If you have a 12 year old rig that's playing current games at a reasonably quality, you just have either spent $2500 on it 12 years ago, or spent a grand on it back then, and put a few upgrades in it since.
But, your point is well taken. There are some cost savings associated with PC gaming. I guess I should sit down and do some math sometime to see if the question of which is cheaper can be definitively answered.
Only spent like $1,500 AUD for the entire rig. (Monitor included.)
For comparison sake... The Xbox 360 and Xbox One X launched at $650 AUD each here.
So whilst I could have probably built the rig for $1,000 or less by sacrificing PSU quality/Ram Amount/GPU, it wouldn't have lasted the test of time and would have required more expenditure later.
And yes, there are games where I am severely CPU limited, but none of which I haven't been able to get a minimum of 30fps... Playing a game like Civilization is a test of patience, I generally gravitate towards one of my more powerful workstations for that though. But for testing/tweaking, it's always interesting to see how far and hard I can push it.
It still out-benches my Ryzen 2700u notebook.
|Burning Typhoon said:
I don't try to go too much into this, because I wouldn't game on a low-end PC. I did pay 2500 for my pc, two years ago, and STILL want to build a better one. This one has partially paid for itself, though, thanks to the ease of crypto mining, a couple years ago. Not worth it anymore, but I was so happy I went for the exact card I wanted.
I don't exclusively game on it. I have multiple desktops in my home, generally my main system is rather potent.
Every-time I build a new rig or upgrade a part, the old rig/part gets filtered down to an older rig.
Price of DRAM and GPU's are tumbling down, so it is starting to feel like Christmas again... Just want Intel to update it's LGA2066 platform.
Then why do most core game sales come from console purchases?
You are trying to compare apples to oranges.
Have we come to a point where we are able to reliably track PC digital sales and thus make direct, reliable comparisons to consoles?
In saying that, the PC market is certainly larger than console, but it's also far more fragmented and competitive... Which has it's Pro's and Con's.