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Why bother buying consoles next gen?

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Shiken said:
Burning Typhoon said:

Well, I would do that because my PC is stronger than all of my consoles.  But, like I've said, my PC isn't fitting in my pocket, so there's reason to buy switch games.

 

You would, like other enthusiasts that fit that minority.  However I am answering your question in terms of the general consumer.

 

I want to play God of War 5 and Horizon 2 for example, so I am getting a PS5 without question.  However seeing as how my PS5 will also be able to play all major games that come to PC, I see no reason to invest in one unless it is a significant leap ahead of the console I will already own.  But even then, it feels like a wasted investment to invest in such a beast of a machine.  With that in mind, I am just fine with a PS5 and Switch combo until it is no longer an option or Sony screws up so royally that I no longer want their games.

 

This is how the average consumer sees it, and that is the answer to your question of why we bother to buy consoles next gen.  And for the record I have the money for a sick gaming PC, I can get one at any time.  However seeing how I already have access to the games it would have to offer, I am not willing to part with those funds for the initial investment.  I am sorry if you have trouble understanding that, but it is how most consumers look at things when it comes to their purchases.

 

And there is nothing wrong with being an enthusiast, we all have our own values.  Just understand that you are the minority and just because you do not have a reason to buy a next gen console, that it does not mean most other people feel the same way.

I wouldn't make a bold claim like that, if you're willing to understand that the PC userbase greatly outnumbers the console one, even in terms of "casual" users, and even then, the mobile market, which is catching up in terms of technological prowess, massively outnumbers console casuals as well. You'd understand that your market is the actual minority one. 



                                       

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Chazore said:
Shiken said:

 

You would, like other enthusiasts that fit that minority.  However I am answering your question in terms of the general consumer.

 

I want to play God of War 5 and Horizon 2 for example, so I am getting a PS5 without question.  However seeing as how my PS5 will also be able to play all major games that come to PC, I see no reason to invest in one unless it is a significant leap ahead of the console I will already own.  But even then, it feels like a wasted investment to invest in such a beast of a machine.  With that in mind, I am just fine with a PS5 and Switch combo until it is no longer an option or Sony screws up so royally that I no longer want their games.

 

This is how the average consumer sees it, and that is the answer to your question of why we bother to buy consoles next gen.  And for the record I have the money for a sick gaming PC, I can get one at any time.  However seeing how I already have access to the games it would have to offer, I am not willing to part with those funds for the initial investment.  I am sorry if you have trouble understanding that, but it is how most consumers look at things when it comes to their purchases.

 

And there is nothing wrong with being an enthusiast, we all have our own values.  Just understand that you are the minority and just because you do not have a reason to buy a next gen console, that it does not mean most other people feel the same way.

I wouldn't make a bold claim like that, if you're willing to understand that the PC userbase greatly outnumbers the console one, even in terms of "casual" users, and even then, the mobile market, which is catching up in terms of technological prowess, massively outnumbers console casuals as well. You'd understand that your market is the actual minority one. 

Then why do most core game sales come from console purchases?

 

You are trying to compare apples to oranges.



Nintendo Switch Friend Code: SW-5643-2927-1984

Shiken is correct. Console revenue was higher in 2018 than PC revenue. 

Last edited by Cerebralbore101 - on 11 March 2019

Shiken said:
Chazore said:

I wouldn't make a bold claim like that, if you're willing to understand that the PC userbase greatly outnumbers the console one, even in terms of "casual" users, and even then, the mobile market, which is catching up in terms of technological prowess, massively outnumbers console casuals as well. You'd understand that your market is the actual minority one. 

Then why do most core game sales come from console purchases?

 

You are trying to compare apples to oranges.

Of that year, not for the rest of time:

https://www.gamesindustry.biz/articles/2018-12-18-global-games-market-value-rose-to-usd134-9bn-in-2018

Also, mobile made even more, but if we're again limiting this to the sole aspect of just one gaming side of games (like the AAA argument) to benefit one side, then yes it becomes obvious, but why limit it to just one side?.

It's silly to say apples to oranges when both are within the same market and sell the same games. 



                                       

Cerebralbore101 said:

Shiken is correct. Console revenue was higher in 2018 than PC revenue. 

"boxed sales"; especially when that same site has pointed out how little to non existent PC's retail side is compared to their digital side, which has grown far, far bigger. Also another chart that's comparing just AAA games, while ignoring literally every other game type out there, isn't the way to go.

It is amusing to see the negligence of mobile sales though. 



                                       

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Chazore said:
Cerebralbore101 said:

Shiken is correct. Console revenue was higher in 2018 than PC revenue. 

"boxed sales"; especially when that same site has pointed out how little to non existent PC's retail side is compared to their digital side, which has grown far, far bigger. Also another chart that's comparing just AAA games, while ignoring literally every other game type out there, isn't the way to go.

It is amusing to see the negligence of mobile sales though. 

Nope. That number includes digital. Take a closer look at the graphic. The PC has sections for "boxed and digital revenue", as well as "browser based games". They are including all revenue, not just AAA. 

Mobile is indeed booming. Not arguing against that at all. 

Last edited by Cerebralbore101 - on 11 March 2019

Exclusives and features.

"like Flower and Journey" - Woah! Slow down Sony. Don't give pc gamers everything so quickly!



4 ≈ One

Cerebralbore101 said:

Nope. That number includes digital. Take a closer look at the graphic. The PC has sections for "boxed and digital revenue", as well as "browser based games". They are including all revenue, not just AAA. 

Mobile is indeed booming. Not arguing against that at all. 

Since my previous post didn't make it though and me having to type it again, I'm just going to make it short:

They are using games that aren't sold on PC like RDR2, websites like youtube for popularity talk, not sales talk (I mean, while we're at it why not talk about facebook posts since we're using video view popularity as a sales selling point?). 

Going by PC digital revenue, it's 28b, while console digital revenue is: 23b, even then the growth for the previous year has risen, but that doesn't indicate then consoles are now suddenly going to take back everything and locked it away with the key forever. Then of course we have the mobile sales and userbase and revenue, which far surpasses both, so while we're on the "consoles make more than PC" argument, we may as well go "mobile makes more than the other two combined" and then knock over the rest of the dominoes. 



                                       

Chazore said:
Cerebralbore101 said:

Nope. That number includes digital. Take a closer look at the graphic. The PC has sections for "boxed and digital revenue", as well as "browser based games". They are including all revenue, not just AAA. 

Mobile is indeed booming. Not arguing against that at all. 

Since my previous post didn't make it though and me having to type it again, I'm just going to make it short:

They are using games that aren't sold on PC like RDR2, websites like youtube for popularity talk, not sales talk (I mean, while we're at it why not talk about facebook posts since we're using video view popularity as a sales selling point?). 

Going by PC digital revenue, it's 28b, while console digital revenue is: 23b, even then the growth for the previous year has risen, but that doesn't indicate then consoles are now suddenly going to take back everything and locked it away with the key forever. Then of course we have the mobile sales and userbase and revenue, which far surpasses both, so while we're on the "consoles make more than PC" argument, we may as well go "mobile makes more than the other two combined" and then knock over the rest of the dominoes. 

they are also using games that aren't sold on consoles like Warhammer, WoW, League of Legends, etc. I was never arguing that consoles were going to take back everything and lock it away forever. I simply stated a fact. Console revenue was more than PC revenue in 2018. Simple as that. 

The problem with the "dominoes" argument is that it assumes two things. It assumes that ad revenue from F2P games are the same as sales revenue. It assumes that mobile games, and AAA games are fighting for the same market. 



I say advertisement and marketing! Sony, Microsoft and Nintendo spending millions in that departments. The general consumer see those advertisements on TV, internet, subscription E-mails, Console News Channel, on good old advertisement posters, at retailers/retailers brochures, at gaming events/exhibitions, etc. That's also a big reason why the general consumer buys them, why he buys any kind of (unnecessary) product! From a strictly neutral point of view, the general consumer wouldn't need to have a console but the advertisements together with friends/colleagues making them to want one ultimately making them to buy one (if we leave out all the other reason already mentioned before from others).