncharted 4, and a few other titles.  It's a common error.  Games will shut down at random.

Plug & play at its best!.... as long as we ignore the errors.

Different eras of PC ports do matter.   As if you think history can't repeat itself when we see it still happening.  2015 isn't that long ago.  It's still in this gen and it's not like Nier Automata didn't happen 2 years ago.  The same year you got your new PC.   You can't predict the future, so don't assume things will be better because more powerful PC hardware will come out.  

You're right on the developers.  A lot of the times it's their fault, because it's tougher to port games to PC for a variety of reasons.  That's not some saving grace for PC ports.  It's a concerning issue because the developers need to be able to port to so many different set ups to run well and not run into too many glitches or game breakers optimizing the games. That was one of the points of this article I put up that you ignored: https://www.pcgamer.com/why-porting-games-to-pc-is-hard/ 

I barely even recall that error in that video.  If it has happened, it hasn't happened recently or often.  



Lube Me Up

LMU Uncle Alfred said:

Different eras of PC ports do matter.   As if you think history can't repeat itself when we see it still happening.  2015 isn't that long ago.  It's still in this gen and it's not like Nier Automata didn't happen 2 years ago.  The same year you got your new PC.   You can't predict the future, so don't assume things will be better because more powerful PC hardware will come out.  

You're right on the developers.  A lot of the times it's their fault, because it's tougher to port games to PC for a variety of reasons.  That's not some saving grace for PC ports.  It's a concerning issue because the developers need to be able to port to so many different set ups to run well and not run into too many glitches or game breakers optimizing the games. That was one of the points of this article I put up that you ignored: https://www.pcgamer.com/why-porting-games-to-pc-is-hard/ 

I barely even recall that error in that video.  If it has happened, it hasn't happened recently or often.  

Standards, expectations, and methods change.  I hate the original tomb raider games on PS1, but that had no barring on the new games.  Eras most definitely don't matter.  No bad qualities from the PS1, or PS2 era of games applies to this generation, or even the next one, unless you're going to be silly and say, "They don't have full keyboard & mouse support, and have CD drives."

There was a point in time when totally different games shared the same name.  Now, the only example of that I can think of is Mortal Kombat X, which is a different game on andriod/ios.  It's not something you have to think or worry about anymore, even with that somewhat recent example..

How many times has it been stated that the current gen consoles are similar to PCs more-so than any previous generation?  You have Unreal Engine 4 which allows you to easily get the game up and running on multiple platforms.

I ignored the article because it's another batman arkham knight shaming article and a giant wall of text.  You'd think there'd be more than one example.  Especially considering the game has been fixed over a year ago.  You want to know what multiplat I bought recently because I didn't like the PC version?  Zone of the Enders: The Second Runner.  Hate the way it was handled on PC and I bought it on PS4 first and I think that's the best way to play that game in most cases.

As for the article, though.  Updating your drivers is no more difficult than upgrading your firmware on your console.  You have more freedoms on PC.  On console, you're locked to what the hardware the manufacturer gives you.  You're not upgrading your PS4 to a pro, you're buying an entirely new console.  So, the game is going to have to work on multiple different hardware configurations.  What happens when the xbox one x can't run a game at 4k 60?  You have no where else to upgrade to, if that's what you want.  If a game doesn't run at 165 FPS at 1440p, you are out of luck on console.  If you want that on PC, and your hardware isn't doing it for you, you can upgraded or mix and match to meet your own personal expectations.  It's yours.

I also don't believe in cutting slack for the developer.  As an end user, I don't care how much money it costs to develop your game.  It's not for me to worry about how you manage your funds.  Develop your stuff properly, manage yourself properly or go under.  It's not my problem.  So, yeah.  Make sure that game works on the proper hardware.  As an end user it's not my issue to worry about.

The vanquish thing is also not something unique to the PC platform.  That is 100% the fault of the developers.  This whole article looks like a mess, and I feel like the wrong person to discuss this, because I don't play vanquish, or dark souls, or whatever else, so let's scroll to the comments for some insight.

jasper mills • a year ago I get that it is difficult to port a game that has been purposely built and optimized for a cosnole. But is it just as difficult to port a game that was already built and optimized for PC over to console? As the game would already be optimized to run on various specs of hardware. Therefore optimizing it for one or two more configurations might not be such a challenge. I get that in some cases they don't consider a port until it has seen success on console. So it wouldn't always be possible.

If this is true, then it goes to mean that those games weren't intended to be released on PC at all, and are not at all like Tekken 7, Ultimate Marvel Vs. Capcom 3, Overwatch, Destiny 2, or any of those other games I mentioned earlier.  I thought you were talking about minor bugs that you don't find in regular gameplay, but this is essentially like porting Marvel Vs. Capcom 2 from the Dreamcast to PS2, Xbox, Xbox 360, and PS3.  Not one of those ports are like the Dreamcast/Arcade versions of the game, and so, the Dreamcast is still tournament standard.  What the article is talking about is not an example of PC ports, it's an example of porting games period.  Console to console or otherwise..

Out of all those consoles, the Dreamcast is the weakest. The PS2 could have had a proper port if it were done properly.  The PS3 and 360 also should have had proper ports.  They don't.  They have bugs and issues unique only to the PS3/360 versions, that are not found on PS2.  The PS2 version has problems not found on Xbox, and Xbox has problems not found on PS2, PS3, or Xbox 360.  The dreamcast version is the only arcade perfect version of the game.

It's 100% a developer issue, and the game not being intended to run on that platform in the first place.  So that's why there's so many issues.  If it was made with other versions in mind, then these wouldn't be a problem.   The same thing happened with games on PS3/360 because they were dissimilar to one another.  Not so much the case with PS4/ Xbox one.  Tekken Tag Tournament 2 is a good example that you can make proper ports.  Despite the Arcade version running on a PS3-similar hardware.

Games developed to run specifically consoles are difficult to get running properly on PC?  I would like to inform you all that fire is hot.

Does a game developed from the ground up to run on PS4, XBOX One and PC have bugs to the same degree?  Of course not.  I have multiplats.  I double dip.  Just because I buy a game on PC doesn't mean I wont eventually get it on PS4.  I guess I need to talk to someone who actively plays on both PC and a console to get the proper answer that I'm looking for, because everyone who exclusively games on a console wants to base things off misinformation, which isn't going to fly with me because I'm on both.

I have a PS4, and a PS4 Pro.  No reason to go back to my base PS4 at all. PC is the "Pro" to my PS4 Pro.  But, the only reason I have to go back to that is because companies lock games away for no good reason.  More people able to play the same game is always a good thing.  This whole idea of locking player bases and games to specific platforms is something that needs to stop.



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Pemalite said:

Hows about that time when Anthem would brick Playstation 4 consoles?
https://pokde.net/gaming/sony/playstation-4/anthem-bricks-playstation-4-consoles/

Or before that when you could send a message and Brick consoles?
http://www.pushsquare.com/news/2018/10/ps4_messages_designed_to_brick_your_console_reported_by_users

Or when a bug temporarily bricked Xbox One consoles?
https://www.techradar.com/au/news/mysterious-bug-bricked-xbox-one-consoles-for-a-few-hours-on-wednesday

Or when 3rd party docks would brick Nintendo Switch consoles?
https://www.imore.com/these-third-party-docks-wont-brick-your-nintendo-switch

Or certain USB-C cables would brick Nintendo Switch consoles?
https://www.destructoid.com/after-the-mass-bricked-switch-situation-nintendo-explains-which-usb-c-cables-are-safe-497397.phtml

Or hows about the online stuff having outages like the Playstation Network?
https://www.forbes.com/sites/davidthier/2018/10/16/psn-down-playstation-network-is-having-problems-on-ps4/#26f499ac4cf5

Or Xbox Live?
https://www.news.com.au/technology/home-entertainment/gaming/xbox/gamers-thought-their-console-was-broken-after-xbox-live-went-down-this-morning/news-story/7b21dd7483db874ae04825e8646ad402

Recent games on console like Assassins Creed Unity, Aliens: Colonial Marines, Mass Effect: Andromeda, Anthem, Skyrim and so much more were stocked full of bugs on console.
https://www.cheatsheet.com/entertainment/6-bugs-and-glitches-that-have-ruined-video-games.html/

I could keep going...

But the PC is somehow the exclusively buggy, unreliable platform? Common. All things man-made are prone to failure you know.

Anthem is one of the worst games of all time, so nobody should care if it bricks a console. It's like saying Carnival Games will brick your Wii. 

Yes, somebody could send a malicious message and brick your PS4. Meanwhile PC needs anti-virus to protect it from attacks that are much more common on that platform. PC getting viruses isn't exactly the same, but you get my point. 

Xbox One offers nothing over PS4 or PC. There's literally no reason for anyone to ever buy one. So, I'm not worried about how often it fails. 

Yeah, if you buy cheap 3rd party stuff it may brick your Switch. Nintendo specifically tells you not to do this. This would be like if a PC user bought an unreputable harddrive, and then was surprised when it failed six months down the road. Don't buy cheap shit for your gaming setups!

I agree with PSN being down, and bugs showing up a lot on console versions of games made for PC. This was especially a big deal on PS3. I still love my PS3, but it was just flawed. Too many games like Orange Box, New Vegas, Skyrim, Fallout 3, Dishonored, and Mass Effect series either ran subpar on it, or crashed often. 





Cerebralbore101 said:

Anthem is one of the worst games of all time, so nobody should care if it bricks a console. It's like saying Carnival Games will brick your Wii. 

Yes, somebody could send a malicious message and brick your PS4. Meanwhile PC needs anti-virus to protect it from attacks that are much more common on that platform. PC getting viruses isn't exactly the same, but you get my point. 

Xbox One offers nothing over PS4 or PC. There's literally no reason for anyone to ever buy one. So, I'm not worried about how often it fails. 

Yeah, if you buy cheap 3rd party stuff it may brick your Switch. Nintendo specifically tells you not to do this. This would be like if a PC user bought an unreputable harddrive, and then was surprised when it failed six months down the road. Don't buy cheap shit for your gaming setups!

I agree with PSN being down, and bugs showing up a lot on console versions of games made for PC. This was especially a big deal on PS3. I still love my PS3, but it was just flawed. Too many games like Orange Box, New Vegas, Skyrim, Fallout 3, Dishonored, and Mass Effect series either ran subpar on it, or crashed often. 



First off, Anthem doesn't brick consoles, but it does cause serious errors for them, obviously.  However, it's a new 60 dollar game.  If you spend 60 dollars on a game you don't expect it to be absolute trash and break a console you've paid for.  If you console is broken because of a game, you are out of a console.  You should care.

You can think the game looks promising and be willing to get it for 60 dollars day one, and it makes you think your console is bricked.  But, it's a bad game, so no body should care about that?  But, in one of your comments you want to say, "it's not the same thing, but you get what I mean."

Well, you understand what it means to see a game that looks promising, interesting, and you want it to be a good game, and ignore the reviews to play it.  And it makes you think your console is broken.

I thought the same about mirror's edge: catalyst but it didn't cause any issues with my PC.



NathanSSSS said:

The title of the thread should be "once u have a high end PC, why bother playing multiplat games on console", that's what u want to say exactly, and I agree with that.

Yep :)

Multiplats, PC all the way.

Exclusives, I've loved a great many of the PS4 ones, and trust Sony's reputation enough to definitely buy a PS5 at some point as well.



Arkaign said:
NathanSSSS said:

The title of the thread should be "once u have a high end PC, why bother playing multiplat games on console", that's what u want to say exactly, and I agree with that.

Yep :)

Multiplats, PC all the way.

Exclusives, I've loved a great many of the PS4 ones, and trust Sony's reputation enough to definitely buy a PS5 at some point as well.

I meant what I said, because I believe that PS exclusives will come to PC.  And, three more are on the way.  Beyond, Heavy Rain, and Detroit.  I don't know if I said it here, but I said somewhere that it wouldn't end with Flower and Journey.  I'm saying again it wont end with Beyond, Heavy Rain, and Detroit.  More are going to come.

If they have all the same games, I'd like to see the PS5 do something different to stand out from the PC.  And having these games on PC will have a positive effect.  Eventually, people are going to wise up, and ask why they're being charged for online services on console, but not on PC.