I get this way about a lot of my favorite games and series, especially RPGs, but rather than name some of the usual suspects, I'll name a game I wasn't really expecting much from, at least going into it. Ys VIII. Hearing the description of it as an action RPG with Metroidvania elements where you explore, chart, and discover the secrets of a forbidden island drew me in. The satisfying gameplay loop of charting new areas, discovering new shipwreck survivors and building up the village with new fortifications and trading shops, and slowly unlocking new abilities or getting enough survivors to unlock new areas kept me going. As you get further into the game, the story takes more and more surprising twists, and I became pretty attached to some of the characters, such that I put off the final battle for a while because I knew it was the last I'd see of them. When I finally finished it, it was bittersweet and I immediately felt a wistfulness that I hadn't felt for a game in a while. With Super Mario Odyssey it was mostly just that I wanted more worlds to explore and to keep playing the game, but the worlds were still always there and I could always go back and play Luigi's Balloon World. It never really felt like goodbye. With Ys VIII, as with many other games I've played, especially RPGs and grand adventures like Zelda, there was a sense that even if I didn't want it to be, it was finished, and it was time to move on.